Nomex Gallatin
Direct Action Resources Rise Of Legion.
181
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Posted - 2017.05.17 22:58:00 -
[1] - Quote
I will take what I can get, but I am with Fox on this one, the PG and CPU made fitting an art.
If I had my druthers, I wouldn't change that.
I liked it in Eve Online, and I thought it was fitting (pun intended) for Dust 514.
GǣGǪ shatter the enemy and then the terrain will fall into your hands by itself.Gǥ - General Heinz Gaedke
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Nomex Gallatin
Direct Action Resources Rise Of Legion.
183
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Posted - 2017.05.18 21:53:00 -
[2] - Quote
Okay, last comment on this topic for me.
I am pretty excited about Nova coming out, and I understand the need to make this a FPS first. However, there are a few things that made Dust 514 my favorite video game:
1. I liked the idea of fighting in the persistent universe CCP offers through Eve Online/Valkyrie, etc., I am sick and tired of (name your FPS here) release 1, 2, 3, etc., and always having to restart building your skills and equipment. I don't have much time to play, and I like to keep what I kill/earn through my time invested in the game.
I like the fact that I can come back to my quarters daily and have a slew of equipment that I can stockpile and give to new players as they advance or sell to earn more ISK.
2. I love this community. At times it can be trite, and pedantic, still, this is one of the best communities I have ever had the privileged to be a part of. I really appreciate the fact that CCP gave us Dust 514 for free (although I did spend a lot of my hard earned money - and plan to spend a lot more in Nova), listened to us, and built a great game around our bitching and whining.
3. I liked Dust 514 because it hand the New Eden feel; the economy, the fits (CPU, PG, etc.), that both required a lot of though and rewarded experimentation. If the PG and CPU idea is changed too much, it won't have that New Eden feeling, and that is something that I believe will degrade the experience for those of us who plan on making this our primary FPS because of it's complexity.
4. I liked having to be frugal with my ISK. If you went into battle with a proto suit and equipment and you screwed the pooch, you had to pay for your stupidity - literally. We took great pride in smoking protos in BPO, it was a hell of a nice thing to slay protos and get to keep what you killed after you won a match.
5. I liked the grind. Yes, it was a ***** getting waylaid by proto (everything) as a new player (I had plenty of alt accounts to keep this firmly ingrained in my mind), but it gave you a lot of respect for the proper use of cover and tactics that required you to think and not just rush headlong into a fight. More importantly, it made you feel like you EARNED your win, and your next skill/fit. Much like Eve Online, it wasn't about the suit and equipment or even the SP, but rather it was about your skill at killing with your team.
I know there are a lot of issues to deal with, and will be for years to come (just look at Eve Online), I know a lot of people want Dust 514 back, but I knew when Project Nova was announced that it would be different from Dust. Change happens, I don't expect Nova to be exactly like Dust (it won't be, I know this, and I am okay with it), but please CCP, don't change too much, because Dust 514 was a GREAT game, one that ruined all other FPS for me.
I am not looking for COD, Battlefield, etc., in space with a Dust 514 skin. I am looking for a better Dust 514 that challenges serious players and rewards our efforts accordingly.
In the end, I want to be the infantry arm of Eve Online, I want to feel at home in New Eden, and I want to be able to transition between Eve Online, Valkyrie, and Project Nova without dumbing down our experience in New Eden just because we are ground pounders.
GǣGǪ shatter the enemy and then the terrain will fall into your hands by itself.Gǥ - General Heinz Gaedke
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Nomex Gallatin
Direct Action Resources Rise Of Legion.
186
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Posted - 2017.05.19 14:17:00 -
[3] - Quote
Clone D wrote:Here's the thing. When you dumb the game down to go mainstream, then you blend in with every other game on the market and you become a FAD.
I don't want a fad game. I want a game that I can get lost in, that I can play for years on end. I want to be transported into another world and learn the particulars of how to survive there. I want nuances, a steep learning curve, and lore-based justifications for why game elements exist in their deliberately designed form.
I want to enter a deep and persistent alternate reality.
There is a niche here that you tapped into with Dust 514; one that has room to grow. Please don't abandon it, even if the intent behind Nova doesn't match anything I just said. At some point, with another future game, pick up where you left off.
Take us back into the heart of EVE. Let us dive into the sci fi FPS that we all wanted, where EVE pilots and valkyrie ships provide support to troops on the ground; where the feeling of being an EVE mercenary is unique, earned and memorable.
F'n A Clotton, F'n A.
Well said Clone D.
GǣGǪ shatter the enemy and then the terrain will fall into your hands by itself.Gǥ - General Heinz Gaedke
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