Avallo Kantor wrote:Lets not forget that this was a demo at Fanfest, where players would have limited time to come and play a quick match before going onto another event.
Having it be at 6 v 6 is small enough to easily form full matches quickly, and having players (many of whom are not DUST fans) choose between pre-set builds with a fancy visual makes it far easier to jump into the game. Most people know the basic roles of the any FPS game so no long learning curves needed.
The case against the NPE has been brought up time and time again, so of course it is little wonder than when you only have a single match to get somebody to try out the game that you skip past anything that could bog that down such as complex suit / role creation.
This demo was to show skill in ONE thing, and that was groundwork mechanics. Drawing conclusions on things outside of that scope from the demo is pointless.
You mean where a full squad (the old 6 man size) could now 100% of the times grant you a win? Cause ya know no randoms= no liability. That point alone was a huge discussion where people grabed their pitchforks due to good players teaming up and moping the floor with scrubs that use militia gear. Im skeptical cause i know how CCP works, ive been here since the closed beta and promises where made but never made it into the game.
Why should i put trust into CCP again who are developing a similar game on the base from Dust but as a dumbed down version? CCP has to deliver and i dont owe them anything and i certainly wont hop onto the fanboy bandwaggon. Simple sayd:
-CCP has to show that they make a good game
-CCP has to proof that they learned from their past
-CCP needs to convince us that the game mechanics are sound with evidence
Trust is a precious comodity and troughout the ongoing development on Dust CCP lost it. Heck even on the eve forum people start to compare the footage to COD and comments are made where they should had kept the unique playstyle from Dust but improve on it on the PC. Like larger battles, more players, better game stability etc.
Im aswell not giving credit to the CPM. They are like honey potted handpuppets to give the community a feeling to be relevant. But in reality they have no influence at all on the game. They are like a community mascot and scapegoats chosen by us if anything goes titts up.