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al nize mk2
No Skillz inc.
365
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Posted - 2015.12.10 16:33:00 -
[1] - Quote
Hello, I haven't posted for a while and I'm about to use a load of SP to skill in to heavies - something i've been avoiding for nearly two years! Which is the best race to go for? I am absolutely clueless about this so any advice will be gratefully recieved.
Cheers in advance!
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
541
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Posted - 2015.12.10 16:36:00 -
[2] - Quote
That depends on your playstyle. We can tell you to pick whatever racial suit and for a variety of reasons, but that doesn't man you'll enjoy it or even do any good with it. Most people just go Amarr/HMG route, though. You're more likely to get a rep slave and you've got a **** ton of armor so your survivability compared to every other heavy skyrockets.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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al nize mk2
No Skillz inc.
365
|
Posted - 2015.12.10 16:41:00 -
[3] - Quote
Thanks Gaston, I suppose because i've basically never played as a heavy - my thoughts on playstyle are.. get in there and up your KDR! Seriously - I want to slay.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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ShamelessALT
Ametat Security Amarr Empire
148
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Posted - 2015.12.10 16:43:00 -
[4] - Quote
Personally id wait until heavy weapons arent garbage as that will unfavorably color your opinion of a heavy
If you strike me down, I shall become more powerful than you can possibly imagine...
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No-one-ganks like-Gaston
Corrosive Synergy RUST415
541
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Posted - 2015.12.10 16:46:00 -
[5] - Quote
If you want to go Amarr heavy with an HMG then make sure you play in a squad with a dedicated logi. You won't do any good at all playing solo as pretty much any type of heavy. With how slow you'll be moving, you're basically a sitting duck in any open space, you won't have a nanohive to keep your ammo up, and while reloading or in overheat, you are completely vulnerable. And an HMG (at least the standard variant) is nearly useless at anything beyond shotgun range.
The thought that Dust 514 may one day be the game we dreamed it to be.
It fills you with Determination!
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maybe deadcatz
Serris Inc
1
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Posted - 2015.12.10 16:53:00 -
[6] - Quote
Make sure you got a few red and green bottles in your lows.
I'll be your coach. I'll be driving next to you in a LAV,every time you go slower than 7m/s I'll shoot you in the as$ with a scrambler pistol.
And yes,you'll be lugging a forge gun while you run. I got you the rocky training montage music at least.
Ha!You can't kill me! I'm already dead!
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LOL KILLZ
LulKlz
538
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Posted - 2015.12.10 17:05:00 -
[7] - Quote
Solo heavy you should go with a Minmatar. Faster than others and since you can shield tank with it you should be better off. Just make sure you do have some armor reps. Not solo or hardheaded as me? Go Amarr or Gallente.
HMG is my first love
SR my Sancha
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al nize mk2
No Skillz inc.
365
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Posted - 2015.12.10 18:16:00 -
[8] - Quote
Thanks for the advice. plenty to think about!
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
476
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Posted - 2015.12.10 18:19:00 -
[9] - Quote
I can't believe i'm saying this....but
If you want to get up in there and raise your KD, go for Cal Sentinel as you can pop a few damage mods on. I mean, you CAN go for Am Sent, but they are overrated in my opinion. I personally use a Gal and enjoy it because I can be self sustainable yet deadly if I have a logi.
Edit: if you want a challenge go Min Sentinel, but just note you won't have any sort of tank to rely on.
D4GG3R is my mom.
I have reason to suspect Archduke is a Sassy Pirate.
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al nize mk2
No Skillz inc.
366
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Posted - 2015.12.10 18:32:00 -
[10] - Quote
Alcina Nektaria wrote:I
If you want to get up in there and raise your KD, go for Cal Sentinel .
That's Cal not Gal right?
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Soto Gallente
14
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Posted - 2015.12.10 18:33:00 -
[11] - Quote
When you say heavies, do you mean Basic Heavy Frame, Commando, or Sentinel? |
Alcina Nektaria
KILL-EM-QUICK Rise Of Legion.
476
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Posted - 2015.12.10 18:34:00 -
[12] - Quote
al nize mk2 wrote:Alcina Nektaria wrote:I
If you want to get up in there and raise your KD, go for Cal Sentinel . That's Cal not Gal right? Yes Caldari....believe it or not i've seen some people f*ck sh!t up with them.
D4GG3R is my mom.
I have reason to suspect Archduke is a Sassy Pirate.
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al nize mk2
No Skillz inc.
367
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Posted - 2015.12.10 18:53:00 -
[13] - Quote
Soto Gallente wrote:When you say heavies, do you mean Basic Heavy Frame, Commando, or Sentinel?
Proto Sentinel was my goal for this stockpile of SP i've been sitting on.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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Aramis Madrigal
0uter.Heaven
489
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Posted - 2015.12.10 18:55:00 -
[14] - Quote
I like the Min for solo play and as a forge platform. The Amarr is nice if you can find one of those little yellow birds to keep you clean. |
Soto Gallente
14
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Posted - 2015.12.10 18:56:00 -
[15] - Quote
al nize mk2 wrote:Soto Gallente wrote:When you say heavies, do you mean Basic Heavy Frame, Commando, or Sentinel? Proto Sentinel was my goal for this stockpile of SP i've been sitting on. You should be specific, you have to keep in mind that there are three separate types of heavy dropsuits. |
Victor889
WarRavens Imperium Eden
328
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Posted - 2015.12.10 18:57:00 -
[16] - Quote
Playing solo - Caldari heavy Playing with one or more rep slave - Amarr that's all you need to know about heavies |
Jack Boost
Zarena Family
1
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Posted - 2015.12.10 19:15:00 -
[17] - Quote
I was used to play solo as heavy exlusive. Point is... you don't bring up your KD playing as heavy...
Only with team and at specific point of map you can gather more kils then deaths.
Every death as heavy count cus you don't kill much. An 'stars' here playing as heavy with officer weapon can die about 9-10 tmes per match, cus haevy is not easy.
But... you can try :) Good luck
Not much time left...
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Lightning35 Delta514
The Warlords Legion
2
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Posted - 2015.12.10 19:34:00 -
[18] - Quote
Depends. Amarr is a team heavy. GALLENTE is less of a team heavy than is the Amarr. Minmatar and Caldari are good solo heavies. I personally like the Gallente because like the Amarr, it can stack hp, and has resistance to rail and projectile, BUT, it also comes with a high base rep (more rep) and 2 high slots for damage. So if you wanna go armor solo, fit a galsent with 3 reps, 2 damage, and assault hmg, or even burst. Or whatever else you want, I have an AV fit with PLasma cannon since there's no heavy gallente weapon.
Caldari and minmatar are good too but when the flux hits, they are dead meat.
Amarr is too slow with too low rep o be a solo heavy.
CEO of T-W-L
YT- LD3514
Gallente Loyalist- ION PISTOL FOR LIFE!!!
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aussy sledge
ScReWeD uP InC Devil's Descendants
13
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Posted - 2015.12.10 20:00:00 -
[19] - Quote
Lightning35 Delta514 wrote:Depends. Amarr is a team heavy. GALLENTE is less of a team heavy than is the Amarr. Minmatar and Caldari are good solo heavies. I personally like the Gallente because like the Amarr, it can stack hp, and has resistance to rail and projectile, BUT, it also comes with a high base rep (more rep) and 2 high slots for damage. So if you wanna go armor solo, fit a galsent with 3 reps, 2 damage, and assault hmg, or even burst. Or whatever else you want, I have an AV fit with PLasma cannon since there's no heavy gallente weapon.
Caldari and minmatar are good too but when the flux hits, they are dead meat.
Amarr is too slow with too low rep o be a solo heavy.
This is exactly why you should go gal sentinel. Alex hmg+3 six kin reps on your back= GOD MODE.. it's addicting. AND.. tell your logi to make a commando rep. He won't be disappointed.. But no needles on that so you'll need another logi with needles but the commando can be right on your back taking fire, and the small logi preferably min logi can hang back a little waiting to needle. Its not about Kdr when heavy.. Its about winning the game, just having unlimited power.. And not dying and losing all your isk or Alex hmg..... Happy heavying! Caldari heavy is absolutely garbage.. Please don't be Caldari.. I Can flux and ion pistol any Caldari heavy in this game then have some fun with his logi friend
Spreading freedom to all my fellow dust bunnies!
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Jammeh McJam
Dead Man's Game
441
|
Posted - 2015.12.10 20:30:00 -
[20] - Quote
aussy sledge wrote:Lightning35 Delta514 wrote:Depends. Amarr is a team heavy. GALLENTE is less of a team heavy than is the Amarr. Minmatar and Caldari are good solo heavies. I personally like the Gallente because like the Amarr, it can stack hp, and has resistance to rail and projectile, BUT, it also comes with a high base rep (more rep) and 2 high slots for damage. So if you wanna go armor solo, fit a galsent with 3 reps, 2 damage, and assault hmg, or even burst. Or whatever else you want, I have an AV fit with PLasma cannon since there's no heavy gallente weapon.
Caldari and minmatar are good too but when the flux hits, they are dead meat.
Amarr is too slow with too low rep o be a solo heavy. This is exactly why you should go gal sentinel. Alex hmg+3 six kin reps on your back= GOD MODE.. it's addicting. AND.. tell your logi to make a commando rep. He won't be disappointed.. But no needles on that so you'll need another logi with needles but the commando can be right on your back taking fire, and the small logi preferably min logi can hang back a little waiting to needle. Its not about Kdr when heavy.. Its about winning the game, just having unlimited power.. And not dying and losing all your isk or Alex hmg..... Happy heavying! Caldari heavy is absolutely garbage.. Please don't be Caldari.. I Can flux and ion pistol any Caldari heavy in this game then have some fun with his logi friend Any caldari heavy huh?
I'm gonna have fun looking for you :)
FYI caldari heavies are very very powerful in the right hands.
Steam name - Jammeh McJam
PC master race
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CUSE TOWN333
Capital Acquisitions LLC
3
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Posted - 2015.12.10 21:09:00 -
[21] - Quote
al nize mk2 wrote:Hello, I haven't posted for a while and I'm about to use a load of SP to skill in to heavies - something i've been avoiding for nearly two years! Which is the best race to go for? I am absolutely clueless about this so any advice will be gratefully recieved.
Cheers in advance! Amarr is the best point defense heavy. Cal is great for attacking and free rome without logi help. Min is a good flank heavy. Gal is poop
actions speak louder then words.
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Soto Gallente
16
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Posted - 2015.12.10 21:11:00 -
[22] - Quote
I just want to remind everyone that heavies include Commandos as well. |
CUSE TOWN333
Capital Acquisitions LLC
3
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Posted - 2015.12.10 21:15:00 -
[23] - Quote
Soto Gallente wrote:I just want to remind everyone that heavies include Commandos as well. ain't nothing heavy about a commando.
actions speak louder then words.
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Soto Gallente
16
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Posted - 2015.12.10 21:18:00 -
[24] - Quote
CUSE TOWN333 wrote:Soto Gallente wrote:I just want to remind everyone that heavies include Commandos as well. ain't nothing heavy about a commando. Yes it is, it is a specialized heavy frame otherwise players would not be required to level up the respective Racial Heavy Frame skill to unlock that respective Commando skill. Not only that but it has the same model and hitbox as a heavy with a different color scheme. |
five times
Liverpool F.C.
250
|
Posted - 2015.12.10 21:33:00 -
[25] - Quote
al nize mk2 wrote:Hello, I haven't posted for a while and I'm about to use a load of SP to skill in to heavies - something i've been avoiding for nearly two years! Which is the best race to go for? I am absolutely clueless about this so any advice will be gratefully recieved.
Cheers in advance!
Use your free neo suits and try them all out. See what you like.
The best heavy only requires 18000 SP, the heavy frame M-I is a beast. And use the rest of your SP as you wish.
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CUSE TOWN333
Capital Acquisitions LLC
3
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Posted - 2015.12.10 21:50:00 -
[26] - Quote
Soto Gallente wrote:CUSE TOWN333 wrote:Soto Gallente wrote:I just want to remind everyone that heavies include Commandos as well. ain't nothing heavy about a commando. Yes it is, it is a specialized heavy frame otherwise players would not be required to level up the respective Racial Heavy Frame skill to unlock that respective Commando skill. Not only that but it has the same model and hitbox as a heavy with a different color scheme. ok go try to hold the under cover letter in PC with Your heavy commando and see what the difference is.
actions speak louder then words.
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Daemonn Adima
CASSETTE 514
650
|
Posted - 2015.12.10 21:53:00 -
[27] - Quote
1. Equip Sentinel Suit of any race
2. Equip Assault variant HMG
3. $ Profit $ |
Refreak 44
DEPT OF CORRUPTION The Empire of New Eden
31
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Posted - 2015.12.10 22:19:00 -
[28] - Quote
I use a Cal sent. They're great if you're always on the go and for AV, even against proto tanks. I mean, I haven't ever killed one (Even with another forge gunner and a swarmer) but just one Forger is enough to make them pull back. Then the shield regen is pretty alright so you don't really need someone to rep you like the Amarr sent. If you want point defense for the long haul of the match, I say go Gallente. It's self sustained with reps and has built in resistances if you go sent.
\o/
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Soto Gallente
17
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Posted - 2015.12.10 23:29:00 -
[29] - Quote
CUSE TOWN333 wrote:Soto Gallente wrote:CUSE TOWN333 wrote:Soto Gallente wrote:I just want to remind everyone that heavies include Commandos as well. ain't nothing heavy about a commando. Yes it is, it is a specialized heavy frame otherwise players would not be required to level up the respective Racial Heavy Frame skill to unlock that respective Commando skill. Not only that but it has the same model and hitbox as a heavy with a different color scheme. ok go try to hold the under cover letter in PC with Your heavy commando and see what the difference is. Why would I do that when I can just stay on the catwalk? |
CUSE TOWN333
Capital Acquisitions LLC
3
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Posted - 2015.12.12 07:24:00 -
[30] - Quote
Soto Gallente wrote:CUSE TOWN333 wrote:Soto Gallente wrote:CUSE TOWN333 wrote:Soto Gallente wrote:I just want to remind everyone that heavies include Commandos as well. ain't nothing heavy about a commando. Yes it is, it is a specialized heavy frame otherwise players would not be required to level up the respective Racial Heavy Frame skill to unlock that respective Commando skill. Not only that but it has the same model and hitbox as a heavy with a different color scheme. ok go try to hold the under cover letter in PC with Your heavy commando and see what the difference is. Why would I do that when I can just stay on the catwalk? because fighting from from the catwalks is a good way to never win a PC
actions speak louder then words.
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Soto Gallente
BLUEBERRIES WITH AUTISM RUST415
36
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Posted - 2015.12.12 07:32:00 -
[31] - Quote
CUSE TOWN333 wrote:Soto Gallente wrote:CUSE TOWN333 wrote:Soto Gallente wrote:[quote=CUSE TOWN333] Yes it is, it is a specialized heavy frame otherwise players would not be required to level up the respective Racial Heavy Frame skill to unlock that respective Commando skill. Not only that but it has the same model and hitbox as a heavy with a different color scheme. ok go try to hold the under cover letter in PC with Your heavy commando and see what the difference is. Why would I do that when I can just stay on the catwalk? because fighting from from the catwalks is a good way to never win a PC So are you suggesting that the Commandos go to the undercover letter?
Ex-news reporter for The Scope
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Summa Militum
Abstract Requiem
1
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Posted - 2015.12.12 08:08:00 -
[32] - Quote
If you plan on using the HMG skill up the Rapid Reload skill to Level 5, pronto. |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.12 08:34:00 -
[33] - Quote
For a beginning Heavy player, each of the sentinels and the commandos has it's own distinct playstyle. "pick generic heavy here" doesn't work. While they do similar jobs, they go about it in completely different ways. For a beginner, one size fits all mentality gets you pasted. badly.
Amarr Sentinel: Stand and deliver. Use the heavy plates. for a beginner, two plates and two reps is a good learning point. Don't use proto. If you are fired upon and you cannot get to cover immediately, you are engaged. You cannot run away. You can only soak punishment and attempt to kill whomever is being annoying. Any time you are in combat in an amsent, you have to treat it as a situation where you are committed. You will never be able to get away long enough to recover. More than any other dropsuit, amsent is "kill or be killed."
Amarr Commando: You have two weapon choices: Scrambler Rifles and Laser Rifles. You are a mobile fire support and suppression platform that can easily double as a door kicking assault in close support with a squad. For this fit, a plate, a rep, and a cardiac reg with two light damage mods is the way to go. Kincats aren't going to save you, as a galassault with no kincats can still outrun you regardless. Amarr Commandos take the stand and deliver to a similar level of the Sentinel. But I recommend a laser rifle and an assault scrambler. The laser will thoroughly freak people out at range, and the scrambler, with good trigger control and heat management, can absolutely butcher anyone stupid enough to be in your sights, in optimal for more than a second or two.
Gallente Sentinel: This one's a pain in the ass for a lot of players. It's faster than the Amarr and almost as tanky. But it doesn't brick up well, so most people don't use them in competitive play because they derive less benefit from the logi leash. If you run solo a good strategy is either ferroscale plates, a rep and a kincat or full plate and two reps or reps and cardiac regs. Again, you're not outrunning anyone (except an amsent) so don't bother trying. Gallente can nominally repair faster without repair mods, but to fully capitalize I'd recomment fitting a pair of reps and a mobility aid. Two damage mods in the highs can definitely mean the difference between life and death. This is the armor suit that does NOT do well sitting in one spot for long, at all.
Gallente Commando: Fit this bastard with kincats or regulators and reps, load the damage mods and do not try to fight long range. You will absolutely eat people at close range, and a Plasma cannon or shotgun (don't laugh) can be absolutely deadly as a counterpoint to a breach or standard AR. Gallente commandos are almost as fast as similar assaults, and unlike the sentinels, they can move at a fair clip. They also have the fastest native armor regen without a rep module. I recommend a rep module, because you're going to take damage. Loadout is usually going to be some combination of a plasma cannon, Assault rifle or shotgun. Shotguns on kincat loaded galmandos in city sockets run by competent players are "brown trouser syndrome" inducing.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
12
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Posted - 2015.12.12 08:35:00 -
[34] - Quote
reserved
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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austintrain
No Skillz inc.
205
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Posted - 2015.12.12 11:30:00 -
[35] - Quote
Summa Militum wrote:If you plan on using the HMG skill up the Rapid Reload skill to Level 5, pronto.
This is good advice. Although, even at Level 5, it still takes approximately 30 minutes to reload. |
Megaman Trigger
OSG Planetary Operations
955
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Posted - 2015.12.12 11:40:00 -
[36] - Quote
Summa Militum wrote:If you plan on using the HMG skill up the Rapid Reload skill to Level 5, pronto.
Same goes for any weapon, but Heavy weapons especially.
Purifier. First Class.
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CUSE TOWN333
Capital Acquisitions LLC
3
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Posted - 2015.12.12 14:41:00 -
[37] - Quote
Proto stamina mod in the low slot of the Cal heavy don't use the shield reg its redundant.
actions speak louder then words.
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Megaman Trigger
OSG Planetary Operations
955
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Posted - 2015.12.12 16:25:00 -
[38] - Quote
CUSE TOWN333 wrote:Proto stamina mod in the low slot of the Cal heavy don't use the shield reg its redundant.
I'd hardly call it redundant. Dropping the recharge delay from 4s to just under 2.5s is great for ducking and out of cover or recharging between engagements. You can be full recharged in the time it takes to reload your HMG.
Purifier. First Class.
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SILENTSAM 69
KILL-EM-QUICK Rise Of Legion.
824
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Posted - 2015.12.12 16:41:00 -
[39] - Quote
I find heavies hard to play. Big hit box and slow movement makes those suits big death traps. |
GLOBAL RAGE
Consolidated Dust
195
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Posted - 2015.12.12 16:54:00 -
[40] - Quote
al nize mk2 wrote:Hello, I haven't posted for a while and I'm about to use a load of SP to skill in to heavies - something i've been avoiding for nearly two years! Which is the best race to go for? I am absolutely clueless about this so any advice will be gratefully recieved.
Cheers in advance!
If you have a good gun game i'd suggest amarr with bottles and/or damps.
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Devadander
Woodgrain Atari
1
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Posted - 2015.12.12 17:29:00 -
[41] - Quote
Jammeh McJam wrote:aussy sledge wrote:Lightning35 Delta514 wrote:Depends. Amarr is a team heavy. GALLENTE is less of a team heavy than is the Amarr. Minmatar and Caldari are good solo heavies. I personally like the Gallente because like the Amarr, it can stack hp, and has resistance to rail and projectile, BUT, it also comes with a high base rep (more rep) and 2 high slots for damage. So if you wanna go armor solo, fit a galsent with 3 reps, 2 damage, and assault hmg, or even burst. Or whatever else you want, I have an AV fit with PLasma cannon since there's no heavy gallente weapon.
Caldari and minmatar are good too but when the flux hits, they are dead meat.
Amarr is too slow with too low rep o be a solo heavy. This is exactly why you should go gal sentinel. Alex hmg+3 six kin reps on your back= GOD MODE.. it's addicting. AND.. tell your logi to make a commando rep. He won't be disappointed.. But no needles on that so you'll need another logi with needles but the commando can be right on your back taking fire, and the small logi preferably min logi can hang back a little waiting to needle. Its not about Kdr when heavy.. Its about winning the game, just having unlimited power.. And not dying and losing all your isk or Alex hmg..... Happy heavying! Caldari heavy is absolutely garbage.. Please don't be Caldari.. I Can flux and ion pistol any Caldari heavy in this game then have some fun with his logi friend Any caldari heavy huh? I'm gonna have fun looking for you :) FYI caldari heavies are very very powerful in the right hands.
I carry fluxes on my calsent just to flux myself.
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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Mahal Daj
Mahal Tactical Enterprises
203
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Posted - 2015.12.12 23:01:00 -
[42] - Quote
I love both the HMG and the forge gun.
I recommend that every player become proficient in the Forge Gun, it's a dynamic weapon that can devastate any enemy; regardless of your ultimate intentions. And if you're playing as a heavy, you'll need as many options as you can get.
You may also want to try the laser rifle, even though some would consider it passe to use a light weapon in a heavy slot.
See my Post on Crashes: https://forums.dust514.com/default.aspx?g=posts&m=2413361#post2413361
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