Takahiro Kashuken wrote:But this is CCP.
Now i could easily resub back to EVE, i enjoyed it, it is a social game but even so afk mining or just floating about was fun. There was always something do but the major drawback for me was always PVP, it was terrible frankly since it was a giant blobfest the vast majority of the time and finding a 1v1 without an OGB was next to impossible i found unless it was someone afk in a FW complex and this ruined null and FW to a point even though being in FW was fun.
But EVE is complete, you can dive in and have a vast number of options at your fingertips and play it.
DUST514 is not complete and got the plug pulled and now 6 years later Nova is announced, not with a fanfare but a whimper, Hilmar didn't look too impressed and in the same breath said that CCP would not be afraid to axe failing projects which is a red flag to me since we know that CCP were not happy with DUST and Nova is still a unlit project.
What i saw was labeled as a 'tech demo' to showcase the game at its core and how it is going back to its roots as an FPS to fix the basic mechanics which is all well and good but if other mechanics are missing or just outright bad then you end up like MGO3 with great mechanics but shite gameplay.
The demo was very basic, the map was small and no longer on a planet so that hinted at arena type maps and not open world which also means no vehicles or AV.
Players can quickly jump into a match but dev comments after stated that you can unlock more things for it the more you play that role, this is a bad decision and a dumbing down of the game and a forced restriction of the player choices. SP and skillbooks allow you to train up many skills which can improve your role even if you for a logi suit to be a slayer, look at EVE for direction again freedom to do what you want and how to do it.
32 roles? I had more with my vehicles and even so the 4 different factions which will have the 3 different suits split up twice really does mean 8 roles which will be the same for the 4 factions so it is not really 32 roles if Logi features 4 times.
Jump jets, talk about not learning from the myo problem where we currently have scouts jumping around like they are on the moon.
16v16 on PC for a supposedly MMO, we have had 16v16 on PS3 for 6 years where is the ambition? EVE has stupidly massive fleet fights, your novels and stories has massive fights in both space and ground so why not Nova?.
A roundtable was nonexistant, no other information relating to the game was released or even expanded upon, very vauge statements released to gaming websites in which i have heard before many times years ago when DUST was around in that the game is looking to do x and we want to do y.
I am a realist when it comes to any games these days, i know that EA will shaft you and that Ubisoft will rush something half finished and that CCP thinks big but fails to deliver unless it is EVE.
DUST has had years on an outdated platform which everyone knew it would not last, they achieved linking it to EVE but overall failed at what they wanted to accomplish and what the players wanted to do in the game. The game had good times and bad times but most of it was linked to various events outside the players control such as 'rouge wedding' or change in staff which means a change in ideas and vision along with other side projects eating away at the office like Valkyrie/Legion.
Nova is a second chance if it does not get scrapped that is but will it suffer from the same problems that DUST suffered from? Will the same mistakes keep being repeated? will CCP actually learn anything? but then it is on PC which brings new challenges such as stopping cheaters with aimbots aswell as the lag switchers and possible mod abusers if they allow mods.
End of the day i am taking everything CCP say with a big tanker full of salt until i see it actually implemented in the game.
I think this is CCP last shot, they know it and we know it and unless it is really profitable they will not be afraid to pull the plug this time instead of letting it limp on.