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        |  TooMany Names AlreadyTaken
 Going for the gold
 
 4529
 
 
      | Posted - 2017.05.24 17:29:00 -
          [1] - Quote 
 That would be perfect for CQC.
 
 #NekosForLife GÄ¥GùÑGû¦GÇ+GÇ+GùÇGùñGÄáWhen you think about it, nekos are like upgraded humans Alma is a psycho I swear, send help | 
      
      
        |  TooMany Names AlreadyTaken
 Going for the gold
 
 4529
 
 
      | Posted - 2017.05.24 19:48:00 -
          [2] - Quote 
 
 Pokey Dravon wrote:Seems like way too much of a spike in DPS (even with some losses from accuracy and such) to balance.
 
 Even with that?
 
 I'm sure if you make it have extreme recoil, moving the reticule up and shaking it as insanely as the ACR did, it should be fine, it effectively nerfs the range, and could give birth to a great tactic where you keep yourself at a long range when engaging duel-wielders.
 
 Dynamic gameplay and ****.
 
 #NekosForLife GÄ¥GùÑGû¦GÇ+GÇ+GùÇGùñGÄáWhen you think about it, nekos are like upgraded humans Alma is a psycho I swear, send help | 
      
      
        |  TooMany Names AlreadyTaken
 Going for the gold
 
 4529
 
 
      | Posted - 2017.05.24 20:18:00 -
          [3] - Quote 
 
 Pokey Dravon wrote:Sorry still not a fan. Seems really cheesy running around trying to fire two assault rifles at once with your arms bouncing all over the place because you can't hold it steady.
 Commando were just fine, dual primary weapon allowed for some really awesome and flexible fits that no other class would really do the same way.
 Well the dual-wielding would be just for close range assassinations, if you get ambushed by a shotty scout for example, and you had time to respond to him, you can end him easily, right? That's the idea.
 
 #NekosForLife GÄ¥GùÑGû¦GÇ+GÇ+GùÇGùñGÄáWhen you think about it, nekos are like upgraded humans Alma is a psycho I swear, send help | 
      
      
        |  TooMany Names AlreadyTaken
 Going for the gold
 
 4531
 
 
      | Posted - 2017.05.25 07:25:00 -
          [4] - Quote 
 
 Derpty Derp wrote:TooMany Names AlreadyTaken wrote:Pokey Dravon wrote:Sorry still not a fan. Seems really cheesy running around trying to fire two assault rifles at once with your arms bouncing all over the place because you can't hold it steady.
 Commando were just fine, dual primary weapon allowed for some really awesome and flexible fits that no other class would really do the same way.
 Well the dual-wielding would be just for close range assassinations, if you get ambushed by a shotty scout for example, and you had time to respond to him, you can end him easily, right? That's the idea. A single breach shotgun did the job perfectly well on the commandoooooooooo... So I'm very against this. Leave my commando the way I left it please... Maybe with the added ability to step over small obstacles, lol. Having trouble traversing bumpy terrain? Equip myofibs! Since you're in a commando suit, now you can both punch harder and jump higher!
 
 Unfortunately I don't believe myofibs will be the same as they were in Dust.
  
 #NekosForLife GÄ¥GùÑGû¦GÇ+GÇ+GùÇGùñGÄáWhen you think about it, nekos are like upgraded humans Alma is a psycho I swear, send help | 
      
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