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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Alena Asakura
Rogue Clones Yulai Federation
1388
|
Posted - 2017.04.07 18:55:00 -
[1] - Quote
I read:
XxBlazikenxX wrote:Blah blah blah but to make it more like EVE what better place than the same building that EVE is made in. What? Make it more like EvE??!!! Yes! |
Alena Asakura
Rogue Clones Yulai Federation
1389
|
Posted - 2017.04.07 19:54:00 -
[2] - Quote
XxBlazikenxX wrote:Alena Asakura wrote:I read: XxBlazikenxX wrote:Blah blah blah but to make it more like EVE what better place than the same building that EVE is made in. What? Make it more like EvE??!!! Yes! I might add that I see all such things as extremely important. While the Dusters were fundamentally a different community from the other New Eden residents, I personally was in contact with any number of people in my EvE corp and others in EvE that made many comments like that they would have liked to have played Dust at some point but for one reason or another (usually because of the PS3) they didn't. Moving Nova development to Iceland to make it more "EvE" will be a step towards making it more accessible to the general New Eden community, and particularly since it will be on PC, will be much more attractive to EvE Online players. |
Alena Asakura
Rogue Clones Yulai Federation
1393
|
Posted - 2017.04.08 20:42:00 -
[3] - Quote
Regis Blackbird wrote:Very exited to hear your info Kevall! The second Nova becomes more than a closet project I will buy a monster PC to play it That's a good point. Will it actually NEED a monster PC to play it, or will we have real options (like EvE does) to allow us to dial down the graphics so we don't have hardware based lag? There will always be network lag - that's a given with any online FPS and that is affected by the speed of your connection and distance to the servers. But if we can optimise for response, why would we need a monster PC? |
Alena Asakura
Rogue Clones Yulai Federation
1396
|
Posted - 2017.04.09 19:14:00 -
[4] - Quote
DeadlyAztec11 wrote:Your post was the first I ever looked at the first time I came to the forums. I will remember you always. And a Minmatar ship will forever be the one that people think of for CQC battles in space! |
Alena Asakura
Rogue Clones Yulai Federation
1397
|
Posted - 2017.04.09 19:22:00 -
[5] - Quote
Sequal's Back wrote:If the server allocation still works the same way it did on Dust, I hope that CCP will disable the ability to switch regions/servers. This was the #1 reason of lags.
If people around the world want to fight together, then provide custom servers dedicated for PC or such. Lock the region for everyone otherwise. The reason the server regions existed in the first place was because of lag. Tying you to the nearest server would ostensibly minimise that lag. The problem with that is that it isolates player groups. It's not a true single shard universe. The good thing about EvE, lag notwithstanding, is that it is single shard and the idea of having everyone in Nova able to go anywhere in New Eden and fight anyone and everyone who is there requires single shard. If we assume that people will still be able to select the battle server they are on, then we would be better off piggybacking off the existing EvE server farm. I'm pretty sure our small numbers won't make much of a difference to the response times of those huge servers. |
Alena Asakura
Rogue Clones Yulai Federation
1406
|
Posted - 2017.04.11 22:21:00 -
[6] - Quote
Sequal's Back wrote:Alena Asakura wrote:Sequal's Back wrote:If the server allocation still works the same way it did on Dust, I hope that CCP will disable the ability to switch regions/servers. This was the #1 reason of lags.
If people around the world want to fight together, then provide custom servers dedicated for PC or such. Lock the region for everyone otherwise. The reason the server regions existed in the first place was because of lag. Tying you to the nearest server would ostensibly minimise that lag. The problem with that is that it isolates player groups. It's not a true single shard universe. The good thing about EvE, lag notwithstanding, is that it is single shard and the idea of having everyone in Nova able to go anywhere in New Eden and fight anyone and everyone who is there requires single shard. If we assume that people will still be able to select the battle server they are on, then we would be better off piggybacking off the existing EvE server farm. I'm pretty sure our small numbers won't make much of a difference to the response times of those huge servers. I'm not saying that they should delete server regions. They should only LOCK players to their server region. Not allowing them to switch. No matter how good the servers are, if they still balance lag according to the avg latency between players, this is gonna be another lagfest. It will isolate player groups of course, but it was already the case anyway. I've never ever player with most american players even after 2000 hours IG in 3 years (I'm in Europe). That didn't make the experience less fun. So that'll only benefit to the game if CCP do so. You miss my point. I'm saying they NEED to eliminate server regions altogether.
Having server regions at all, isolates players from one region from players from another. In a fully open single shard universe like New Eden, to be able to play everyone everywhere, you need to NOT isolate players by region. Yes, that was always the case, but if they want to make this more EvE-like they need to eliminate server regions altogether. |
Alena Asakura
Rogue Clones Yulai Federation
1406
|
Posted - 2017.04.11 22:32:00 -
[7] - Quote
Metallibanga 514 wrote:Quote:I'm not saying that they should delete server regions. They should only LOCK players to their server region. Not allowing them to switch.
If you lock the region server, the poor AU and NZ that finish work at 1am will be back to half hour+ queue times and boring 2v2's. We don't have a huge population like US and EU This is another reason there should be no server regions, locked or not. Big enough servers will handle the player load. Then the only problem is network lag, which is something we in Australia had all the time no matter what server we were connected to. Everyone was complaining about lag because of people with slow connections, but by definition, mine was always slow, as would have been anyone connected to any server half a world away.
Once it's accepted that there WILL be network lag, mitigation of that network lag can be worked on, moving as much as possible of the processing to the server (as in EvE) instead of leaving it on the client (PS3 for Dust, PC for Nova). Isolating players to regional servers doesn't fix the problem without creating others smaller than optimal player numbers on each server being an example.
Single shard doesn't mean single server - each solar system in EvE is hosted potentially on its own server, although I believe most servers host multiple solar systems. The battles occur wholly within a given solar system, so hosting battles on the appropriate server for that solar system would still work. It would appear single sharded for everyone involved. Hosting each solar system on a unique server, cohosted with EvE in that solar system would allow for real-time links between the games within the solar system. They apparently aren't looking to have these links, unfortunately, but this would allow them. |
Alena Asakura
Rogue Clones Yulai Federation
1406
|
Posted - 2017.04.11 22:34:00 -
[8] - Quote
Yokal Bob wrote:Sequal's Back wrote:Alena Asakura wrote:Sequal's Back wrote:If the server allocation still works the same way it did on Dust, I hope that CCP will disable the ability to switch regions/servers. This was the #1 reason of lags.
If people around the world want to fight together, then provide custom servers dedicated for PC or such. Lock the region for everyone otherwise. The reason the server regions existed in the first place was because of lag. Tying you to the nearest server would ostensibly minimise that lag. The problem with that is that it isolates player groups. It's not a true single shard universe. The good thing about EvE, lag notwithstanding, is that it is single shard and the idea of having everyone in Nova able to go anywhere in New Eden and fight anyone and everyone who is there requires single shard. If we assume that people will still be able to select the battle server they are on, then we would be better off piggybacking off the existing EvE server farm. I'm pretty sure our small numbers won't make much of a difference to the response times of those huge servers. I'm not saying that they should delete server regions. They should only LOCK players to their server region. Not allowing them to switch. No matter how good the servers are, if they still balance lag according to the avg latency between players, this is gonna be another lagfest. It will isolate player groups of course, but it was already the case anyway. I've never ever player with most american players even after 2000 hours IG in 3 years (I'm in Europe). That didn't make the experience less fun. So that'll only benefit to the game if CCP do so. Na everyone will go on one server probably I can't see the need for everyone to be on the one server, unless all battles only happen within one solar system. If they happen within multiple solar systems and New Eden regions, they can be hosted on the appropriate EvE servers for those solar systems. |
Alena Asakura
Rogue Clones Yulai Federation
1415
|
Posted - 2017.04.13 08:40:00 -
[9] - Quote
Sequal's Back wrote:All I said was assuming the kept the server region system. What they'd do if they use something wasn't my topic at all ^^
For australian people, that's the same for all games. They usually restrain access by locking the ping to a certain amount so that it doesn't harm the other players experience too much. Yep, fair cop. |
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