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Posted - 2016.10.11 16:55:00 -
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Dust Fiend has a very good point from a marketing perspective. Why create a product that will only cannibalize your primary product's customer base? The point is to bring new customers to the table. Not everyone has the appetite for EvE. How does CCP bring those hungry for another genre into the fold, and with them their wallets? By providing something not EvE.
Making that observation does not exclude the idea of creating a FPS with EvE-like depth. The FPS in and of itself is potentially the not EvE that is needed. We are still in the EvE universe, so whatever this FPS becomes, it should still follow the rules therein and all the hopes and dreams most of us DUSTers expected (I'm looking at you, Pokey. Well. Not you. I'm not that creepy. But. I'm looking at my monitor as I type this, thinking of you. But not in a dreamy crush kind of way either. That's far creepier. I'm.... looking at your forum AV. That's avatar. Not Anti-Vehicle. ugh....)
A proper FPS that follows the EvE model (for as much as a FPS can) and with a reasonable connection to EvE can still attract a shooter fan base. If nothing else, it will get attention from those that are looking for a game with depth, but aren't really into the spreadsheet mindset of EvE players.
But at the end of the day, EvE players as a whole may have no interest in FPS. Just as FPS gamers will have no interest in EvE style gaming. Sure, there are the few of us that overlap, but I doubt the remaining 20 of us are enough of a market to serve ;)
As long as the FPS has enough of a connection to give EvE-side pilots something interesting without having to jump to a second game to interact with it, I think EvE pilots may be good. Bring more players in. Otherwise, CCP will end up supporting two development teams with the same one income of their primary game. If both games are played by the same player base, that is. It does sadden me some to say that, as I had my own dream of what DUST should have been, but I'm not sure my hopes matter all that much when it's all said and done.
kitten bacon taco (nom)
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Posted - 2016.10.11 22:38:00 -
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Fox Gaden wrote:Talos Vagheitan wrote:Pokey Dravon wrote:
I won't disagree that end goal should be to pull players that are not involved in NewEden into the universe. That is s good plan and something that EVE has struggled with but an FPS has a better chance at.
That's exactly why I think it's a mistake not to leave the FPS on consoles.... There's too much overlap in the people who play PC shooters, and the people who already play EVE. Consoles are a completely separate player base to tap into. But hey, what do I know. People who pay $15/month playing EVE probably have enough money to buy a Skin in Nova once in a while. In fact the layers and accountants running multiple accounts in EVE probably can afford to buy lots of nice looking Skins in Nova. I don't buy the argument about splitting your market.
Is not the point of a business to maximize profit? In the case of CCP, I assume that EvE is their bread and butter. Which path would lead to higher potential profit gains:
create a secondary product that mostly attracts those that are already part of your customer base, effectively sharing profits and resources between them? Yes, you will have some that will pay for both, but you will have others that will compromise choosing which product they wish to invest in. Customer A: Do I buy extra PLEX or a few skins in my FPS?
or
Create a secondary product that mostly attracts those outside of your current customer base with the potential of profits above what is already linked to your primary product? Yes, there will be current customers that will have no interest in the secondary product, but you increase your chances of attracting new and additional customers that had no interest in the primary product. Customer A: I'll buy extra PLEX. New Customer B: I'll buy some skins.
Please note that I am not arguing platform development. Just the point about splitting your market. Do most of these accountants have interest in FPS shooters? Note: most. Not some. Where is that line through the masses? Do you know? I am genuinely curious where most of the players fall.
kitten bacon taco (nom)
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