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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
143
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Posted - 2016.01.28 09:02:00 -
[1] - Quote
Soooooo theres this dude On YT that posted a few videos of him playing Dust on the oculus Rift. I'm not sure how legit this is but I give him props for trying either way.
Mind you, his gameplay is horrendous, and he is using starter fits (Go Figure)
But I was just joking about this idea the other day on a different thread. Playing Dust in VR.
This guy went and actually made it happen, I think.. Just watch and see.
https://youtu.be/IuyeYZqlM0I
Fail gameplay, but this time its with the Oculus and PSMove? https://youtu.be/RgUnS1xGBuA |
JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
144
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Posted - 2016.01.28 09:32:00 -
[2] - Quote
Soto Gallente wrote:THAT IS FRICKIN' AWESOME
Idk who the heck this guy is...
BUT IM ROOTING FOR HIM!! I think that if we let him know that we are here to support his research, he may get the chance to find some enjoyment in his testing runs.
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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
144
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Posted - 2016.01.28 09:36:00 -
[3] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Just not going to work as you can see it's too difficult to track and center , the response time is far slower then someone using control sticks as you can also see.
It might be nice but try this against control users and you will get owned just like this guy did .
Not compatible unless you make the headset the vanilla controls .
At this point everything is working against him. He has low SP, he is using the move.
I say we should invite him into a slayer squad and support his attempts.
I could imagine him doing decent on a vehicle turret.
I also would try to reach out to him to help get him into a heavy suit. He's gonna need alot of HP for this.
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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
148
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Posted - 2016.01.28 09:47:00 -
[4] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:P14GU3 wrote:That first video made me nauseous.. The tech is so old that you would think that they would have some type of remedy for that by now , it's over twenty years old . I remember embarrassing myself by puking on my nephews floor in the early 2000's using his headset . I was done with that ish after that happened .
The player just needs to stay with HMGs and Swarm Launchers.
If anything, we should send him a few million in game to encourage the poor fella.
Lmao que the dramatic violin music
"For only 15 isk a day... You too can help support nauseated VR gamers in their quest to get a first kill in DUST 514." |
JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
152
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Posted - 2016.01.28 10:07:00 -
[5] - Quote
P14GU3 wrote:Shinobi MumyoSakanagare ZaShigurui wrote:P14GU3 wrote:That first video made me nauseous.. The tech is so old that you would think that they would have some type of remedy for that by now , it's over twenty years old . I remember embarrassing myself by puking on my nephews floor in the early 2000's using his headset . I was done with that ish after that happened . Yeah, I dont think I could put up with waiting for my dramamine to kick in before I game. Edit: whats his name? I might actually log in to throw him some isk. The video makes me nauseous enough without trying to get his name from one of his two tiny screens on my phone..
His name in-game is: satyagrah1
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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
152
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Posted - 2016.01.28 10:14:00 -
[6] - Quote
Jadek Menaheim wrote:Impressive. This looks like an ideal way to play with the PS Move. It's always been irksome how the crosshair doesn't 'perfectly' sync up with your move controller when pointing it at a screen. Now with an enclosed screen (VR Headset), between you and the controller that effect is diminished.
Bonus Feature: Not being distracted by the glowing blue ball for the IR camera to track.
You're absolutely right. The only real problem is the delay between turning with the move and looking with the head movement.
Then all he needs is a sharpshooter attatchment for the move and it should feel right at home. |
JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
152
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Posted - 2016.01.28 10:20:00 -
[7] - Quote
TooMany Names AlreadyTaken wrote:I think he's just put a camera on his head and is recording his TV while shaking the head, then he doubles the screen and crops it to look like VR...
Probably not, because it would be pretty weird for him to do that with pretty much ALL the gameplay videos on his channel.
That and he is a PC guy, so I honestly wouldn't underestimate him. |
JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
171
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Posted - 2016.01.28 20:12:00 -
[8] - Quote
Pokey Dravon wrote:jordy mack wrote:its cool, but more interesting than practical.
im assuming it is still 2d, just projected onto a virtual big screen. this is no different than playing on a projector screen. but i am curious as to what program lets you import live video and "project it" without much discernable lag. that in itself is quite impressive.
i really dont think it would be that hard to offer 3d/180+degree video options in game. then the pc could do the rest.
Oh yeah its not 3d in this case. The ps3 is probably outputting to a PC which is duplicating the image and sending it to the rift to run both eyes, and then he's using move directly tied to the ps3 for controls.
Thats what I'm thinking. I know a Dust player that runs his PS3 through his PC to play it.
DeezyDabest
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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
172
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Posted - 2016.01.28 20:56:00 -
[9] - Quote
Mobius Wyvern wrote:Shinobi MumyoSakanagare ZaShigurui wrote:P14GU3 wrote:That first video made me nauseous.. The tech is so old that you would think that they would have some type of remedy for that by now , it's over twenty years old . I remember embarrassing myself by puking on my nephews floor in the early 2000's using his headset . I was done with that ish after that happened . It's not the headset that's the problem. There are thousands of people in the EVE: Valkyrie Alpha and almost no reports of motion sickness. The issue is the lack of a frame of reference in First-Person-Shooters. In pretty much every other VR game, you either sit still or are inside of a cockpit that doesn't move, thereby giving your brain a frame of reference for the fact that your body isn't moving while the outside surroundings are. You can't get that in an FPS. We all know what sitting still in a car while still moving at high speed is like, but when you're wearing a headset that is giving your brain visual and audio that say you're moving while the rest of your senses say you're sitting still, you're going to get motion sickness. Personally I think it'd be sick as hell to play the game on PSVR with the PS Move Sharpshooter and get that full immersion feel, but the sad fact is that you run into the problem I stated of your senses providing conflicting information to your brain. There have been some experiments that have found that rendering a "virtual nose" at the lower corner of each display can help give your brain a frame of reference for movement, and it might be possible to render a physical helmet that stays stationary while the outside moves to help combat the dissociation, but at this time that's still very much a work in progress.
Since Dust was not made for VR, I wouldn't really take this too serious. However, the fact that someone is at least trying to do this is intriguing. I noticed that they were in the Valkyrie alpha, and had alot of positive things to say about it.
Lets see what happens. |
JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
175
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Posted - 2016.01.29 02:49:00 -
[10] - Quote
Soto Gallente wrote:Pierced Daddy wrote:Anyway it's fake? Like took an editing tool and split his screen then added the shapes of the lenses to loom like VR. Idiot
I think he was just merely asking the question lol |
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JDEZ09
Ancient Exiles. Bleeding Sun Conglomerate
175
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Posted - 2016.01.29 06:55:00 -
[11] - Quote
Maken Tosch wrote:First off, awesome find. Second, props to the guy for trying. Third, the problem with Dust and the Oculus Rift is that Dust 514 is not specifically designed for a full VR experience. Although Microsoft Flight Simulator X dates back to around 2010 and it somehow works seamlessly with the Oculus Rift. https://youtu.be/30pSJ0wOB6UKeep in mind that the development of the Oculus Rift didn't start until around 2012 and now we will see commercial release later this year (2016). This tells me that the Oculus Rift is flexible enough to work with even very old games and simulators. But to be honest, VR works best with flight sims like War Thunder, IL-2 Sturmovik, and Eve: Valkyrie.
True (not a bump ;) |
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