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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.22 23:37:00 -
[1] - Quote
LHughes Little Boy wrote:NO TALKING ABOUT BEING ABLE TO PLAY THE GAME, WE KNOW THE SERVERS ARE ****** AT THE MOMENT!!!
Now to business, just a list of what I think are easy to implement changes, feel free to add some more (easy to implement) ideas.
- Shield variants of FG and swarms and armor variant of PLC. Very simple to add, would balance tanks out a lot more.
- Already being said but a change to either the stamina usage of myofibs or change them to equipment (CCP said they were to reach new areas not for combat)
- Heavy buff, I hate heavies but lets be honest they need maybe an extra 500HP (maybe lower speed after all they are for defense, You shouldn't be able to wiggle wiggle beat them 1v1)
- Take equipment slot from Assaults and give scouts just 1 (I know most would disagree but it would be a decent buff for logis and increase overall teamwork)
-Put a stacking penalty on PC districts to encourage more room for others to PC (However it's implemented I don't care, maybe 2/5% less clones reinforcements per district held)
- Keep 10% of whatever suit and/or gun you kill in pubs (on top of WP payout), would encourage people to kill more proto rather than farm newbs (100 STD suits = 30k ISK, killing just 10 PRO suits = 57 ISK) Logi's, AV & tankers usually get more WPs which negates this.
- No squads in pubs, Que the bitching!
I'm sure there's somethings I've missed but what would you's want to see that CCP would have a hard time saying "SoonTM" or "we don't have the resources" If they can make the sh*tty AURUMbarge then they can do all of the above.
Why no squads in pubs. I think it is better if we make limitation for gear than for cooperation.
Better idea:
pubs: mlt-adv + ofic. gear cut off fw: mlt-pro + ofic. gear cut off pc: all gear
If you ask me i will cut the ofic. gear out completely (by my side of view it is just making more imbalances to all weaponary).
"Im original Boii Boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.22 23:46:00 -
[2] - Quote
maybe deadcatz wrote:Postato(can't spell to save life),the fck are you saying? I have no idea what kind of gear limitations you want to impose?
Still better Postato than Prostato XD
I meant it is better to make some limitation to gear usage than to cooperation.
OP wanted to make pubs without groups and i think that is quite nonsence. I see better way if we will make limitation to gear what we can use boyko ;)
"Im original Boii Boyko"
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postapo wastelander
Corrosive Synergy
2
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Posted - 2016.01.25 15:44:00 -
[3] - Quote
LHughes Little Boy wrote:NO TALKING ABOUT BEING ABLE TO PLAY THE GAME, WE KNOW THE SERVERS ARE ****** AT THE MOMENT!!!
Now to business, just a list of what I think are easy to implement changes, feel free to add some more (easy to implement) ideas.
- Shield variants of FG and swarms and armor variant of PLC. Very simple to add, would balance tanks out a lot more.
- Already being said but a change to either the stamina usage of myofibs or change them to equipment (CCP said they were to reach new areas not for combat)
- Heavy buff, I hate heavies but lets be honest they need maybe an extra 500HP (maybe lower speed after all they are for defense, You shouldn't be able to wiggle wiggle beat them 1v1)
- Take equipment slot from Assaults and give scouts just 1 (I know most would disagree but it would be a decent buff for logis and increase overall teamwork)
-Put a stacking penalty on PC districts to encourage more room for others to PC (However it's implemented I don't care, maybe 2/5% less clones reinforcements per district held)
- Keep 10% of whatever suit and/or gun you kill in pubs (on top of WP payout), would encourage people to kill more proto rather than farm newbs (100 STD suits = 30k ISK, killing just 10 PRO suits = 57 ISK) Logi's, AV & tankers usually get more WPs which negates this.
- No squads in pubs, Que the bitching!
I'm sure there's somethings I've missed but what would you's want to see that CCP would have a hard time saying "SoonTM" or "we don't have the resources" If they can make the sh*tty AURUMbarge then they can do all of the above.
that first point is basicaly place for amarr heavy lance (heavy laser) and matari autocannon (heavy artilery).
"Beware the wrath of chipmunk boyko"
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