|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Scheneighnay McBob
Penumbra or something
7922
|
Posted - 2016.08.03 01:57:00 -
[1] - Quote
If your only goal is to reach the center of the galaxy, you're setting yourself up to be disappointed.
The game doesn't have that massive of a scale just to speedrun to a certain spot. And even if you are planning on doing that, it's all based off of luck for how close you start to the center.
Current state of the forums
|
Scheneighnay McBob
Penumbra or something
7922
|
Posted - 2016.08.03 15:49:00 -
[2] - Quote
Joseph Ridgeson wrote:I never bought into the hype of NMS. I was never a fan of survivor type games nor Minecraft and that is kind of what NMS looked like to me. Having a game be "totally massive big!" doesn't change the fact that there might not be much to do in it. I mean, Elite: Dangerous is the same thing. That was hyped to be the next coming of Christ but it turned out to just be a game that is most easily compared to Euro Truck Simulator and not in a pejorative fashion; drive around, relax, and let the hours go by as you travel the roads/stars. It came out, the hype went away, it got it's 8/10's, and everyone moved on. Hell, comparing NMS to Elite: Dangerous, both games had people that rushed to the center of the Universe to see what was there and both times the expectation of it couldn't live up to reality.
I honestly think that NMS will be the same and possibly even Star Citizen. Nobody in their right mind would go for Elite Dangerous because of the size.
That's like saying the only reason to play Eve is because of how many planets there are.
Current state of the forums
|
Scheneighnay McBob
Penumbra or something
7923
|
Posted - 2016.08.04 03:11:00 -
[3] - Quote
Joseph Ridgeson wrote:Scheneighnay McBob wrote:Joseph Ridgeson wrote:I never bought into the hype of NMS. I was never a fan of survivor type games nor Minecraft and that is kind of what NMS looked like to me. Having a game be "totally massive big!" doesn't change the fact that there might not be much to do in it. I mean, Elite: Dangerous is the same thing. That was hyped to be the next coming of Christ but it turned out to just be a game that is most easily compared to Euro Truck Simulator and not in a pejorative fashion; drive around, relax, and let the hours go by as you travel the roads/stars. It came out, the hype went away, it got it's 8/10's, and everyone moved on. Hell, comparing NMS to Elite: Dangerous, both games had people that rushed to the center of the Universe to see what was there and both times the expectation of it couldn't live up to reality.
I honestly think that NMS will be the same and possibly even Star Citizen. Nobody in their right mind would go for Elite Dangerous because of the size. That's like saying the only reason to play Eve is because of how many planets there are. But I had seen it used as a selling point of the game before it came out. And that sentence is out of place because I originally had a weird rant about Everquest and WoW that felt overly out of place, even for me. In short: Everquest is a hell of a lot bigger but there is less to do mechanically than WoW. Imagine that but over like a paragraph. From what I've seen, the main selling point for NMS is that everything not pertaining to intelligent life is procedurally generated.
That means that somewhere in the game, there could be a planet filled with space-dicks as far as the eye can see.
Current state of the forums
|
Scheneighnay McBob
Penumbra or something
7931
|
Posted - 2016.08.19 15:10:00 -
[4] - Quote
james selim brownstein wrote:Scheneighnay McBob wrote:Joseph Ridgeson wrote:Scheneighnay McBob wrote:Joseph Ridgeson wrote:I never bought into the hype of NMS. I was never a fan of survivor type games nor Minecraft and that is kind of what NMS looked like to me. Having a game be "totally massive big!" doesn't change the fact that there might not be much to do in it. I mean, Elite: Dangerous is the same thing. That was hyped to be the next coming of Christ but it turned out to just be a game that is most easily compared to Euro Truck Simulator and not in a pejorative fashion; drive around, relax, and let the hours go by as you travel the roads/stars. It came out, the hype went away, it got it's 8/10's, and everyone moved on. Hell, comparing NMS to Elite: Dangerous, both games had people that rushed to the center of the Universe to see what was there and both times the expectation of it couldn't live up to reality.
I honestly think that NMS will be the same and possibly even Star Citizen. Nobody in their right mind would go for Elite Dangerous because of the size. That's like saying the only reason to play Eve is because of how many planets there are. But I had seen it used as a selling point of the game before it came out. And that sentence is out of place because I originally had a weird rant about Everquest and WoW that felt overly out of place, even for me. In short: Everquest is a hell of a lot bigger but there is less to do mechanically than WoW. Imagine that but over like a paragraph. there could be a planet filled with space-dicks as far as the eye can see. I'll be posting pics when i find one! I found it!
Forgot to take screenshots (though the planet might still be within range), but I found a planet where the most common plant is a tree-sized space-****.
Current state of the forums
|
|
|
|