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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Ghural
WarRavens Imperium Eden
458
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Posted - 2016.04.23 11:22:00 -
[1] - Quote
I'd life to hear CCP affirm the overall vision for the project. These details are nice but I want to hear what the game will be beyond the deathmatch type gameplay we''ve seen. |
Ghural
WarRavens Imperium Eden
462
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Posted - 2016.04.23 22:06:00 -
[2] - Quote
Kevall Longstride wrote:http://massivelyop.com/2016/04/23/eve-fanfest-2016-project-nova-will-include-territorial-warfare-link-with-eve/
This latest interview, done by Rattati today, explains things in more detail.
Its actually starting to look like we might finally get the game we were originally hoping for. I can understand people's frustration, we are being asked to wait again for something that may or may not happen. Which has been happening throughout Dusts lifespan.
But the approach they are taking now is pretty much the best chance of getting the game we originally wanted.
Hopefully the lines of communication remain open
Best of luck Rattati |
Ghural
WarRavens Imperium Eden
467
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Posted - 2016.04.24 00:13:00 -
[3] - Quote
I'm not sure about the generic race. Apart from determining starting skills your choice of race doesn't restrict you to only that races equipment. So picking a race when you start a character doesn't matter all that much if you ask me.
It could work as a kind of extended tutorial though. You start the game as "John Everyclone" and by completing the initial missions (thereby learning the basics of the game, being introduced to the races, and the different play styles available) you eventually come to the notice of the four empires who then invite you to enlist, thereby unlocking the next tier of missions/gamemodes/unlocks.
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Ghural
WarRavens Imperium Eden
470
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Posted - 2016.04.24 00:30:00 -
[4] - Quote
I was thinking about ways that they could help immerse the player in the universe of EVE and help them feel like they are in a living universe in which stuff is happening all the time. I also think it's important for Nova and EVE players to be aware of each other in the game.
It strikes me that there are plenty of opportunities for an EVE/Nova connection that would help to do this.
For example.
Drifter and Sansha incursions. PVE matches that occur in the same systems that are currently experiencing incursions in EVE. Completion of these matches goes towards repelling the invasion in both games. A structure appears in EVE that EVE players can interact with to help Nova players. Perhaps EVE players can shoot it to momentarily disrupt the AI within the structure. Perhaps Nova players can blow something up to cause some of the AI in EVE to blow up, or to cause a valuable faction ship to appear, or to weaken a target structure.
Scope new items The Scope news video that currently appears in EVE's captains quarters could also be used in the quarters of Nova players to expose players to the events in both games.
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Ghural
WarRavens Imperium Eden
470
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Posted - 2016.04.24 00:35:00 -
[5] - Quote
Last post for a bit. I don't want to go full Fanboy and then have to wait 2 years to see anything.
But I'm hoping some of the Dust maps get a Nova upgrade. I quite like the Caldari Biomass Plant. |
Ghural
WarRavens Imperium Eden
474
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Posted - 2016.04.24 08:14:00 -
[6] - Quote
Paulus Phen502 wrote: For a game to only be 16 vs. 16 is a little insulting these days
More players doesn't necessarily equal more fun. Small squads can encourage tighter tactics and team work, where as large player counts (Planetside 2) encourages zerg tactics which is far less interesting in my opinion.
I'd much rather play a game where individual players get an opportunity to shine, rather than just be another body for the meat grinder.
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