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LHughes Little Boy
Seituoda Taskforce Command Caldari State
1
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Posted - 2016.01.21 20:34:00 -
[1] - Quote
NO TALKING ABOUT BEING ABLE TO PLAY THE GAME, WE KNOW THE SERVERS ARE ****** AT THE MOMENT!!!
Now to business, just a list of what I think are easy to implement changes, feel free to add some more (easy to implement) ideas.
- Shield variants of FG and swarms and armor variant of PLC. Very simple to add, would balance tanks out a lot more.
- Already being said but a change to either the stamina usage of myofibs or change them to equipment (CCP said they were to reach new areas not for combat)
- Heavy buff, I hate heavies but lets be honest they need maybe an extra 500HP (maybe lower speed after all they are for defense, You shouldn't be able to wiggle wiggle beat them 1v1)
- Take equipment slot from Assaults and give scouts just 1 (I know most would disagree but it would be a decent buff for logis and increase overall teamwork)
-Put a stacking penalty on PC districts to encourage more room for others to PC (However it's implemented I don't care, maybe 2/5% less clones reinforcements per district held)
- Keep 10% of whatever suit and/or gun you kill in pubs (on top of WP payout), would encourage people to kill more proto rather than farm newbs (100 STD suits = 30k ISK, killing just 10 PRO suits = 57 ISK) Logi's, AV & tankers usually get more WPs which negates this.
- No squads in pubs, Que the bitching!
I'm sure there's somethings I've missed but what would you's want to see that CCP would have a hard time saying "SoonTM" or "we don't have the resources" If they can make the sh*tty AURUMbarge then they can do all of the above.
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LHughes Little Boy
Seituoda Taskforce Command Caldari State
6
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Posted - 2016.01.21 23:18:00 -
[2] - Quote
My master says no <3 |
LHughes Little Boy
Seituoda Taskforce Command Caldari State
9
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Posted - 2016.01.22 09:58:00 -
[3] - Quote
Abraxis Mangelor wrote:LHughes Little Boy wrote:NO TALKING ABOUT BEING ABLE TO PLAY THE GAME, WE KNOW THE SERVERS ARE ****** AT THE MOMENT!!!
Now to business, just a list of what I think are easy to implement changes, feel free to add some more (easy to implement) ideas.
- Shield variants of FG and swarms and armor variant of PLC. Very simple to add, would balance tanks out a lot more.
- Already being said but a change to either the stamina usage of myofibs or change them to equipment (CCP said they were to reach new areas not for combat)
- Heavy buff, I hate heavies but lets be honest they need maybe an extra 500HP (maybe lower speed after all they are for defense, You shouldn't be able to wiggle wiggle beat them 1v1)
- Take equipment slot from Assaults and give scouts just 1 (I know most would disagree but it would be a decent buff for logis and increase overall teamwork)
-Put a stacking penalty on PC districts to encourage more room for others to PC (However it's implemented I don't care, maybe 2/5% less clones reinforcements per district held)
- Keep 10% of whatever suit and/or gun you kill in pubs (on top of WP payout), would encourage people to kill more proto rather than farm newbs (100 STD suits = 30k ISK, killing just 10 PRO suits = 57 ISK) Logi's, AV & tankers usually get more WPs which negates this.
- No squads in pubs, Que the bitching!
I'm sure there's somethings I've missed but what would you's want to see that CCP would have a hard time saying "SoonTM" or "we don't have the resources" If they can make the sh*tty AURUMbarge then they can do all of the above.
Too bad all of it would require coding, playtesting, balancing, retesting, re-balancing, more coding, more playtesting, then finally to be released as a super bugged game breaker. What you are proposing won't be balanced at all....
So why do we have Devs then you moron?
It's **** easy to implement. you're just being controversal for the sake of it |
LHughes Little Boy
Seituoda Taskforce Command Caldari State
17
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Posted - 2016.01.22 15:45:00 -
[4] - Quote
Abraxis Mangelor wrote:Shield and armor buffer and rep rates are balanced intentionally. If you made opposite variants of current AV weapons, they would have to have such low damage they would be useless, or they would be so uber it would break the game.
The different defensive systems are not equivalent. As intended. As used throughout all New Eden.
Developing weapons to accomplish what you speak of would take WAY more man hours than CCP gives this product. By a huge margin.
You're chatting sh*t, in all seriousness please stop commenting on this thread. |
LHughes Little Boy
Seituoda Taskforce Command Caldari State
30
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Posted - 2016.01.23 19:03:00 -
[5] - Quote
maybe deadcatz wrote:If I remember correctly, public contracts are available for lone mercenaries or small squads (fureteams durh).
Can't handle the teamwork? Go hide in the corner.
2/3 slayers in a squad ruins the game for the other 29/30 players. Its why I don't squad in pubs (unless there's another squad queuing bush then I'll make one) you're probably just one of the players that would consistently go negative unless your in a squad....
If you want to squad go play FW, or at the very least give us ambush to have no squads in. Gear has very little to do with stomping. Stomping pisses me off.
Go look at the leader boards, look at Exctacy Cravings, Dia Farrons & the asians WL stats, they would leave squads or kick people to get better players in. No OP suit or weapon has ever had that much of an effect on winning a game. |
LHughes Little Boy
Seituoda Taskforce Command Caldari State
47
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Posted - 2016.01.25 18:23:00 -
[6] - Quote
Ankbar Latrommi wrote:LHughes Little Boy wrote:Go look at the leader boards, This is Eve, I wouldn't trust the leader boards enough to make a point. If you know how the player plays of course you can. |
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