Garcon lyfe
G.R.A.V.E
128
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Posted - 2016.05.13 17:06:00 -
[1] - Quote
Siege
-So my basis for my idea atm is that when you terminate a clone you lose a clone in your reserve counter. So at the beginning when everyone spawns it does not take away from your clone reserves, if I'm correct only when your clone is terminated the first time and then after will it take away your clone reserves. As this can be a hard work around to making modes more intuitive, this would be my idea!
-Please Critique it.
As i far as i can tell Archduke you have some control over the red zone? (I'm Hoping I'm right!) During that map you made "Limited numbers but limitless clone", Some one complained that it was a long range map, it was but who cares it was fun.
-Any way you would have to sides "Defending" and "Attacking" The defending side then have to control a Point kind of like dom, that when hacked and completely switched side, would instakill there MCC! The attacking side of course attacking without get eliminated. The catch is that each side has only 3 waves of clones that they can burn through. 15 clones each side as it would be 5v5, if not possible 4v4=12 clones each side. Now a member could burn through all your clones it is possible,but the thing is that you should all pick your classes then go forward, if your team is eliminated and all but one survives you re-group or you try and kill some one and use you second wave of clones to try again. The thing is i would like a small portion of any map that is indoors if possible to avoid jumping MD and vehicles/ of course if outdoor maps are wanted you could try them Archduke.It would involve a lot of teamwork to beat other teams and would be great for sqd game play. The Defending team of course will hold out until the timer is gone or if you eliminate the attackers.
TL;DR
Basic Idea
-Very indoor "CQC"
-5v5,4v4
-High Teamwork Possibility
-Very limited Clones
-Red Zone is huge leaving you only to face your attackers and defenders to to defend.
-There are no turrets or supply depots making Logis very needed and viable. And class Choice Permanent.
-"If possible" the loot you get is what the team was using.
-Squad Game play, But fun for Casual Players to
-Fun, even if your stomped match will be over quickly and you can try again.
For Archy:
PS: If you cant mess with The Red Zone do you think you get the general idea and can still implement it? " I know that you cant mess with the timer ATM so that's why, clones are really low, that and to be tactical. You can make limit of vehicles 0 correct if you Don't want them? If you cant make the dom Null cannon do massive damage could you use acquisition, That might be easier. Hope this is not to Complicated btw Its called "Siege"
-Garcon Lyfe
GTC (Galactic Trade Center) The last trading site you will need!
http://www.dust514gtc.enjin.com
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