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![shaman oga shaman oga](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
shaman oga
Dead Man's Game
4
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Posted - 2015.10.31 10:59:00 -
[1] - Quote
Please, set the first spawn in base at zero sec (or 1). It's not a great change, it doesn't influence balance at all, but it would be rather useful to get in the game faster.
Regressed to blueberry level.
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![1e 3peat 1e 3peat](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
1e 3peat
Titans of Phoenix Damage LLC
83
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Posted - 2015.10.31 12:02:00 -
[2] - Quote
Spawns in general need to be looked at. I have a feeling it's half the problem pubs are all out stomps. |
![TooMany Names AlreadyTaken TooMany Names AlreadyTaken](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
TooMany Names AlreadyTaken
Going for the gold
1
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Posted - 2015.10.31 12:06:00 -
[3] - Quote
1e 3peat wrote:Spawns in general need to be looked at. I have a feeling it's half the problem pubs are all out stomps. The 5 second nerf to basic uplinks really hurt the game. Personally, I think that's what ruined it.
And I agree with OP, Base spawns even in the middle of the match should be instant, when you're being redlined, you don't want to wait 10 seconds every time you die just to spawn and die again.
No.Gäó
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![Draconic Presence Draconic Presence](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Draconic Presence
Bad Blueberries
44
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Posted - 2015.10.31 15:55:00 -
[4] - Quote
+1
I'll fight you.
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![TheD1CK TheD1CK](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
TheD1CK
Dead Man's Game
2
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Posted - 2015.10.31 15:58:00 -
[5] - Quote
TooMany Names AlreadyTaken wrote:1e 3peat wrote:Spawns in general need to be looked at. I have a feeling it's half the problem pubs are all out stomps. The 5 second nerf to basic uplinks really hurt the game. Personally, I think that's what ruined it. And I agree with OP, Base spawns even in the middle of the match should be instant, when you're being redlined, you don't want to wait 10 seconds every time you die just to spawn and die again.
Uplink times need to be equalized to Proto spawn times for all tiers, the difference should be amount carried + spawn amounts on higher tier Drop Uplinks.. New Players could make themselves useful ![Twisted](https://forums.dust514.com/Images/Emoticons/ccp_twisted.png) battles could improve.
SOONtm
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![Derpty Derp Derpty Derp](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Derpty Derp
Dead Man's Game
1
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Posted - 2015.10.31 21:39:00 -
[6] - Quote
faster spawns will not help against redlining... If you're in your redline you have a nice advantage over those outside, but when you kill one or two, they just spawn back right outside your redzone...
Nerf the crap outta uplinks, make needles more useful. |
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