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![Dewie Cheecham Dewie Cheecham](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Dewie Cheecham
Villore Sec Ops Gallente Federation
677
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Posted - 2012.07.09 10:17:00 -
[1] - Quote
After I fitted +25% armour hardeners to my tank, I'm suddenly seeing it die far faster than when I used heavier armour plates.
Are the hardeners even working? |
![UltraMind Regenersis UltraMind Regenersis](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
UltraMind Regenersis
Algintal Core Gallente Federation
22
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Posted - 2012.07.09 11:42:00 -
[2] - Quote
Im fairly sure they do - however as reistances are not listed on vehicles we wont know for certain at the mo. |
![Saucy ButtLove Saucy ButtLove](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Saucy ButtLove
3
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Posted - 2012.07.12 01:53:00 -
[3] - Quote
hmm good question... my tank has 7000 something armour with armour repairs... a forge gun just destroys it -_-
over powerd much? oh well its only beta
I LOVE DUST!!!! |
![Cobalt Monkey Cobalt Monkey](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Cobalt Monkey
Crux Special Tasks Group Gallente Federation
140
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Posted - 2012.07.12 02:10:00 -
[4] - Quote
It shouldn't be, I don't think. Even a good Assault Forge Gun with all the applicable damage boosting skills and equipment should only be doing around 2,000 damage per shot, before subtracting whatever resistances might apply. Minimum four shots. I'm not 100% on these numbers since I don't have them in front of me, but I'm still willing to bet at least 3. Heavys, the only ones that can carry the FG, can't keep up with you. Should have plenty of time to retreat in most situations. What kind of tank are you driving? |
![Sylwester Dziewiecki Sylwester Dziewiecki](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Sylwester Dziewiecki
Doomheim
83
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Posted - 2012.07.12 02:46:00 -
[5] - Quote
Cobalt Monkey wrote:It shouldn't be, I don't think. Even a good Assault Forge Gun with all the applicable damage boosting skills and equipment should only be doing around 2,000 damage per shot, before subtracting whatever resistances might apply. Minimum four shots. I'm not 100% on these numbers since I don't have them in front of me, but I'm still willing to bet at least 3. Heavys, the only ones that can carry the FG, can't keep up with you. Should have plenty of time to retreat in most situations. What kind of tank are you driving? Ishukone AFG with 3xHDM(prototype suit) and max. skills make 2334,528/per shoot. |
![Cobalt Monkey Cobalt Monkey](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Cobalt Monkey
Crux Special Tasks Group Gallente Federation
140
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Posted - 2012.07.12 02:53:00 -
[6] - Quote
Holy kitten. o.0 I will be trying this.
Are you missing a comma, or is there just an extra number in there? |
![Ten-Sidhe Ten-Sidhe](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Ten-Sidhe
Osmon Surveillance Caldari State
414
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Posted - 2012.07.12 04:58:00 -
[7] - Quote
In Europe comas and decimal points are used differently. 2334,528/hit in European style, reads as 2,334.528/hit in the U.S. style. |
![Cobalt Monkey Cobalt Monkey](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Cobalt Monkey
Crux Special Tasks Group Gallente Federation
140
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Posted - 2012.07.12 05:03:00 -
[8] - Quote
Ah. While that damage total is far, far less impressive, it's still an improvement over my guess.
+1 though. I did not know that. |
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