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Thread Statistics | Show CCP posts - 0 post(s) |
Youknowutimsayin
196
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Posted - 2012.06.26 21:16:00 -
[1] - Quote
Its unresponsive and the cursor drifts upwards.
I've been fighting with it for an hour with no joy. Any other testers have any luck?
Best settings I found were (80 0 80 100) |
BorrowedTime TM
Algintal Core Gallente Federation
44
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Posted - 2012.06.26 21:31:00 -
[2] - Quote
Tried it in one match. I think my biggest problem with move implementation so far is that there appears to be no way to adjust the bounding box, like in other PS3 move enabled shooters. It makes target tracking while moving more difficult than it needs to be, and if you're in a circle strafing dance, it becomes very easy to get disoriented and lose your sense of direction. |
Draig Brenin
ZionTCD Legacy Rising
4
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Posted - 2012.06.26 21:52:00 -
[3] - Quote
I'm finding it unuseable deadzone is to big even at o% it's sluggish unresponsive and when you scope in it doesn't go to where your aiming
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Booker DaFooker
Seraphim Initiative. CRONOS.
69
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Posted - 2012.06.26 22:48:00 -
[4] - Quote
Absolutely gutted, compleyely unuseable, deadzone is massive, 0 deadzone should mean ZERO! turn speed is awful. Please please please fix this!! |
Belzeebub Santana
SVER True Blood Unclaimed.
409
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Posted - 2012.06.27 00:35:00 -
[5] - Quote
Glad I can found a thread about this. Love my move and my sharpshooter so plz fix the dead-zone problems and LDS is completely broke. Like an above poster mentioned it should scope where u are aiming and not center of screen. I have been playing with all kind of settings also but haven't found a real useable one as of yet.
I can engage enemies fine at a distance its when its up close that circling and strafing get real frustrating. So please make a true 0 dead-zone. |
Cameron StarGazer
63
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Posted - 2012.06.27 01:50:00 -
[6] - Quote
I'm really not having a good time with the sharpshooter. First time I've used it but every time I calibrate the controller after one game I'm having to hold it at a 45degree angle.
And turning... Not enjoying it at all and I got it especially for Dust :( |
Hellaciouss Deeds
Doomheim
22
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Posted - 2012.06.27 01:55:00 -
[7] - Quote
Wtb kb/m. Yes, the PS Move sucks atm. Do they even test this stuff internally? It is absolutely clear and obvious the Move support wouldn't even be at an alpha ready state.
Come on CCP, you're better than this :/ |
Walking Artillery
Amarr Templars Amarr Empire
0
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Posted - 2012.06.27 03:02:00 -
[8] - Quote
I agree with all points made above. It feels like it has had no internal testing whatsoever and only the basic idea has been implemented.
This has made me think that the keyboard and mouse need to be included as soon as possible so we can help test that immediately. Because if support for kb/m feels like the sharpshooter then its going to need some major testing. |
Ender Storm
Amarr Templars Amarr Empire
50
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Posted - 2012.06.27 16:09:00 -
[9] - Quote
Its my understanding that when you turn the move gun, the player don turn, unless it reached the border of the screen.
Is there a way to make the move behave like the controler, making the view point to where the gun is pointing? like the controler do when you move the right stick? |
Booker DaFooker
Seraphim Initiative. CRONOS.
69
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Posted - 2012.06.27 16:58:00 -
[10] - Quote
Ender Storm wrote:Its my understanding that when you turn the move gun, the player don turn, unless it reached the border of the screen.
Is there a way to make the move behave like the controler, making the view point to where the gun is pointing? like the controler do when you move the right stick?
Well other games such as KZ3 manage this very well and will hopefully be achieved when you can reduce the deadzone to zero which does not seem possible right now |
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maestro dumorte
Crux Special Tasks Group Gallente Federation
0
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Posted - 2012.07.31 00:32:00 -
[11] - Quote
I noticed with the move controller that the settings keep reverting AND I have to recalibrate between matches as I've noticed after a time the controller is aimed 45-90 degrees away from the aim point. I also agree, the turn is a problem. It's almost impossible to track a target that moves out of your field of view. This is another must fix. |
Noc Tempre
Imperfects Negative-Feedback
1170
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Posted - 2012.07.31 00:41:00 -
[12] - Quote
CCP already knows it is pretty much terrible atm. Mappable controls hopefully and some significant tweaking definitely are landing next patch. |
Booker DaFooker
Seraphim Initiative. CRONOS.
69
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Posted - 2012.07.31 12:26:00 -
[13] - Quote
Noc Tempre wrote:CCP already knows it is pretty much terrible atm. Mappable controls hopefully and some significant tweaking definitely are landing next patch.
I soooooo hope you are right! Where did you get that info? |
suzuki 1804
Crux Special Tasks Group Gallente Federation
1
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Posted - 2012.08.05 18:45:00 -
[14] - Quote
the move suck so bad there are no words for it. as a pc-gamer the analoge controler is a true hell for me, so i had really high hopes for the move. calibrating to get the aim right takes me forever then cursor moves like a flexible stick. making me full off stress after 10min of gameplay. and then i think the duckhunt game of nintendo ages ago was the aim a billion times better so i cant believe after so many years and so mutch better technology the gun got worse instead of better. |
Xillinx
Crux Special Tasks Group Gallente Federation
1
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Posted - 2012.08.09 23:59:00 -
[15] - Quote
Same problems as all the above. One other thing too is that my Move off hand controller was not working so I had to use the main PS3 controller in my left had with the Move wand in my right hand. Pretty much a bad time out of the gate. Might try it again later but a bit of a let down after jumping through all the hoops to get into the Beta. |
Volantis Mars
Crux Special Tasks Group Gallente Federation
7
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Posted - 2012.08.10 04:13:00 -
[16] - Quote
Noc Tempre wrote:CCP already knows it is pretty much terrible atm. Mappable controls hopefully and some significant tweaking definitely are landing next patch.
I just read the pre-patch notes, or whatever they are calling them and there was nothing mentioned about the Move. I may have missed it but I'm not optimistic that this is ever going to get fixed. |
Rhadiem
Algintal Core Gallente Federation
496
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Posted - 2012.08.10 04:15:00 -
[17] - Quote
Volantis Mars wrote:Noc Tempre wrote:CCP already knows it is pretty much terrible atm. Mappable controls hopefully and some significant tweaking definitely are landing next patch. I just read the pre-patch notes, or whatever they are calling them and there was nothing mentioned about the Move. I may have missed it but I'm not optimistic that this is ever going to get fixed.
They mention it in the UI section I believe. Skimming through it, it seems like there will be settings for it you can adjust. I could be mistaken. |
Volantis Mars
Crux Special Tasks Group Gallente Federation
7
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Posted - 2012.08.10 04:19:00 -
[18] - Quote
- Add UI for motion controller
That's all I saw in there regarding Move and it doesn't address any of the problems that have been reported since Move support was introduced. |
Booker DaFooker
Seraphim Initiative. CRONOS.
69
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Posted - 2012.08.14 13:20:00 -
[19] - Quote
stamps foot and sulks! |
Forlorn Destrier
ZionTCD Legacy Rising
914
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Posted - 2012.08.14 13:24:00 -
[20] - Quote
I'm hoping that the release notes were incomplete. When the servers come up on Thursday, check to see if there is anything else in them. |
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Brahma El Indio
Bragian Order Amarr Empire
171
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Posted - 2012.08.14 13:24:00 -
[21] - Quote
Anything will be an improvement, it could not get worse, surely..... |
Booker DaFooker
Seraphim Initiative. CRONOS.
69
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Posted - 2012.08.14 13:35:00 -
[22] - Quote
Forlorn Destrier wrote:I'm hoping that the release notes were incomplete. When the servers come up on Thursday, check to see if there is anything else in them.
First thing I will do on Thurs is crack out the sharpshooter and see if there is any difference. I have faith they will sort it eventually but wanted this to work so much this wait is killing me!!! |
Brahma El Indio
Bragian Order Amarr Empire
171
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Posted - 2012.08.14 13:40:00 -
[23] - Quote
Booker DaFooker wrote:Forlorn Destrier wrote:I'm hoping that the release notes were incomplete. When the servers come up on Thursday, check to see if there is anything else in them. First thing I will do on Thurs is crack out the sharpshooter and see if there is any difference. I have faith they will sort it eventually but wanted this to work so much this wait is killing me!!!
Me too. I'm much better with move than with ds3. |
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