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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13135
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Posted - 2016.08.16 17:10:00 -
[1] - Quote
PC is not what kept everyone around.
I love how these posts assume that rattati & co. Are idiots who haven't looked up just what % of the game population was involved in what aspects of the game.
Here's a hint: the number of people involved in PC was rediculously low compared to overall population, and many veteran corps abandoned PC because it wasn't fun.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13138
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Posted - 2016.08.17 00:20:00 -
[2] - Quote
Dreis ShadowWeaver wrote:Breakin Stuff wrote:PC is not what kept everyone around.
I love how these posts assume that rattati & co. Are idiots who haven't looked up just what % of the game population was involved in what aspects of the game.
Here's a hint: the number of people involved in PC was rediculously low compared to overall population, and many veteran corps abandoned PC because it wasn't fun. >Breakin confirms there will be no PC in Nova I hope they at least keep corporations.
Har har. I'm not confirming anything.
Pointing out a bad premise for an argument.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13139
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Posted - 2016.08.17 21:43:00 -
[3] - Quote
Marston VC wrote: What do you think of nova based off what we know so far?
I'm quite frankly amazed that there was a tech demo ready to play that fast after they announced they were making a new game. Tech demos and alpha play or anything similar anything less than a year after announce is pretty impressive.
But since, If I recall the tech demo was hosted off the CCP HARPA site (this was a rumor from fanfest goers, not the devs) and if that was true that means the NOVA demo was stable and running full FPS over an actual net connection. Without choking on it's own vomit. That's also a leg up on DUST if true.
If I recall Uprising was hosted locally, and everyone was Oooh-ing and aaaaaahhh-ing at that build but it went pear-shaped over a net connection is probably what choked that bad boy out in the first place.
It also means Rattati is keeping his promise to focus on the issues that made DUST a miserable bastard to play.
All in all Rattati, Frame, LogicLoop and all of the other developers have made massive progress towards nova in a much shorter timeframe than DUST's development. From what I understand the new engine is a dream girl compared to the UE3 modifications they were using before.
But from what I understand, the NOVA demo had the most important possible feature: It was fun to play.
But since it was intended to cycle through dozens, then hundreds of people in a short time, it wasn't allotted things beyond a small map, a single game mode and a few fixed classes.
Now that's as far as I can go based on what the community knows. What I know has actually kept my attention. Assuming greenlight happens, the cautiously part of my "Cautiously optimistic" will fly out the damn window. I like what they have to say, and in my opinion, they are setting realistic goals they can achieve. And no they aren't planning to just release a skeleton game with no depth.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13139
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Posted - 2016.08.18 08:12:00 -
[4] - Quote
I honestly haven't got any frame of reference to where Alpha might fall. Since I've only played with Maya as a hobbyist, I know how time consuming one or two aspects of the process might be.
Past that, it's not like I get a daily report from the devs or whatever. So I have no earthly idea how fast development is going overall as far as time to alpha.
Any answer I gave would be either a troll or a straight asspull, just because I only see bits and snippets.
Could be next year sometime around summer, could be tomorrow. Could be later. I'll have a better idea when the Devs say it's on.
Speculation from me, Dennie, Darth, etc. ain't going to happen folks, partly because we don't know, partly because if we even make a Scientific, Wild-Ass Guess too many people will shriek that "we promised" or the devs did, if our predictions fall short, or something gets delayed, etc.
In short, me speculating on hard timelines would only create drama, like it did for CPMs in the past even though they weren't violating any NDA stuff.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
13140
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Posted - 2016.08.18 20:59:00 -
[5] - Quote
Yes they did.
But that doesn't change my statement. Industry standard seems to be 1-2 years from public announce to playable demo/alpha.
Which puts CCP ahead of the power curve sharply if they wind up running alpha before december of next year.
Again I'm going from the announcement date. Believe it or not, they actually haven't told me when they said "f*ck it, let's start over with a new game."
So their actual start date is unknown to me.
Yes, I am a Goon. No, I don't care about your spacepolitik.
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