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Ripley Riley
Incorruptibles
12
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Posted - 2015.10.26 18:56:00 -
[1] - Quote
Daemonn Adima wrote:I know this isn't somehow a better solution, but if some players refuse to modify their behavior to better the experience for everyone, then why should new players force themselves to stay in stomps? For the enjoyment of the stompers? A lot of veterans went through what the new players are going through now*. We got repeatedly curb stomped in matches and eventually clawed our way to where we are today. Some veterans feel that this is almost a rite of passage at this point.
Honestly, a new player can do things for their team. Usually it involves sticking close to other blueberries, providing fire support, nanohives and other useful equipment. So no, they don't get to Rambo Jihad themselves at the enemy, but saying that their ONLY option is to leave battle... that is silly talk.
*: Mind you, we didn't have dropsuit slot progression flattened, a warbarge to pump out free SP/ISK every single day, and daily missions to provide free gear/ISK/SP just for playing
"I get to fist tanks in butt" - Jadek Menaheim
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Ripley Riley
Incorruptibles
12
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Posted - 2015.10.26 19:20:00 -
[2] - Quote
TheD1CK wrote:average opponent had uto 100mil SP? Citation needed. What data has Rattati shared with us that says the average active player of Dust 514 has 100,000,000 lifetime SP? Please link it, I'd like to take a look.
TheD1CK wrote:Or dealing with Officer gear being as common as it is now. Officer spam is a problem. I will agree with you on that. Hopefully the recent change to the experimental lab will help curtail the officer stomping a bit.
TheD1CK wrote:Crappy as it is, you cannot deny the OP makes more sense than most of the replies to his post. No, I can deny it actually. A new player is capable of insta-gibbing people with a PLC or SG. They can provide suppression fire with MDs and LRs. They can chuck grenades that now do proto-tier damage at all tiers and ruin someone's day.
They have tools available to them that can make a difference in a battle.
If you want to help a new player then squad with them, give them advice on fittings, if you are feeling generous then give them some ISK. THAT is how you help new players. Not telling them to tuck tail and run at the first sight of a difficult battle.
"I get to fist tanks in butt" - Jadek Menaheim
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Ripley Riley
Incorruptibles
12
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Posted - 2015.10.26 19:55:00 -
[3] - Quote
TheD1CK wrote:I actually play the game more than Rattati, no need to thank me for sharing the info. So you can't cite your source then? The amount of hours you play Dust is irrelevant. Until you can query the average lifetime SP of the Dust player population from a database the "100mil SP average" comment is hyperbole.
"I get to fist tanks in butt" - Jadek Menaheim
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Ripley Riley
Incorruptibles
12
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Posted - 2015.10.26 20:17:00 -
[4] - Quote
TheD1CK wrote:Are you really arguing that newbs do not have to fight mercs with 100mil SP?? yes in fact the data would probably say the average is lower than 100m, this means sweet f all to the point I was making. The point I am making is that you don't know the average SP of the Dust population. You literally have no way of knowing that number. I don't give a damn how many matches you play every day.
Beyond that, yes, new players as of Warlords 1.2 have to contend with higher SP players in matches. This also works both ways though. They have teammates and redberries who are higher SP. The hives they step on now are probably more often adv and proto than launch day. I'm willing to bet they would provide suppression fire for teammates with more SP into weapons than folks had on launch day.
You and OP act like every match it's new players in starter fittings vs. 16 battle hardened 100mil lifetime SP veterans in full officer gear.
TheD1CK wrote:Separate issue, we need a tag for those that play the game opposed to those who play the forum. I also try to play daily, as my work schedule permits. Don't you worry.
"I get to fist tanks in butt" - Jadek Menaheim
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