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Derrith Erador
Fatal Absolution
4
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Posted - 2016.02.02 13:11:00 -
[1] - Quote
Shamarskii Simon wrote:Presentation?
... Can we work together?? You want anything to test, I gotchu.
Anyway, python needs both a small sHP buff and increased PG. It isn't right that any python fit w/o a PG upgrade is pretty much gimped.
The small sHP buff.... Probably 10-15% (150-200 sHP).. Sure it's not much but base eHP should at least have a little survivability on it's own.
The reason why I say no to tiered dropships is the incubus will become the flying madrugar.
We don't need flying madrugars. Imagine fits that even look at AV and laugh... See an enemy ADS and laugh. Knowing how volatile the community is towards ADS (according to history), that's begging for another nerf to ADS.
I always want about 5-10% (150-250) more aHP on the incubus because base aHP vanishes with proto swarms (they hit like wyr breach....) but that's just my selfish desire to survive a wyr breach If I can get a word in, I'd like to help too. But I'm retired, so in game isn't going to be a thing for me.
I'm not entirely sure if Python should get a buff on HP, because if the PG buff is high enough, I can fit a complex heavy extender with hardeners and a light shield booster, getting well over 3000 overall HP, not including hardeners. I completely agree with PG buff however.
And on the tiered ships, it will entirely depend on where you put the extra slot. I personally think the python should get an extra low slow, and the inky get a high slot. One issue with that is that there aren't many low mods a python can use effectively (PG upgrade comes to mind, that's about it), and vice versa with inky (give me modules, or a bran muffin!).
I'd also like to see blasters get some loving, seeing them get back to how they were in beta. Also an AA variant, increased range, damage, and ability to break shields.
I'm quite positive I'm missing something, but oh well.
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
Bittervet ADS pilot, redheads are hot.
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Derrith Erador
Fatal Absolution
4
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Posted - 2016.02.02 13:22:00 -
[2] - Quote
Shamarskii Simon wrote:Derrith Erador wrote:Shamarskii Simon wrote:Presentation?
... Can we work together?? You want anything to test, I gotchu.
Anyway, python needs both a small sHP buff and increased PG. It isn't right that any python fit w/o a PG upgrade is pretty much gimped.
The small sHP buff.... Probably 10-15% (150-200 sHP).. Sure it's not much but base eHP should at least have a little survivability on it's own.
The reason why I say no to tiered dropships is the incubus will become the flying madrugar.
We don't need flying madrugars. Imagine fits that even look at AV and laugh... See an enemy ADS and laugh. Knowing how volatile the community is towards ADS (according to history), that's begging for another nerf to ADS.
I always want about 5-10% (150-250) more aHP on the incubus because base aHP vanishes with proto swarms (they hit like wyr breach....) but that's just my selfish desire to survive a wyr breach If I can get a word in, I'd like to help too. But I'm retired, so in game isn't going to be a thing for me. I'm not entirely sure if Python should get a buff on HP, because if the PG buff is high enough, I can fit a complex heavy extender with hardeners and a light shield booster, getting well over 3000 overall HP, not including hardeners. I completely agree with PG buff however. And on the tiered ships, it will entirely depend on where you put the extra slot. I personally think the python should get an extra low slow, and the inky get a high slot. One issue with that is that there aren't many low mods a python can use effectively (PG upgrade comes to mind, that's about it), and vice versa with inky (give me modules, or a bran muffin!). I'd also like to see blasters get some loving, seeing them get back to how they were in beta. Also an AA variant, increased range, damage, and ability to break shields. I'm quite positive I'm missing something, but oh well. If the pg buff is quite... "large" i can see that an sHP buff really isn't necessary. Honestly. Honestly. Honestly. Lower regulator fitting. That's what you missed Derrith Oh yeah, I did. But TBH, I ran that a couple of times in the past, wasn't really impressed by it. IIRC, vehicle shields didn't cause too much of a delay to be all that crippling.
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
Bittervet ADS pilot, redheads are hot.
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Derrith Erador
Fatal Absolution
4
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Posted - 2016.02.02 14:20:00 -
[3] - Quote
Shamarskii Simon wrote:Echo 1991 wrote:Love how people think that tiered dropships will result in sky tanks. It won't if CCP nerf hardeners and give all vehicles more HP to mitigate the loss of the hardener efficiency.
Then look at AV vehicle interaction and if AV stomps on them then slowly buff vehicles until a balance is found.
But anyway, dropships need more fitting room and ads need an extra slot cos it's completely rubbish they dont Yes, i do think that will happen. Not in the sense of shields, but in the sense of armor. Nerfing armor hardeners is right, but buffing aHP because of that nerf doesn't feel right. Just nerf it enough that aHP buffing isn't justified. I'm actually more of the belief that rep speed is the main problem. Granted, armor hardeners need some minor nerf, but the main issue with hardeners is that you regen that HP lost before the other fighter has time to put in another volley, thus making your effort worthless.
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
Bittervet ADS pilot, redheads are hot.
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Derrith Erador
Fatal Absolution
4
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Posted - 2016.02.03 07:39:00 -
[4] - Quote
Git Gud Bruh wrote: I entirely disagree, swarms eat the incubus alive, even the triple repped incubus can't survive a beacons if you have no AB. There really isn't any ADS fit I know of that survives swarms. The lack of any chance to dodge swarms or out-maneuver them leaves you with only one option, running. And I don't like to run.
That's a bit of an unfair bias on your end. If you'll indulge me, I can show you what's wrong with your logic.
First off, swarms are an anti-armor weapon. You're not supposed to be able to fight a beacons with an inky, unless you're running a hardener, which you presented an incredibly biased fit towards. All it really takes for an incubus to stand a fighting chance against a swarm is to equip a hardener, a rep, and activate said hardener before fighting swarm.
And there is a fit that exists that can combat swarms. Two in fact. They're both python fits, just so you know.
First, and most popular:
1 complex hardener 1 heavy shield extender ADV 1 complex light shield booster 1 PG upgrade 1 xt missile
This fit requires level four shield fitting OP, and level three missile fitting OP, minimum.
This next fit is incredibly situational, and ONLY is effective towards swarms, and nothing else.
Three hardeners 1 xt missile Something in low slot
While I do agree it is preposterous that you can't dodge a swarm in an actual fight, there are ways to combat this.
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
Bittervet ADS pilot, redheads are hot.
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Derrith Erador
Fatal Absolution
4
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Posted - 2016.02.03 08:14:00 -
[5] - Quote
Git Gud Bruh wrote:Derrith Erador wrote:They're both python fits, just so you know. My point exactly. The incubus stands no chance against a single swarmer without a hardener and even with a hardener it simply takes 1 swarmer and any other AV that can deal 1000+ damage to pop any incubus fit. This isn't balance, it's a completely one sided battle in the swarmers favor. The python excels at combating swarms and the incubus is literally just free points if you get your whole clip off and it doesn't have an afterburner. We're stuck at a point were any survivable ADS fit pretty much consists of a hardener and an AB. We don't have the ability to fit anything but that due to swarms. It's bad enough they can lock on 3 times farther away than we can render them, combine that with the fact that basically every single ADS fit is this cookie cutter style or you die. And I do indulge in the triple hardened Python. I find it to be a very good anti-swarm fit but it's only that. It has almost no health and god forbid you get clipped by anything when you're hardeners are out. Well, look at it like this. Swarms are an anti armor weapon, it is their job to chew through armor like gum. As much as I hate swarms, it is unreasonable to say that they shouldn't be able to excel at fighting what they were made to fight, armor.
And on that extra AV guy, that is called teamwork, or a grudge. While it may not be fair to get tag teamed by multiple AV in an honor perspective, it's perfectly reasonable to expect to be killed. I've actually had to 4v1 AV in my time, and I won a few times. It's not easy, but not impossible.
I'm not really going to respond to the second paragraph, as I'm totally on board with that stuff.
99% of what Derrith says is stupidity. -D3lta Blitzkrieg
Bittervet ADS pilot, redheads are hot.
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