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CrotchGrab 360
TasteTheTamsen
2
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Posted - 2016.01.31 15:11:00 -
[1] - Quote
CCP we want answers, you need to answer for this. Why is it that since PC's inception the frame rate has always been so low that the game is unplayable?
How sad is it that all these people who love your game who have spent years and lots of money on this game, saved up for the ultimate experience and were let down? This is why a lot of people play DUST, this is the competitive arena, this is supposed to be where you end up, your goal, your achievement.
Yet you have for years now let the competitive side fall by the wayside with no improvements to performance whatsoever, probably no admittance of any problems, no performance updates, no frame rate updates.
Why is it that in the standard portion of the game lag seems to be specific yet in PC it is lagging in every situation and scenario?
People deserve more, you need to give more to your players, to your customers. How can you let it go on for so long? Why has nothing been done don't you realise that without these updates this game is a sinking ship. It shows that you don't care, things don't take years to sort out.
If one side of the game (pubs) runs without crippling 1FPS lag but PC does, then it shouldn't be a huge problem it's the same game, it's the same network, there is no reason or excuse for this.
We all want DUST to succeed so let's make that happen and give players a reason to want to get into PC because good players have stayed away from PC since DUST began, checking in on the competitive scene and always having a back-seat interest but year after year being disappointed that a video as late as January 2016, is suffering from these huge lag problems.
YOUTUBE
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
408
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Posted - 2016.01.31 15:16:00 -
[2] - Quote
CrotchGrab 360 wrote:CCP we want answers
I found your problem
Youtube
If I'm online you can find me in the chat channel "corsy"
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saxonmish
T.H.I.R.D R.O.C.K
1
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Posted - 2016.01.31 15:51:00 -
[3] - Quote
Pc lags because it is connected to eve same as FW, if they relinquish this connection the lag will be significantly decreased.
SAXON ON A MISH - My Youtube Channel :)
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CrotchGrab 360
TasteTheTamsen
2
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Posted - 2016.01.31 16:01:00 -
[4] - Quote
saxonmish wrote:Pc lags because it is connected to eve same as FW, if they relinquish this connection the lag will be significantly decreased.
see I didn't know this, thanks for the info. that however means one very depressing thing
DUST is meant to be connected to EVE, if the above is true and is the example given then the parts of DUST which are connected to EVE, are plagued with technical difficulties.
Contrary, the side to DUST which isn't connected to EVE, the public matches, work a lot better, still have technical issues but not as a result of the EVE connection.
So this means that the EVE connection in DUST, as far as it is implemented - is a bad thing for DUST? That is saddening to hear and just terrible.
CCP it is time to start again, why did Legion die off? Legion on PC would have been the easiest route to go, everything is a lot easier to create on PC, then port to PS4, it makes so much sense.
DUST can't last forever on the PS3 but DUST itself can last forever, I fear that when the PS3 is dropped DUST will disappear.
Just like every part of our life, we hold on, whether it's being a certain age, in a certain job or having a game be playable, it's a chapter, if the game no longer exists then it is bound to that part of time it becomes a part of your history like MAG was.
I'd rather hold onto DUST than let it be a memory.
YOUTUBE
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Doc Browner
Subsonic Synthesis
294
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Posted - 2016.01.31 17:24:00 -
[5] - Quote
CrotchGrab 360 wrote:CCP we want answers, you need to answer for this. Why is it that since PC's inception the frame rate has always been so low that the game is unplayable?
How sad is it that all these people who love your game who have spent years and lots of money on this game, saved up for the ultimate experience and were let down? This is why a lot of people play DUST, this is the competitive arena, this is supposed to be where you end up, your goal, your achievement.
Yet you have for years now let the competitive side fall by the wayside with no improvements to performance whatsoever, probably no admittance of any problems, no performance updates, no frame rate updates.
Why is it that in the standard portion of the game lag seems to be specific yet in PC it is lagging in every situation and scenario?
People deserve more, you need to give more to your players, to your customers. How can you let it go on for so long? Why has nothing been done don't you realise that without these updates this game is a sinking ship. It shows that you don't care, things don't take years to sort out.
If one side of the game (pubs) runs without crippling 1FPS lag but PC does, then it shouldn't be a huge problem it's the same game, it's the same network, there is no reason or excuse for this.
We all want DUST to succeed so let's make that happen and give players a reason to want to get into PC because good players have stayed away from PC since DUST began, checking in on the competitive scene and always having a back-seat interest but year after year being disappointed that a video as late as January 2016, is suffering from these huge lag problems.
CCP's response:
F:Did you hear something? A:Naw, it was a sound effect in Gun Jack. F:Oh ok cool... Thought we were forgetting something we were working on... A:Naw Dawg oculus rift was released weeks ago. Its drinky time we gots nothing left to do but watch the cash roll in... F:So what were we doing before oculus rift? A:I cant remember F:kewl back to Gun Jack then
I spill my Blood for Freedom and righteousness
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Llamastar
Kylo's Fist
70
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Posted - 2016.01.31 20:52:00 -
[6] - Quote
saxonmish wrote:Pc lags because it is connected to eve same as FW, if they relinquish this connection the lag will be significantly decreased.
That would say goodbye to Orbitals. Fix the glitch, not the concept. |
Echo 1991
warravens Imperium Eden
1
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Posted - 2016.02.01 01:45:00 -
[7] - Quote
saxonmish wrote:Pc lags because it is connected to eve same as FW, if they relinquish this connection the lag will be significantly decreased. There's a huge difference between framerate lag and input lag. One of which has nothing to do with the Internet connection
Change the Ion Pistol Fitting Skill Pls.
#PortDust514
'Echo is a dirty hooker' - UnclS2
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SHADOWBlood ASSASSIN
Eternal Beings I Whip My Slaves Back and Forth
373
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Posted - 2016.02.01 02:11:00 -
[8] - Quote
CrotchGrab 360 wrote:CCP we want answers, you need to answer for this. Why is it that since PC's inception the frame rate has always been so low that the game is unplayable.
Hmmm... Entitled prick is entitled.
"When my nine in d-ck goes from your jaw to the back of your throat, please, do not f-cking complain!"
-Makaveli
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Llamastar
Kylo's Fist
73
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Posted - 2016.02.01 02:18:00 -
[9] - Quote
Echo 1991 wrote:saxonmish wrote:Pc lags because it is connected to eve same as FW, if they relinquish this connection the lag will be significantly decreased. There's a huge difference between framerate lag and input lag. One of which has nothing to do with the Internet connection
He's saying that the lag is caused by Tranquility having to sync what's happening in an EVE system node at the same time as a DUST match. This is a dependency of Orbital Strikes from EVE pilots. This is probably accurate, but it's also probably a result of bad cross node coding. |
Maken Tosch
DUST University Ivy League
12
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Posted - 2016.02.01 02:31:00 -
[10] - Quote
CrotchGrab 360 wrote:saxonmish wrote:Pc lags because it is connected to eve same as FW, if they relinquish this connection the lag will be significantly decreased. see I didn't know this, thanks for the info. that however means one very depressing thing DUST is meant to be connected to EVE, if the above is true and is the example given then the parts of DUST which are connected to EVE, are plagued with technical difficulties. Contrary, the side to DUST which isn't connected to EVE, the public matches, work a lot better, still have technical issues but not as a result of the EVE connection. So this means that the EVE connection in DUST, as far as it is implemented - is a bad thing for DUST? That is saddening to hear and just terrible. CCP it is time to start again, why did Legion die off? Legion on PC would have been the easiest route to go, everything is a lot easier to create on PC, then port to PS4, it makes so much sense. DUST can't last forever on the PS3 but DUST itself can last forever, I fear that when the PS3 is dropped DUST will disappear. Just like every part of our life, we hold on, whether it's being a certain age, in a certain job or having a game be playable, it's a chapter, if the game no longer exists then it is bound to that part of time it becomes a part of your history like MAG was. I'd rather hold onto DUST than let it be a memory.
The likely culprit are the battle servers. The Asia, Europe, and America servers are completely different from the Tranquility Live server. These are what handle the matches that are going on while Tranquility deals with basic information such as character skill points, employment history, inventory, boosters, etc. You have to remember that Tranquility is meant to handle a slower-pace environment where spaceships use point-to-point commands with lock-on targeting. Meanwhile, the battle servers handle the fast-pace environment where ground troops kill each other every second using hit-scan mechanics.
But the battle servers run into problems when you have players who are suitable for the America server decide to move over to the Asia or Europe servers and vise versa. This will obviously cause lag because of information having to travel a longer distance.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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LHughes Little Boy
105
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Posted - 2016.02.01 02:35:00 -
[11] - Quote
Llamastar wrote:Echo 1991 wrote:saxonmish wrote:Pc lags because it is connected to eve same as FW, if they relinquish this connection the lag will be significantly decreased. There's a huge difference between framerate lag and input lag. One of which has nothing to do with the Internet connection He's saying that the lag is caused by Tranquility having to sync what's happening in an EVE system node at the same time as a DUST match. This is a dependency of Orbital Strikes from EVE pilots. This is probably accurate, but it's also probably a result of bad cross node coding.
This is the second time I agree with Saxonfag in my life (I feel disgusting right now)
There's not any other real explanation for the lag/framerates. Out of all the PC's I've played maybe 5% have had Eve OB's and even then they've never played a role in deciding the outcome of the match. Get rid of them.
@Llamastar - Because he mentioned input lag you pleb...... GG |
Llamastar
Kylo's Fist
74
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Posted - 2016.02.01 03:12:00 -
[12] - Quote
LHughes Little Boy wrote:Llamastar wrote:Echo 1991 wrote:saxonmish wrote:Pc lags because it is connected to eve same as FW, if they relinquish this connection the lag will be significantly decreased. There's a huge difference between framerate lag and input lag. One of which has nothing to do with the Internet connection He's saying that the lag is caused by Tranquility having to sync what's happening in an EVE system node at the same time as a DUST match. This is a dependency of Orbital Strikes from EVE pilots. This is probably accurate, but it's also probably a result of bad cross node coding. This is the second time I agree with Saxonfag in my life (I feel disgusting right now) There's not any other real explanation for the lag/framerates. Out of all the PC's I've played maybe 5% have had Eve OB's and even then they've never played a role in deciding the outcome of the match. Get rid of them. @ Echo 1991 - Because he mentioned input lag you pleb...... GG @ Llamastar - My father rapes me every night. Should I get rid of him or try to fix him? (Imagine I'm CCP and have jack **** to help me "fix" him).
Pretty **** analogy m8. I think a better one is, "A father is trying his best but doesn't know how control his temper and errs on the side of control rather than effective parenting. Give him some coaching on better balance and emotional control, or give the kids to foster care?" Sorry but as a father, a person with 3 EVE accounts, and a developer, I take umbrage at your entire perspective.
If DUST is going to survive and thrive, the real time impacts and interactions with the New Eden political and social strata need to be enhanced, not eliminated. Getting rid of OBS is not a path towards success, it's a path towards making the game lose unique value proposition. Fixing the interaction framework to eliminate the lag is the right move. Other steps like making DUST activities more transparent and effective outside of Molden Heath ( Who the F goes to Molden Heath for ANYTHING on EVE!?... ), giving EVE FW players real time info on how DUST is affecting FW control, DUST Corps getting more involved in actual EVE politics, and CPM+CSM intercommunication are the right moves. Cutting the umbilical cord is a reactionary emotional response that ignores the long game in favor of immediate improvement.
Overall, I just disagree. Shrug. |
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