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FraggerMike
G.R.A.V.E
398
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Posted - 2016.07.07 13:27:00 -
[1] - Quote
You've got some great ideas forming up there, greatly increases the Eve factor of gameplay.
However, a few thoughts come to mind:
ADS -- don't think those who fly them well will like the idea of not being able to shoot - makes them more of a Chauffeur.
HAV -- kinda the same as the ADS idea. I probably wouldn't even want to drive one if I couldn't run and gun at same time.
LAV -- Passengers able to fire their own weapons - shouldn't be limited to light/side arms. If you can carry a weapon, including heavy weapons, and sit in a LAV at the same time, then you should be able fire those as well. Imagine if you will -- mobile Swarms and Forge Guns :D
CEO of G.R.A.V.E
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FraggerMike
G.R.A.V.E
399
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Posted - 2016.07.07 14:21:00 -
[2] - Quote
^^
I get your point in that, and it does make sense, given the real-world factor in both types of vehicles, but do you really think there would be a sufficient amount of players who would prefer only a support role?
CEO of G.R.A.V.E
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FraggerMike
G.R.A.V.E
399
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Posted - 2016.07.07 14:23:00 -
[3] - Quote
byte modal wrote:^ doncha hate combobreaker posts?
YES
CEO of G.R.A.V.E
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FraggerMike
G.R.A.V.E
400
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Posted - 2016.07.07 14:35:00 -
[4] - Quote
Interesting points of view. Like this. Keep this one alive, maybe it'll draw enough attention to warrant a DEV thought? And perhaps more input on both sides of this coin.
CEO of G.R.A.V.E
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FraggerMike
G.R.A.V.E
410
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Posted - 2016.07.28 14:24:00 -
[5] - Quote
^ Interesting.
There would, undoubtedly, be "lifeboats" available. That way the survivors would at least have an opportunity to escape afterwards. Shouldn't have to die after winning a battle :p
CEO of G.R.A.V.E
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FraggerMike
G.R.A.V.E
411
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Posted - 2016.08.03 13:08:00 -
[6] - Quote
Mobius Wyvern wrote:Derpty Derp wrote:OK new stupid idea, instead of EvE people blowing us up, why don't we blow them up? We invade a ship and fight like crazy, call in a tank/dropship and start pew-pewing the very ship we're in until "Boom!" everyone dies... Mission accomplished, harvest some scrap metal and space ship tears. Except of course that'd be the fastest way possible to get the entire EVE community unanimously against any form of interaction with whatever Project Nova becomes. That's not good.
But, but.... isn't that what Eve players do to each other every day?
I see Derpty Derp's idea as an extension of the Eve universal way of life.
What happens when one Eve player blows up another Eve players ship? Revenge. Now imagine that revenge being applied to Mercs. Eve ships bombarding ground installation Clone facilities. I think that would open up a whole new way of playing - Both in space and on the ground.
CEO of G.R.A.V.E
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FraggerMike
G.R.A.V.E
411
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Posted - 2016.08.03 14:02:00 -
[7] - Quote
DUST Fiend wrote:I think we've seen what happens when CCP tries to connect the games in real time. It's nice to dream but it's probably better to leave that kind of gameplay to Star Citizen. CCP needs to keep Nova in its own seperate EVE Universe and not try to connect the two. They need to stick to the basics.
You may be right, however, that tie-in to a completely different type of game was one of the biggest attractions to Dust514 for me. Bummed that it never made it to full integration. I would really hate to see that factor disappear.
CEO of G.R.A.V.E
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