JDEZ09
Random Gunz The-Office
142
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Posted - 2016.01.27 07:52:00 -
[1] - Quote
CrotchGrab 360 wrote:man i want brother of havok and silverstrike to upload videos again, rated arr doesn't upload, jake redblood doesn't upload, so many guys gave up I guess that means they quit DUST too?
forget all the "I'm quitting" threads, how many people silently left, if Youtube is anything to go by this game is losing players and losing passion.
for the love of the game these disconnections need to be fixed, other than a few balance issues and a few glitches, what do you guys reckon? I don't even think this game is half-bad, it's not broken, it works (not lately), what do we really need to do?
What does DUST need right now? Let's not talk about wants, but needs. When will DUST be in an advertisable state? A lot of people say they won't recommend DUST to their friends, I understand the SP gap is huge, is it too little, too late? Are we so far along that it's pointless for new players, it's just the hardcore left?
DUST has to grow, it can't rely on a few people forever, it's been out for less than 2 years, and for a modern game, it's doing quite well, most AAA games get ignored few months after release, I'll wager a lot of AAA games released from 2014-2016 have less players than DUST does.
DUST should be an esport, it should have prizes and tournaments, PC should mean more. Will we get this in a few years time? Is DUST meant to take years and years to properly develop I mean what is CCP's plan? I don't if the PS3 getting old and perhaps unsupported sooner than we think is having an impact on DUST's progression.
I don't want this game to just survive, I want it to GROW, it needs GROWTH.
and yeh maybe I would like to have more subscribers, I feel like I've almost tapped out the DUST community but don't want to move onto another game just because it's popular.
I recently subscribed to your youtube channel and I say keep em coming.
One game that Dust Reminds me of, in a way, is Starcraft.
Starcraft became the last standing competitive RTs due to it's community of players, casters (commentators) and streamers.
The castors were a driving force behind this, because of their talent in noticing everything that mattered when commentating on a live or recorded match.
If more players were able to share their content, more points of view during the match would be seen.
When commentators see the tactics used, it makes for an exciting cast.
Creating real, living essence among the community. To where players even hype up each other and push for innovation within the games tactics.
CCP tried this already https://youtu.be/P-2S5cFc8is
But it needs that Huskystarcraft caster type of enthusiasm which I KNOW alot of you still have.
That stealth min scout hack that becomes crucial to the outcome of a game.
That hero logi reviving a squad and re-establishing a stronghold in the city.
That nova knife killstreak with the most uber squishy suit.
That Officer weapon making enemies scurry away in fear.
Epic moments are what need to be brought to the spotlight.
Planetary Conquest should provide infinite variables of this.
What mistake is being made is that people post PC footage, but only from one persons perspective. If it were possible to see every players perspective it would mean constant epic moments.
Or at least a better viewing experience.
Throw on a commentator from a different persons perspective. Someone neutral on that war in particular.
Boom! We create our own gotdamn Esport.
And that would be awesome |