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korrah silain
True Illuminate
146
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Posted - 2015.11.08 18:46:00 -
[1] - Quote
Why? Seems like programing ai for this would be a pointless waste of time and effort on ccps part considering all the other stuff they could be doing. I see no reason the game needs officers.
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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korrah silain
True Illuminate
146
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Posted - 2015.11.08 22:35:00 -
[2] - Quote
Thexan Valkorian wrote:korrah silain wrote:Why? Seems like programing ai for this would be a pointless waste of time and effort on ccps part considering all the other stuff they could be doing. I see no reason the game needs officers. How would it be a pointless waste of time? How would adding nigh unstoppable ais to a pvp focused game add anything to the experience?
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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korrah silain
True Illuminate
146
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Posted - 2015.11.08 23:58:00 -
[3] - Quote
Thexan Valkorian wrote:korrah silain wrote:Thexan Valkorian wrote:korrah silain wrote:Why? Seems like programing ai for this would be a pointless waste of time and effort on ccps part considering all the other stuff they could be doing. I see no reason the game needs officers. How would it be a pointless waste of time? How would adding nigh unstoppable ais to a pvp focused game add anything to the experience? They are not invincible Nigh invincible(means nearly or practically) and that's not the point the point is if wouldn't add much more meaningful gameplay compared to all the other work ccp could (and needs to be) doing. Between balancing things, bringing back vehicle options, just so much stuff could be both better and more efficiently done. Of course that's just my opinion.
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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korrah silain
True Illuminate
147
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Posted - 2015.11.09 04:45:00 -
[4] - Quote
Ok, well ignoring the other things that could be better spent time on that i mentioned(also forgot a weapon customization system that has been proposed) that doesn't mean that balance can't be more or less achieved. Yes someone will always complain, but at a certain point those noobs become the outlier exceptions rather than the rules. Also, and I hate to throw this back into your face for the third time because, but what would be the point in doing this? What does it add? What problems does if address? And finally, programing ai is incredibly ******* difficult. At least good ai. I don't think you appreciate that enough.
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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korrah silain
True Illuminate
148
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Posted - 2015.11.09 05:37:00 -
[5] - Quote
Thexan Valkorian wrote:korrah silain wrote: Ok, well ignoring the other things that could be better spent time on that i mentioned(also forgot a weapon customization system that has been proposed) that doesn't mean that balance can't be more or less achieved. Yes someone will always complain, but at a certain point those noobs become the outlier exceptions rather than the rules. Also, and I hate to throw this back into your face for the third time because, but what would be the point in doing this? What does it add? What problems does if address? And finally, programing ai is incredibly ******* difficult. At least good ai. I don't think you appreciate that enough.
Damn Right its difficult, a lot of people should know not to rush those. A good AI for all of them and for them to function perfectly would take more than 3yrs, which I predict is Dust life span 3-4yrs or 2-3yrs would likely be the end of Dust 514 because ps3 servers should shut down. So...why suggest it?
you ever get to that point where you know you should sleep, but ya just...dont? yeah...me too.
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