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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
james selim brownstein
NECROM0NGERS
331
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Posted - 2016.04.23 11:02:00 -
[1] - Quote
OMG THIS IS SO SEXY!
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james selim brownstein
NECROM0NGERS
339
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Posted - 2016.04.23 22:41:00 -
[2] - Quote
Echo 1991 wrote:Sounds good. Just keep us informed as much as possible, like don't do that silence for months thing. Really want this game to take off. This.
I'll tickle you butthole Rattati if you don't SoonGäó us.
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james selim brownstein
NECROM0NGERS
344
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Posted - 2016.04.24 03:24:00 -
[3] - Quote
Mina Longstrike wrote:Aeon Amadi wrote:Mina Longstrike wrote:Mobius Wyvern wrote:Mina Longstrike wrote:Welp, if vehicles are only being added as an 'afterthought' I'm not interested.
Unless the game is designed around them being present and fully functioning as a role to begin with, they're going to experience all the same problems that we have in dust with them - No role, no ability to meaningfully participate in the majority of matches, people crying about them being too OP or too UP.
I'm not mad about the dust514 shutdown, or the move to PC. I'm am upset that they're taking a lot of the things that I loved about dust - things that provided a lot of nuance, complexity and all sorts of things that were interesting - and nixing them, and that what could be an opportunity to meaningfully fix some of the core problems of dust from the ground up, is not being taken. You have an opportunity here, don't squander it.
Don't make this a generic boring lobby shooter - you *can* make lobbies interesting when done right, **** even psuedo-moving around space in warbarges (or warbarge fleets) makes "lobbies" a bit more interesting. Given their vision is to evolve this new project far beyond what Dust could ever have been, and Rattati personally confirmed that planetary conquest gameplay will be returning in some form with large open maps and vehicles, I doubt they'll just be "an afterthought". Maybe someday PC will return, IF this game ends up not being vaporware, and maybe vehicles will be re-added, and hopefully they'll be balanced. You're operating something like seven layers deep on hypotheticals and wishful thinking. Oh no, totally. The game will just be a 6v6 lobby shooter with six preset classes and one map. It's gonna be great. Cute snark aeon, unfortunately I said none of those things. Didn't you have me blocked because you get butthurt way too easily?
OH DAMNNNNNNNNN SON! $hits getting hot in here!
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james selim brownstein
NECROM0NGERS
344
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Posted - 2016.04.24 03:37:00 -
[4] - Quote
IGNNNNNNNNNN
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james selim brownstein
NECROM0NGERS
346
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Posted - 2016.04.24 03:42:00 -
[5] - Quote
Aeon Amadi wrote:Mina Longstrike wrote:Aeon Amadi wrote: The irony is over-fuckin'-whelming here.
No, it really isn't. You've entered a conversation just to snark about things unrelated to what I actually said and ridicule me, because apparently acting like an ass is easier than addressing the original point about vehicles being an afterthought and them maybe being included after several nested layers of "ifs", instead of being incorporated as a part of core design. It never fails to surprise me how small and petty of an individual you can be aeon. I'm fully expecting more snark back on this, because well, that's all you do. Oh wait, no that's not entirely truthful, you do also try to turn it around and make it out like I was attacking you to begin with, because you have a giant persecution complex - and people cant disagree with you or your method without you feeling attacked. See you in Alpha, Mina Can i have a ticket to the Alpha Daddy Aeon!?
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james selim brownstein
NECROM0NGERS
348
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Posted - 2016.04.24 03:56:00 -
[6] - Quote
Lets stop bullying each other, and go to McDonald's
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james selim brownstein
NECROM0NGERS
353
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Posted - 2016.04.24 03:59:00 -
[7] - Quote
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james selim brownstein
NECROM0NGERS
353
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Posted - 2016.04.24 04:00:00 -
[8] - Quote
One Eyed King wrote:james selim brownstein wrote:Lets stop bullying each other, and go to McDonald's Mass suicide via diabetes and heart disease? ok ok calm down vegan
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james selim brownstein
NECROM0NGERS
353
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Posted - 2016.04.24 04:04:00 -
[9] - Quote
One Eyed King wrote:james selim brownstein wrote:One Eyed King wrote:james selim brownstein wrote:Lets stop bullying each other, and go to McDonald's Mass suicide via diabetes and heart disease? ok ok calm down vegan Please don't compare a McDonalds hamburger to Prime Rib or frankly anything that has any real meat content and was once part of a living thing. lol its just a joke bro
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james selim brownstein
NECROM0NGERS
353
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Posted - 2016.04.24 04:28:00 -
[10] - Quote
We need Mechs.
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james selim brownstein
NECROM0NGERS
353
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Posted - 2016.04.24 04:56:00 -
[11] - Quote
Skihids wrote:james selim brownstein wrote:We need Mechs. What role does the mech fill that your powered suit and super weapons doesn't? If you can't come up with one, then your mech has to be balanced 1v1 with any drop suit and it becomes just another expensive drop suit.
Great question... ask someone else.
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james selim brownstein
NECROM0NGERS
353
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Posted - 2016.04.24 05:06:00 -
[12] - Quote
Marston VC wrote:james selim brownstein wrote:Skihids wrote:james selim brownstein wrote:We need Mechs. What role does the mech fill that your powered suit and super weapons doesn't? If you can't come up with one, then your mech has to be balanced 1v1 with any drop suit and it becomes just another expensive drop suit. Great question... ask someone else. Anti Vehicle perhaps? Hop into a mech suit that is twice the size of your typical heavy, takes a bit more of punch, has large alpha weapons designed to fight tanks, but much less health then a typical vehicle, but also has the flexibility of a ground troop in the sense that it can still move through smaller buildings. Or maybe it could just be a type of vehicle that you use in complexes/buildings. Small enough to fit in to a majority of rooms. Tanky enough to actually take a significant beating like an LAV level of health. But bigger and slower then a heavy. Great for breaking camps, but easily countered by simple AV grenades or a swarm launcher. Depending on how you fir them they could also potentially be Mobile CRU's. Or give active/passive buffs/debuffs to friendly/enemy players near them. There's a lot of potential roles mechs could fill. The imagination is the limit. Thank you
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james selim brownstein
NECROM0NGERS
353
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Posted - 2016.04.24 07:24:00 -
[13] - Quote
Auris Lionesse wrote:I don't like the hud. The radial hp needs to come back like eve has.
It looks too much like a bf or cod hud now.
I agree, the gui needs to be redesigned.
Auris Lionesse wrote:When will it be on ps4?
not anytime soon.
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james selim brownstein
NECROM0NGERS
370
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Posted - 2016.04.25 21:07:00 -
[14] - Quote
CCP Frame wrote:It is always the case with these kind of posts to snowball into a threadnaught that is full of questions.
Please bear in mind that even we don't know a lot of the answers still. Our first step was Fanfest, and we will take it from there.
Just hold on tight, guys. We know you are hungry <3 And horny tbh.
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james selim brownstein
NECROM0NGERS
394
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Posted - 2016.04.25 22:58:00 -
[15] - Quote
saxonmish wrote:CCP Rattati wrote: (no quick scoping) Aww man, i cry :( Btw how much would it cost me to get the word 'SAXONMISH' put in large letters on a map? Or you should have a fallen hero count for the top 100 on the leaderboard on one of the maps, ( like a memorial ) just an idea :D I probably wont be joining the PC jump so have fun CCP Guys, i sure know i did these past few years. Thankyou so much for this game, it brought me out of depression and i made hundreds of awesome friends, not forgetting the hundreds of video's and thousands of hours playing :D It's a shame the reviews were so bad in the first year, otherwise i think we might actually be somewhere right now, Ah well im gonna make a single payer version on ue4 on the rings mapwith Ai haha, so if i miss it that much i can go relive a little :D https://www.youtube.com/watch?v=8C2Tz_-1wEQI truely am going to miss Dust 514 :( Not saying goodbye yet tho!!! Come on. Just do it!
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james selim brownstein
NECROM0NGERS
402
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Posted - 2016.04.27 23:31:00 -
[16] - Quote
XxBlazikenxX wrote:Shame on you Dust community for letting this get on the second page. SHAME!
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james selim brownstein
NECROM0NGERS
544
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Posted - 2016.08.01 11:49:00 -
[17] - Quote
Sequal's Back wrote:It would be great to have this thread stickied so that everyone could easily see the new changes in Nova developpement.
I wouldn't say this is considered as "new".
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james selim brownstein
NECROM0NGERS
547
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Posted - 2016.08.01 23:23:00 -
[18] - Quote
Sequal's Back wrote:james selim brownstein wrote:Sequal's Back wrote:It would be great to have this thread stickied so that everyone could easily see the new changes in Nova developpement. I wouldn't say this is considered as "new". Rattati could easily add a new paragraph whenever a fonctionnality is added to the main project ^^ These could be considered new !
Yes, but the chances of him doing that instead of making a new thread are slim.
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james selim brownstein
NECROM0NGERS
547
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Posted - 2016.08.02 03:46:00 -
[19] - Quote
IMMORTAL WAR HERO wrote:james selim brownstein wrote:Sequal's Back wrote:james selim brownstein wrote:Sequal's Back wrote:It would be great to have this thread stickied so that everyone could easily see the new changes in Nova developpement. I wouldn't say this is considered as "new". Rattati could easily add a new paragraph whenever a fonctionnality is added to the main project ^^ These could be considered new ! Yes, but the chances of him doing that instead of making a new thread are slim. o/ james
:)
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