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Llamastar
Kylo's Fist
2
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Posted - 2016.01.12 22:15:00 -
[1] - Quote
Darth-Carbonite GIO wrote:Our job is to communicate the will and desires of the community to CCP, and advise them on how to best serve the people that play this game.
We have done our job hundreds of times over, telling CCP what they did right, and what they are now doing very wrong. We will continue to do that, even though sometimes they just don't want to hear it.
In the end, the job is not always fun or even enjoyable, but please, never doubt that we have done what we were elected to do.
Speaking as a long time EVE player, CSM members have been canned for the low level of interaction displayed between CPM and the playerbase. CSM members regularly post podcasts / youtubes, interact on Reddit & the forums, show up to player-driven events, hold CSM town-hall events on voice comms where a CSM member moderates and players can ask questions of CSM reps, etc. This interaction is rarely about "What CCP's direction is" or communicating player feedback to CCP. That's just the day-to-day job. The interaction outside of that is the CSM members doing the larger job of directly interacting with the community instead of lurking in the shadows until there's a dev post to talk about.
So, sorry to call you on the carpet on this, but that's a load of crap. Get involved already.
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Llamastar
Kylo's Fist
2
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Posted - 2016.01.13 18:03:00 -
[2] - Quote
Darth-Carbonite GIO wrote:There are fundamental differences between Dust and Eve, most glaringly obvious, some more covert. To compare the two would be a stretch, much less compare the CPM to the CSM because that's just insulting.
Ours is a very small, and still fledgling community, especially compared to a decade long juggernaut like eve. Podcasts, forums, reddit, youtube, voice chat; we've done it all but on a scale that reflects our playerbase.
Your message is a good one, and we appreciate the feedback, but please compare apples to apples and know that we are not the CSM, nor do we want to be.
Well in case you haven't heard the feedback before, and regardless of what you want the CPM to be, know that they do a much better job of making the average grunt feel included, heard, and communicated with than the CPM. You can not want to be the CSM all you want, but flagrantly ignoring areas where they're successful and you're not just to "be different" is cutting off your nose to spite your face. Interacting with the community outside of this narrow forum channel is a pretty basic way to build PR and improve morale. It's also free and doesn't take much time to make an impact. Maybe something to think about. |
Llamastar
Kylo's Fist
3
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Posted - 2016.01.14 16:44:00 -
[3] - Quote
Darth-Carbonite GIO wrote:the institution that has become synonymous with corruption, security breaches and infighting would be the hight of folly.
A) You're talking about a very small minority of CSM members, not the whole. B) I fail to see how interacting with players in a general way has anything to do with "corruption, security breaches and infighting".
I do agree that we probably won't see this the same, since the Ivory Tower mentality of the CPM does far far more to detract from the success of the DUST community than ANY of the breaches of the CSM ever could. Keep thinking you're on the moral high ground while the boat sinks, I guess, and for making it clear who doesn't have the players interests in mind in their appointment. o7 |
Llamastar
Kylo's Fist
3
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Posted - 2016.01.14 20:11:00 -
[4] - Quote
Avallo Kantor wrote:Not to mention they are still restricted in talking about DUST based on various NDAs and other factors that tie their hands, especially if they wish to avoid any accidental information leaks.
CSM Members are under the same NDA, and manage to post daily about their own thoughts and opinions, as well as ask for clarity around popular player generated ideas and requests. That's not breaking NDA, and a CSM/CPM Member is in no way shape or form discouraged from talking about their own personal gameplay, thoughts, and opinions. The NDA isn't a gag order. It's a limitation on talking about confidential information specifically. Stop using it as a blanket justification for low engagement, please.
I won't belabor the point, but to reiterate: I was comparing apples and apples. CSM Member engagement v CPM Member engagement, with the community, specifically. You point out accurately that there aren't as many broad channels of engagements. Yet you list off the prime examples of channels that do exist. I'm merely pointing out that there's opportunity to engage in a completely non-illicit way that's not being taken advantage of. That's all.
That being said you're welcome to your opinion that a good job is being done. Personally, I don't see it. Maybe that opinion will change over time, but at the moment I just see a stark and unfortunate contrast between CPM and it's ancestral body.
I also am amazed at the platform-self-loathing implied by a complete unwillingness to being compared or contrasted to the EVE CSM, as if the two games weren't irreversibly intertwined at all levels ( Lore, races, basic gameplay concepts, and day to day real granular impact ). Imho DUST should have at least one representative on the CSM to champion inter-game related features, and say what's working and what's not. Vice versa an EVE representative in the CPM to talk about DUST impacts on FW, etc. Perhaps a pipe dream but it seems like a not-unreasonable idea. I can tell you frankly that the vast majority of EVE players have not the first clue of what DUST players actually do, or that PC has any direct consequences in the EVE state of FW affairs at all. This is not talked about, discussed, or widely known; even in FW discussions. If there was wider understanding of the impact that the grunts had on the sandbox, it could go a long way towards getting influential entities to try to leverage that. A CSM DUST player talking about these topics is a PR opportunity at the very least.
Who knows if there's opportunity for any of that. I along with everyone else am waiting for some big announcement regarding the future of the platform, and what the future holds for two very good games with two player bases in different states of angst. I personally am hoping there's big things ahead for the next major iteration, because this is a great game that needs to keep getting bigger and stronger. |
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