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Moorian Flav
641
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Posted - 2017.05.05 17:39:00 -
[1] - Quote
So I read the following: https://imgur.com/a/DIYKu The concept sounds all well and cool but how do those newly utilized NPC corporations and player made corporations fit together in Nova? To me, the most likely possibility would be Project Nova is taking the concept introduced in DUST 514's Faction Warfare further. By that I mean instead of the 4 broad factions players could fight for in DUST, there will be multiple NPC corporations for individual players to fight for and accrue specific points in Nova. Those points can then be used to purchase specific weapons and gear from those same NPC corps similar to how loyalty points work in EVE. Along with that, I surmise player made corporations will still be there just like how there are both NPC and player made corporations in EVE. I will say when I first read the link though, I had the thought these NPC corporations would be replacing player made corporations altogether but I see that as very unlikely, especially if CCP does plan to integrate Nova with EVE at some point.
Anyway, if you have a different guess/theory or any other comments for what the above info in the link means for Nova, please reply.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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Moorian Flav
641
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Posted - 2017.05.05 20:23:00 -
[2] - Quote
One Eyed King wrote:I don't see that being materially different than when players would ring in PC matches. For one, I am hoping these loyalty points can be accrued via both PVE and PVP. Furthermore, Nova might end up similar to EVE where player made corps can devote themselves solely for the purpose of another corp such as an EVE player made corp devoting themselves to the Tribal Liberation Front to fight in Faction Warfare. The possibilities are very exciting.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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Moorian Flav
641
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Posted - 2017.05.08 18:09:00 -
[3] - Quote
Mejt0 wrote:One one hand, this sounds cool cuz FW is fun and unlockables tied to factions seem cool. But on the other hand, it can cripple the diversity (only if you can't work for all factions). Depending entirely on how much difference there would be between custom versions of the guns.
Mostly I use every asset available in the game depending on the situation, so being tied to only 1 'master' is kind of a bummer from my perspective. This should not be much of a bummer. If loyalty and corp gear is done in Nova similar to how it is done in EVE, you can get gear directly from the corporations for loyalty points plus a small amount of ISK but you can also pay for the same gear for retail ISK price off the market. The only thing said that counters this is Rattati said high standing may be need for certain weapons. Still, that may be for specific weapons as a perk for being loyal but I imagine there would be other variants available for those that want to switch it up. If Nova truly wants to be like EVE, I would doubt CCP would be limiting what players can use. Furthermore, limiting players to one faction or set of corporations can cut down players' available time to spend in game as they have less on the tree to skill up and less loyalty to be gained which I severely doubt CCP wants to do. Leaving the skill tree fully open along with leaving players open to work for any corp they choose leaves players to explore what they haven't tried or filled up yet.
I don't troll; I tell the truth.
I'm also known as "The ANTI-Propaganda Machine".
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