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P14GU3
WarRavens
1
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Posted - 2016.01.28 15:17:00 -
[31] - Quote
Pierced Daddy wrote:Maybe it because you already took your medicine. That's why coasters don't make you sick I thought about that after I posted, but there were a few times I forgot my medicine (thats how I know I get sick on the hour drive,) but I didnt have any issues on the coasters.
'Sault AK.0 - Logi AK.0 - 'Sault GK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Sentinal MK.0
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Shinobi MumyoSakanagare ZaShigurui
Four Horseman Tactical Agency
2
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Posted - 2016.01.28 15:40:00 -
[32] - Quote
P14GU3 wrote:INFINITE DIVERSITY IDIC wrote:Shinobi MumyoSakanagare ZaShigurui wrote:P14GU3 wrote:That first video made me nauseous.. The tech is so old that you would think that they would have some type of remedy for that by now , it's over twenty years old . I remember embarrassing myself by puking on my nephews floor in the early 2000's using his headset . I was done with that ish after that happened . Its not the tech, its you inner ear. Those of us who ride lots of coasters, fly jets, or get out on the ocean have built up a tolerance and will be adversely affected less. I don't know about the coaster thing. I live roughly an hour from one of the biggest theme parks in the states. I love coasters and ride them fairly often. I get car sick on the hour drive there if I dont take medicine, but I have never gotten sick from a coaster. Im not sure if it is because they are done before I get a chance to feel nauseous or what. Now boats, I look at them and get sick.. I'm the same with boats , my uncle has a nice size one that he takes out on Lake Michigan and I go looney , I can't sit still and the boat is like a mini yacht .... he was a higher up in the CPD and I trust him with my life but on that boat it's a different story .
I was addicted to flying at one point so I love that and I'm from Illinois and we have a Six Flags with coasters that are nice but I get that mixed messages thing that was spoken about and that was how I was feeling before I blew chunks with the headset on.
I was playing Elite Dangerous , charting and mining for my nephew because he hated that , so he would use me because he knew I loved the game.
I'll never forget that feeling , I felt so helpless and embarrassed .
Teamwork is really important - said the Tyrannosarus Rex from Kung Fury .
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Thumb Green
Elephant Riders
2
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Posted - 2016.01.28 15:49:00 -
[33] - Quote
With the hard on you have for sending satyagrah1 isk, makes it seem like a scam.
Yoda Boss wrote:I remember a few old skool dust players that use mouse and keyboard and would destroy most players. They just won't miss. When rr was at its prime :) When the RR was at its prime the KB/M was in its sh!t wallowing around like a pig. They weren't using just straight KB/M.
Look at them, it's like they're in a fucking flea circus.
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Devadander
Woodgrain Atari
1
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Posted - 2016.01.28 16:12:00 -
[34] - Quote
JDEZ09 wrote:TooMany Names AlreadyTaken wrote:I think he's just put a camera on his head and is recording his TV while shaking the head, then he doubles the screen and crops it to look like VR... Probably not, because it would be pretty weird for him to do that with pretty much ALL the gameplay videos on his channel. That and he is a PC guy, so I honestly wouldn't underestimate him.
It's stereoscopic. Works in a cardboard, or just cross your eyes. Idk if one could homebrew such a thing.
"And god d*mn it I will be an artichoke, get off my stalk." ~Dust Fiend~
Joined - 06-28-12 ~Deal with it~
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Moochie Cricket
Fatal Absolution Bleeding Sun Conglomerate
1
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Posted - 2016.01.28 16:20:00 -
[35] - Quote
Standard ps3/ps4 game: 30-60 fps maximum rendered once
VR game: 90 fps minimum rendered twice, once for each eye
Caldari
REALLY 514
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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
171
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Posted - 2016.01.28 20:12:00 -
[36] - Quote
Pokey Dravon wrote:jordy mack wrote:its cool, but more interesting than practical.
im assuming it is still 2d, just projected onto a virtual big screen. this is no different than playing on a projector screen. but i am curious as to what program lets you import live video and "project it" without much discernable lag. that in itself is quite impressive.
i really dont think it would be that hard to offer 3d/180+degree video options in game. then the pc could do the rest.
Oh yeah its not 3d in this case. The ps3 is probably outputting to a PC which is duplicating the image and sending it to the rift to run both eyes, and then he's using move directly tied to the ps3 for controls.
Thats what I'm thinking. I know a Dust player that runs his PS3 through his PC to play it.
DeezyDabest
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Soto Gallente
536
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Posted - 2016.01.28 20:54:00 -
[37] - Quote
Pierced Daddy wrote:Anyway it's fake? Like took an editing tool and split his screen then added the shapes of the lenses to loom like VR. Idiot
Ex-news reporter for The Scope
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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
172
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Posted - 2016.01.28 20:56:00 -
[38] - Quote
Mobius Wyvern wrote:Shinobi MumyoSakanagare ZaShigurui wrote:P14GU3 wrote:That first video made me nauseous.. The tech is so old that you would think that they would have some type of remedy for that by now , it's over twenty years old . I remember embarrassing myself by puking on my nephews floor in the early 2000's using his headset . I was done with that ish after that happened . It's not the headset that's the problem. There are thousands of people in the EVE: Valkyrie Alpha and almost no reports of motion sickness. The issue is the lack of a frame of reference in First-Person-Shooters. In pretty much every other VR game, you either sit still or are inside of a cockpit that doesn't move, thereby giving your brain a frame of reference for the fact that your body isn't moving while the outside surroundings are. You can't get that in an FPS. We all know what sitting still in a car while still moving at high speed is like, but when you're wearing a headset that is giving your brain visual and audio that say you're moving while the rest of your senses say you're sitting still, you're going to get motion sickness. Personally I think it'd be sick as hell to play the game on PSVR with the PS Move Sharpshooter and get that full immersion feel, but the sad fact is that you run into the problem I stated of your senses providing conflicting information to your brain. There have been some experiments that have found that rendering a "virtual nose" at the lower corner of each display can help give your brain a frame of reference for movement, and it might be possible to render a physical helmet that stays stationary while the outside moves to help combat the dissociation, but at this time that's still very much a work in progress.
Since Dust was not made for VR, I wouldn't really take this too serious. However, the fact that someone is at least trying to do this is intriguing. I noticed that they were in the Valkyrie alpha, and had alot of positive things to say about it.
Lets see what happens. |
P14GU3
WarRavens
1
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Posted - 2016.01.28 21:20:00 -
[39] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote: I'm from Illinois Not far from the chi myself, but Indiana side..
'Sault AK.0 - Logi AK.0 - 'Sault GK.0 - Logi GK.0 - Scout GK.0 - 'Mando MK.0 - Sentinal MK.0
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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
175
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Posted - 2016.01.29 02:49:00 -
[40] - Quote
Soto Gallente wrote:Pierced Daddy wrote:Anyway it's fake? Like took an editing tool and split his screen then added the shapes of the lenses to loom like VR. Idiot
I think he was just merely asking the question lol |
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One Eyed King
Nos Nothi
14
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Posted - 2016.01.29 02:56:00 -
[41] - Quote
noob cavman wrote:The problem with this is that the head set needs to reach 90fps or more or you experience motion sickness or nausea. Dust be a 20fps on a good day?
Are you feeling ok?
You just made a lucid, coherent comment devoid of rambling, copious amounts of foul language, and poor grammar.
It's quite odd, and I hope you feel better soon.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2016.01.29 05:19:00 -
[42] - Quote
First off, awesome find.
Second, props to the guy for trying.
Third, the problem with Dust and the Oculus Rift is that Dust 514 is not specifically designed for a full VR experience. Although Microsoft Flight Simulator X dates back to around 2010 and it somehow works seamlessly with the Oculus Rift.
https://youtu.be/30pSJ0wOB6U
Keep in mind that the development of the Oculus Rift didn't start until around 2012 and now we will see commercial release later this year (2016). This tells me that the Oculus Rift is flexible enough to work with even very old games and simulators. But to be honest, VR works best with flight sims like War Thunder, IL-2 Sturmovik, and Eve: Valkyrie.
Eve Online Invite
https://secure.eveonline.com/trial/?invc=ed64524f-15ca-4997-ab92-eaae0af74b7f&action=buddy
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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
175
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Posted - 2016.01.29 06:55:00 -
[43] - Quote
Maken Tosch wrote:First off, awesome find. Second, props to the guy for trying. Third, the problem with Dust and the Oculus Rift is that Dust 514 is not specifically designed for a full VR experience. Although Microsoft Flight Simulator X dates back to around 2010 and it somehow works seamlessly with the Oculus Rift. https://youtu.be/30pSJ0wOB6UKeep in mind that the development of the Oculus Rift didn't start until around 2012 and now we will see commercial release later this year (2016). This tells me that the Oculus Rift is flexible enough to work with even very old games and simulators. But to be honest, VR works best with flight sims like War Thunder, IL-2 Sturmovik, and Eve: Valkyrie.
True (not a bump ;) |
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