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Geirskoegul
Soul-Strike
134
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Posted - 2012.07.08 09:16:00 -
[31] - Quote
Nova Knife seems to have this mostly under control, I just wanted to point out one thing I saw here that hasn't been properly torn to shreds: grenade indicators.
Short version is: NO.
Long version:
You want to see where the grenade is? Watch your enemy, and track the grenade. That's part of combat, and if you failed to notice the grenade flying at your face, that's your problem, you deserve to get blown up. Why the hell should you have an indicator to warn you that I just tossed a grenade around the corner behind you? You weren't paying attention. Hell, why should you get an indicator that I threw a grenade around the corner IN FRONT of you? Again, you weren't paying attention.
Maintain situational awareness, and use skill to prevail. Keep the handicaps and training wheels to CoD noobservers, where the children belong.
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Spork Witch in EVE Deus Necare on original beta forum account |
Asher Night
Villore Sec Ops Gallente Federation
79
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Posted - 2012.08.16 06:06:00 -
[32] - Quote
Geirskoegul wrote:Nova Knife seems to have this mostly under control, I just wanted to point out one thing I saw here that hasn't been properly torn to shreds: grenade indicators.
Short version is: NO.
Long version:
You want to see where the grenade is? Watch your enemy, and track the grenade. That's part of combat, and if you failed to notice the grenade flying at your face, that's your problem, you deserve to get blown up. Why the hell should you have an indicator to warn you that I just tossed a grenade around the corner behind you? You weren't paying attention. Hell, why should you get an indicator that I threw a grenade around the corner IN FRONT of you? Again, you weren't paying attention.
Maintain situational awareness, and use skill to prevail. Keep the handicaps and training wheels to CoD noobservers, where the children belong.
____
Spork Witch in EVE Deus Necare on original beta forum account
Wow, what do you know, they added grenade indicators. Do you feel betrayed now? Now that grenades will require more than ignorance on the victims part to kill someone? Cooking a grenade and making it explode the moment it gets to an enemy is fine - no problem with that - but have dark black dots that instant kill you in their weakest form with no indicator or sound? You were wrong for wanting that and the developers agree. |
The Robot Devil
45
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Posted - 2012.08.16 08:06:00 -
[33] - Quote
Reverend Frost wrote:Asher Night wrote:Dropships - We could make an entire forum dedicated to this vehicle and it's... "clever" use. I'll only state my opinion on how it should operate. Design it to take way more damage when landing hard. Design it so that when it hits a soft target (personnel) it does moderate damage to them, not instant death and also damages the dropship itself. Tanks - Limit the maximum occupancy to two seats. Maybe three for the most expensive tank. Slow down the refire rate of the missiles, both secondary and primary seats. For a weapon they one hit kills they fire way, way too fast. Turrets - Need to rotate much, much slower. I'm fine with the instant death they can deliver, but it's insane Grenades - Add an indicator, or a sound, or a light of some sort. I have a 46 inch LCD and often can't notice these things. They come at you too fast, and if you are in a fire fight with someone else, it's pointless trying to look for these things. If they still have tracer rounds 21,000 years from now, they should have a blinking light/sound/something to let me know it's there.
I know this takes place 21,000 years into the future and I'm sure by then vehicles/weapons as crazy as these will surely exist (crazier in fact) but keep in mind this isn't a real war. This is a video game in its beta phase and it has very apparent balance issues. You can explain all day why the dropship should kill people by touching them but just take a step back and realize how non-sportsman like and untalented that is. Now I'm sure you want to chime in and state how "It's a war! It isn't about sportsmanship"/"In war anything goes"/"All is fair in love and war", but look three lines up and notice how I already stated this isn't a real war. Actually, lets talk real war. How many Chinooks do you see smashing people? Also if I can fall 1000 meters out of the sky and land softly then I should get thrown when hit by a dropship, not killed. If a Chinook lands on a guy he will die. Something about all that tonage that living things don't like. |
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