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Thread Statistics | Show CCP posts - 0 post(s) |
[Veteran_machine3]
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Posted - 2012.06.21 20:38:00 -
[61] - Quote
Niceeee!!!
Thanks team :) |
[Veteran_ArcAngel Slayer]
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Posted - 2012.06.21 21:26:00 -
[62] - Quote
Awesome, can't wait for move support! |
[Veteran_CCP Nullarbor]
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Posted - 2012.06.21 22:40:00 -
[63] - Quote
King of Fools wrote:CCP Cmdr Wang wrote:Others: GÇó Market & Inventory is now Integrated with EVE Online systems In what regards are they integrated? As in now I can buy items off of the EVE market, and they can buy items off of the Dust market? Or that we can exchange isk between accounts?
There should be no noticeable difference about the market or inventory in Dust due to this change (except that it is hopefully a lot faster). The integration work is just to prepare ourselves for joining EVE players on TQ later in the year. |
[Veteran_Kryptixx]
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Posted - 2012.06.21 22:47:00 -
[64] - Quote
CCP Cmdr Wang wrote:GÇó Each specialty gets the skills necessary to use a specific standard dropsuit (Enforcer GÇô Assault, Arbiter GÇô Scout, Sentinel GÇô Heavy)
So does this mean Enforcers will start with Dropsuit Command IV? because thats what you need for the standard Heavy suit. |
[Veteran_steadyhand 08 ortis]
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Posted - 2012.06.21 23:03:00 -
[65] - Quote
CCP Nullarbor wrote:King of Fools wrote:CCP Cmdr Wang wrote:Others: GÇó Market & Inventory is now Integrated with EVE Online systems In what regards are they integrated? As in now I can buy items off of the EVE market, and they can buy items off of the Dust market? Or that we can exchange isk between accounts? There should be no noticeable difference about the market or inventory in Dust due to this change (except that it is hopefully a lot faster). The integration work is just to prepare ourselves for joining EVE players on TQ later in the year.
i dont know how but their is odd sense of fear in your voice, the TQ EvE guys cant be that bad |
[Veteran_Adun Red]
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Posted - 2012.06.21 23:50:00 -
[66] - Quote
Can't wait! I mean I already deleted my chars and re installed LOL. OPS Oh it's real... Hehe |
[Veteran_Kheldorn Phoenix]
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Posted - 2012.06.22 00:07:00 -
[67] - Quote
Kane Brackman wrote:"Added militia vehicles and vehicle default fits" Am I the only one that kinda worried about this, though it does mean lots of weak tanks ready for our forge guns and swarm launchers to blow up. Its kinda open to abuse (Dont tell me that no one will find a quiet place in the battlefield and keep spawning in militia vehicles for a like-minded enemy team-mate to destroy again and again)
Militia loadouts have no isk value, so I doubt it would be worthwhile |
[Veteran_Keshkin]
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Posted - 2012.06.22 00:32:00 -
[68] - Quote
Looks like you guys have been busy. I can't wait to try the patch (whenever it ends up being). The only problem I am having is sometimes I get some nasty lag spikes, but I plan to look into port forwarding to make sure it isn't somethign on my end causing it. Keep up the good work though! |
[Veteran_Ao Izumi]
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Posted - 2012.06.22 00:38:00 -
[69] - Quote
steadyhand 08 ortis wrote:CCP Nullarbor wrote:King of Fools wrote:CCP Cmdr Wang wrote:Others: GÇó Market & Inventory is now Integrated with EVE Online systems In what regards are they integrated? As in now I can buy items off of the EVE market, and they can buy items off of the Dust market? Or that we can exchange isk between accounts? There should be no noticeable difference about the market or inventory in Dust due to this change (except that it is hopefully a lot faster). The integration work is just to prepare ourselves for joining EVE players on TQ later in the year. i dont know how but their is odd sense of fear in your voice, the TQ EvE guys cant be that bad
i get the feeling you have not see some of the stuff that hapens in eve....
The MQ and WD walking fix.. Yes! and railguns turrets might feel like they do something...
the HMG and armor >.> well their gose my i win button...cruses
- Ao |
[Veteran_Izzy Maffia]
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Posted - 2012.06.22 00:51:00 -
[70] - Quote
tarquin smith wrote:Please give us "invite to game" and "join session in progress" options in the contacts list if not a premade game lobby. Once all the psn beta invites go out its going to be a nightmare getting into a game with a friend without some sort of system in place to play with your freinds.
Also on a previous reply I seriously hope they don't do militia tanks and dropships. This isn't a fear of them being a threat to the paid vehicles but rather a fear that every noob out there will drive around in tanks aimlessly not proving usefull in anyway to the game objectives as they can spawn as many as they want without fear of loss
I absolutely agree....this should be a priority & a very good point made |
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[Veteran_Kori Hare]
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Posted - 2012.06.22 00:56:00 -
[71] - Quote
Izzy Maffia wrote:tarquin smith wrote:Please give us "invite to game" and "join session in progress" options in the contacts list if not a premade game lobby. Once all the psn beta invites go out its going to be a nightmare getting into a game with a friend without some sort of system in place to play with your freinds.
Also on a previous reply I seriously hope they don't do militia tanks and dropships. This isn't a fear of them being a threat to the paid vehicles but rather a fear that every noob out there will drive around in tanks aimlessly not proving usefull in anyway to the game objectives as they can spawn as many as they want without fear of loss
I absolutely agree....this should be a priority & a very good point made
Ditto!!! |
[Veteran_Red Eye Warrior]
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Posted - 2012.06.22 01:54:00 -
[72] - Quote
Update sounds awesome guys, you've addressed alot of issues and i cant wait to see what it looks like. The only problem is as Tarquin smith posted, there seems to be no support for joining or inviting people to a game :( which is a bummer. Never mind, the killing (i mean testing) must continue. Roll on update day dudes !.
Just realised there's nothing said about keyboard and mouse support yet either. Shame, I was looking forward to dusting off my mouse skills. Haven't played like that since COD 2 lol. |
[Veteran_briyan jenkins]
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Posted - 2012.06.22 01:58:00 -
[73] - Quote
I love this
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[Veteran_Jordon Flash]
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Posted - 2012.06.22 02:02:00 -
[74] - Quote
YES YES YES |
[Veteran_Hellaciouss Deeds]
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Posted - 2012.06.22 02:28:00 -
[75] - Quote
Guess the patch is next week, not this week, unless they plan on doing a weekend patch, which would be silly when the game is already down for a couple days already :) Guess people wouldn't care though really, as long as the DT was because of patch, but again, doesn't look like it's going up till next week. |
[Veteran_Reaper Kor'azor]
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Posted - 2012.06.22 03:11:00 -
[76] - Quote
Well sense everyone has touched on everything else I'll just say I'm glad to hear about the new shaded for the environment. Now if only you guys can make it so the rest of the game doesn't look so muddy. |
[Veteran_Mars El'Theran]
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Posted - 2012.06.22 04:36:00 -
[77] - Quote
"E3 Release Patch Notes and Known Issues
Environment: GÇó Added new mood"
... o.0
"Others: GÇó The Aurum Wallet is now at the account level, allowing you to share and spend your Aurum balance across all characters on the same account GÇó Item Redemption GÇô Players can now assign item bundles bought on the PSN to the character of their choice GÇó Added PlayStation-«Move controllers support"
"IMPROVEMENTS
Art and UI: GÇó Added rendered 3D characters and vehicles in the fitting screen"
nice
"GÇó Added Improved 3D icons to show and when, to make them more useful"
..not sure what
"Mechanics: GÇó Reduced hip-fire spread on LAR and SMG"
Oh good.. so now I can get killed by more of them
"GÇó Added movement slowdown to forge gun while charging and reduced its blast radius"
appreciated
"GÇó Added increased heat build-up rate and reduced damage for the HMG"
not sure the latter bit was necessary
"GÇó Refactored handheld weapon damage types to introduce better modifiers for shield/armor damage across all weapon categories (energy, explosive, hybrid, projectile)"
very cool
"GÇó Added a fourth fitting (Logistics GÇô Triage) to starter fits. GÇó Each specialty gets the skills necessary to use a specific standard dropsuit (Enforcer GÇô Assault, Arbiter GÇô Scout, Sentinel GÇô Heavy) "
..and Logistics fitting suit? Is there a Militia version now? Find out soon enough I suppose. Assuming Heavy gets appropriate skill and Heavy Militia BP
"GÇó Increased grenade throw speed "
nice
"GÇó Increased interaction radius on all installation turrets, and vehicles"
not sure required; it's already pretty good and kind of within practical range.
"GÇó Added new physics model for dropship"
saw the jetwash above and thought, "hey, bounce and wash; looks like it's moving around on a string, so why not. Much happier about this.
"GÇó Refactored the Gallente HAV and dropship skill to match the Caldari HAV and dropship"
Maybe should be other way around.
"GÇó VehicleGÇÖs large turret may block the camera if the user is using the small turret"
Also not sure if problem. Depends on whether the view is blocked by the object or the view is clipped with the object. The latter is a problem, the former is perfectly understandable.
..now about those stationary turrets clipping their structures when aimed high??
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[Veteran_Zat Earthshatter]
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Posted - 2012.06.22 06:00:00 -
[78] - Quote
Mars El'Theran wrote:"GÇó Increased interaction radius on all installation turrets, and vehicles"
not sure required; it's already pretty good and kind of within practical range. I actually like that they changed that. On tanks you had to be in a very specific part to board (intriguingly looked like doors on the Gunnlogi), and hacking the large turrets was sometimes an issue as the "death-star" hologram spinned with the AI turret. Other items weren't as big a deal though. |
[Veteran_Kergath Xeclone]
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Posted - 2012.06.22 06:47:00 -
[79] - Quote
I like the patch a lot :) Let us gallente in so we can start a caldari blast fest ;) |
[Veteran_Boundless Blue]
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Posted - 2012.06.22 07:05:00 -
[80] - Quote
Kori Hare wrote:Izzy Maffia wrote:tarquin smith wrote:Please give us "invite to game" and "join session in progress" options in the contacts list if not a premade game lobby. Once all the psn beta invites go out its going to be a nightmare getting into a game with a friend without some sort of system in place to play with your freinds.
I absolutely agree....this should be a priority & a very good point made Ditto!!!
Plus one indeed.
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[Veteran_Rasatsu]
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Posted - 2012.06.22 07:13:00 -
[81] - Quote
steadyhand 08 ortis wrote:CCP Nullarbor wrote:There should be no noticeable difference about the market or inventory in Dust due to this change (except that it is hopefully a lot faster). The integration work is just to prepare ourselves for joining EVE players on TQ later in the year. i dont know how but their is odd sense of fear in your voice, the TQ EvE guys cant be that bad https://forums.eveonline.com/default.aspx?g=posts&t=124145
Think again, we really are that bad. |
[Veteran_Gene Dravon]
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Posted - 2012.06.22 07:59:00 -
[82] - Quote
CCP Cmdr Wang wrote: GÇó Refactored the Gallente HAV and dropship skill to match the Caldari HAV and dropship
Does this mean you're making the multiplier x5 like the Caldari types? Or that you're removing the additional pre-req skills for Gallente ships like Piloting and Gallente LAV V
I really hope its the latter, I like the fact that the Gallente Dropship and HAV require significantly more training over the Caldari types since they're far beefier. I like having to put forth extra effort to get access to a better vehicle. |
[Veteran_Iron Wolf]
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Posted - 2012.06.22 08:08:00 -
[83] - Quote
Any chance we'd get the ability to pan the camera in WR or MQ to the front of the character? |
[Veteran_kotsos mikroudis]
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Posted - 2012.06.22 09:18:00 -
[84] - Quote
hell yeah
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[Veteran_Milkey Mikx]
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Posted - 2012.06.22 09:41:00 -
[85] - Quote
I'm so excited for this! Finally an amazing free-to-play shooter -with micro transactions- . Now ill have a reason to stay up all night and crave the weekends,bc cod doesn't hold my attention anymore... |
[Veteran_Beta Bishop]
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Posted - 2012.06.22 11:32:00 -
[86] - Quote
Speaking as someone who played the E3 build, let me just say the performance tweaks can't come soon enough. We got our beta key while the show was going on, and with everything post-E3 happening, I completely spaced on downloading and firing this bad boy up.
I honestly didn't know there was such a disparity between what you guys have been playing and what they showed us, but it's definitely taken some... adjustment. I'm hardly expecting any beta to be a smooth as something on a small (fairly local) network, but it's still welcome news.
To be perfectly honest, trying to dig even a little into the game during the show was next to impossible; this is a ridiculously deep game -- one that invites more experimentation (and, yes, plenty of grinding to facilitate that) than almost any console game, let alone a MMOFPS. I've already spent literally hours slooooooowly working my way through menus, trying to budget resources for what I'm going to try next.
In the game's current state (and likely a week or so after launch), I simply can't win firefights to save my life (ho ho, punny), so I'm hoping I'll be able to help out as a support role. I've always been a better medic than a grunt in any class-based game, and with the possible implications of being able to get a little enterprising in some of the economy stuff, I still feel like I might be able to really get the most out of this game despite being a terrible FPS player.
Now if only I can convince the powers that be that this game desperately needs a Reviewer's Guide... The looks on the faces of all the folks that end up reviewing the game at launch are going to be.... well, they'll probably look like my dear-in-the-headlights one earlier -- which is to say it'll be priceless. Plus, lord knows I could stand to get some work these days; I've been bone dry on any sort of contract work for over a month now, and E3 was wallet kryptonite. |
[Veteran_Seti Menoptra]
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Posted - 2012.06.22 14:02:00 -
[87] - Quote
I'm excited to see the new build! I don't see anything in the known issues or improvements that covers the console lockups during/between matches. Has that bug been addressed? |
[Veteran_HHKaaL La Hermandad]
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Posted - 2012.06.22 15:52:00 -
[88] - Quote
I can onlye say...
I LOVE CCP |
[Veteran_Quack Man]
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Posted - 2012.06.22 16:08:00 -
[89] - Quote
I hard-froze three times yesterday...see you all June 29th. |
[Veteran_Enigma99 Myrmidon]
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Posted - 2012.06.22 17:23:00 -
[90] - Quote
Dasyu Asura wrote:Zalifer Nakamoda wrote:ITS HAPPENING!! MY BODY IS READY!
Seriously though, I didn't notice anything about vehicles repeatedly spawning, but it's also not in known issues. Did I miss that? I love you. On to the OP topic. I hope that by more miitia vehicles, it means more LAVs or some such and not a militia tank and militia dropship. I would be very sadfaced to see a bunch of unskilled tanks rolling around. The achievement in earning one would be cheapened.
seriously i dont see enough unfitted tanks |
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