
xxwhitedevilxx M
Maphia Clan Corporation
3
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Posted - 2016.01.06 00:53:00 -
[1] - Quote
Thor Odinson42 wrote:This is the weird thing about Dust. I've been playing BO3 quite a bit on my PS4. You die almost instantly. If there are people running around in a party they completely destroy everything. In Dust you have a much longer TTK, you have the opportunity to retreat into cover before you are killed (unless you are out in the wide open).
I think the tweaks have to be in the asset loss risk/reward mechanism. I like this part of Dust, but I don't think many humans are able to able to prioritize fun in relation to that mechanism properly.
"Focus on second-to-second play first. Nail it. Move on to minute-to-minute, then session-to-session, then day-to-day, then month-to-month (and so on). If your second-to-second play doesnGÇÖt work, nothing else matters. Along these lines, if your day-to-day fails, no one will care about month-to-month, either."
I feel like you compared two of the opposite example where second to second play does not work really well: you should feel good when you get a kill, as you feel good in doing the right tactical maneuver in order to kill someone.
In cod, ttk is so short that it doesn't really give you satisfaction both because as soon as someone is a bit too much out of your reticle, you're dead and because of kills being so frequent that getting one is not enough satisfactory.
On the other hand, in Dust it takes so much that the satisfaction of getting a kill is negated by the enemy retreating as soon as they see they're in danger (this behavior is actually a mix of "human nature" and the fact that you actually paid in game currency for that suit you're wearing). So the whole game gets slowed down, nobody uses risky tactics and they all opt for the safest spot (or fit) to get an assist/kill without dying. Competitive might be a little different, but the "safest spot boring tactic" is still there.
From my perspective, you should not survive if you run 30 meters under enemy fire, still, you should survive long enough in order to make the game challenging for everyone.
take time or take aurums (Gò»#-_-)Gò»~~~GòºGòÉGòº [FSTNM SCDNM]
#PortDust514
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