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Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
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Posted - 2012.07.07 22:57:00 -
[1] - Quote
Reverend Frost wrote:So today I had an interesting experience. I used Forge guns for the first time. Really fantastic weapon for swatting LAVs and Dropships... however I fought against a tech II Gallente tank and lost my ass... over the next 7 deaths. Now ordinarily I would chalk it up to poor skill. However, I put at least 8 tech II forge gun rounds into him using the "Blastwave" model. This was within a 2 min. time frame... So I thought to myself "hey, this guy is good..." Then I realized I wasn't the only shmo out there trying to fight this ass. We were using AV grenades, swarm launchers and my forge gun to no avail. So to perpetuate the argument, why aren't we all in tanks again?
Just to help out a touch, you can still make improvements to this build correct? As I recall you need Weaponry to meet the prerequisites of the Forge Gun and in turn this unlocks the weapon modules. Why not simply increase your damage with Complex Heavy Modules so that the forge gun gets more punch behind it. Also take my advice and get those prototype anti weapons. They are painful for the big boy marauder tanks. If there is other ways to improve the Forge Gun's damage potential and DPS (Damage Per Second) take that as well. The more damage you can do in a short time frame the better chances you and your group will have.
Another way to make sure you can keep that tank under constant pressure is to paint it as squad leader for destruction. This will give your squad encouragement to go after the damn thing even if they don't have miss because everyone loves extra points. Secondly this also means the tank will always be on your Tac Net HUD and thus you can always find it and intercept it so that it never knows a reprieve. But yes AV grenades (and grenades in general) sometimes just flat out vanish without detonating.
Third thing to consider is tanks have a blind spot directly behind them and to the left. The reason I say is most of the marauders I encounter have their turrets automatically pointing in the front and cannot spin it around to the back to fire on you except for the main one. The turret on top of the main one typically cannot turn to the left in this build and is at the mercy of the main turret's direction for the most part. So you can avoid being shot at by three turrets and instead only have two attacking you at once should they eventually spot you. They also cannot aim directly up so a dropship has a bigger advantage and can chase the tank down like this. Though do watch out for a nasty swarmer if this is the route taken.
This is just stuff I can think up off the top of my head. |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
|
Posted - 2012.07.08 09:46:00 -
[2] - Quote
Ray seveN wrote:Dewie Cheecham wrote:Ray seveN wrote:I saw a sagaris die today...... it took a drop ship crashing into it and another tank ramming it into a wall. Then they called in 4 more but it was too late and the match ended Sagaris is a fearful tank, but hardly invincible. The few limes I've run into one in my Surya, it's nearly 50/50 on who survives, if any of us do. Basically, at that level, the one to get the first shots, have the best chance of winning, simply because it takes a long time for a tank to turn to engage. That's what he was using actually, the drop ship idea was my suggestion :P didn't expect someone actually to do it. Good news though I know exactly what to do to bring a sagaris' to half way shields :D I think the guy went ape **** though when we killed 2 of his expensive tanks. He started calling in multiple tanks at the end of the game
And that's where I chuckle and laugh like an idiot because guys like that do exist and it is absolute fun to trash those expensive tanks. Challenging yes and sure it might not cost him Aurum but my God is it satisfying! |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
|
Posted - 2012.07.08 11:52:00 -
[3] - Quote
Kyy Seiska wrote:Reverend Frost wrote: This is all good stuff. I wasn't squad leader and my headset is on the fritz. In after thought, one man shouldn't kill a tank full of 3 people. However, I wasn't having an effect. I really wish I knew what that fit was as it was dead hard. I didn't beat SHIELD in 8 shots. Also the nerf of Swarm Launchers makes them useless.
neither should one of these tanks be able to take down a whole squad. One soldier who is specialized in taking out tanks should be able to deal considerable amount of hurt to any armor, as the builds sacrifice much to be able to do so. Especially since there can be what? 3 of these beasts on the battlefield at the simultaneously. Having high armor isn't the problem as it takes fairly long to regenerate, but nearly impenetrable shield is just too much since there are no Anti-shield weapons or equipment. If CPP wants to offer players some sort of super weapons to command it should be objective based game mode where the whole objective is to take it out or defend it.
There are anti shield weapons or so I am told by people that play EVE. EMP or Thermal type damage does serious pain to shields so the Laser and the EMP Grenades the DEVs work on are the kind meant to absolutely just tear shields down somehow.
I'm not certain of course but this is just a simple deduction based on the whole brother and sister relationship DUST and EVE are intended to share.
And now to go into a bit of a tangent because I feel compelled to give some hope to the topic since it's not as bleak as it sounds.
Yes you can actually put tremendous pain on Marauders Class Tanks if you have specialized in that field. I say this because people have reported success in taking them down on foot and in the air. Be it by co-ordination, preparation, tenacity, skill or all of the above they do it. Hell a lot of tanks actually run like hell when they see people wielding prototype anti weapons because they know they cannot just bull rush that and prep themselves for a hard fight.
Hell my first match last night had me and another fellow with prototype swarmers just like me and were both detailed for Anti-Vehicle combat and we killed about six tanks between the lot of us and more then half of them were Marauders and yes there were confirmed Sagaris kills within the batch. So yeah there were two decent enemy tank drivers at least moving about and we still won out due to co-ordination and preparation.
My point is don't consider it a lost cause just because a Sagaris or such has been deployed. |
Ryan Martel
Sanmatar Kelkoons Minmatar Republic
27
|
Posted - 2012.07.09 08:59:00 -
[4] - Quote
Ray seveN wrote:Ryan Martel wrote:Ray seveN wrote:Dewie Cheecham wrote:Ray seveN wrote:I saw a sagaris die today...... it took a drop ship crashing into it and another tank ramming it into a wall. Then they called in 4 more but it was too late and the match ended Sagaris is a fearful tank, but hardly invincible. The few limes I've run into one in my Surya, it's nearly 50/50 on who survives, if any of us do. Basically, at that level, the one to get the first shots, have the best chance of winning, simply because it takes a long time for a tank to turn to engage. That's what he was using actually, the drop ship idea was my suggestion :P didn't expect someone actually to do it. Good news though I know exactly what to do to bring a sagaris' to half way shields :D I think the guy went ape **** though when we killed 2 of his expensive tanks. He started calling in multiple tanks at the end of the game And that's where I chuckle and laugh like an idiot because guys like that do exist and it is absolute fun to trash those expensive tanks. Challenging yes and sure it might not cost him Aurum but my God is it satisfying! We were laughing at how desperate he got :D just imagine if we did kill all those he called in. I think he would just turned off his PS3
I can think of a worse scenario. Someone calls in a Sagaris and gets killed before it can land then his own vehicle gets hacked and used against him and his team. That is ultimate irony and it actually happened last night. I hacked one of those babies with a nice communicating squad and we just had some great fun during that match. |
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