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Thread Statistics | Show CCP posts - 4 post(s) |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
697
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Posted - 2015.10.26 06:29:00 -
[31] - Quote
GǪ.. I'm curious who the player is who can persuade you so easily to send goods to a "dead drop". I'm even willing to shake a condemning fist at the possible Scammers who are exploiting the naive personality of PS3 players.
But I'm sorry, I can't hold the Devs responsible for this opportunity for deception. And I've always thought it was unfair and rather short for us players to ask the game designers to "fix the car so that we can't crash it when we try to drive it drunk". We know really that the solution is "Don't drive drunk", butGǪ. GǪit's easier on us if we can pressure someone else int otaking responsibility for our problem? I don't know why we keep asking (keep trying to DEMAND) such "fixes".
Eve Dust 514 has always been a ruthless game design. The whole experience from the moment you set up a character, and READ the descriptions of the different characters you can be, and the slanted factional societies they come from, all says this is a game of "throw you in---learn something if you want--don't learn anything and keep dying--it's your own war." A game can't get more ruthless and without pity, than that. You don't need to have this explained to us,GǪ we can FEEL the pain of the game right on our first day. We don't NEED to have Eve-Online explained to us by the gameGǪ
We don't NEED to have the ruthlessness and deception nature of this game turned down (believe me, it's already turned down it's brutal treatment of players quite a bit since its release).
I don't think Eve-Online had it's deceptive sides fully explained to players---not until after players fell into the traps first.
And if you are trading and trying to buy from players "blindly", without any effort to thoroughly socialize with them and check on their identities first, then we need to RAISE the trading-access threshold to Level 9 or something, so you're no longer an innocent waif with zero knowledge of the game environment. If you can't trust blue-players not to shoot you in the back in FW matches, then you know enough to navigate trading with more cleverness and no need for hand-holding from the Devs. "Handholding" ought to come from your fellow players.
I wish I could find the post, or the author who said this, so I could at least quote him/her more accurately. But the statement went something likeGǪ"The new players who most threaten to ruin Dust, are the ones who just can't hack the depth of it".
Wow, when I start making my first trades and buys next year, I'm going to have so much FUN !
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.10.26 14:03:00 -
[32] - Quote
GM Archduke wrote:I'm not trying to argue here, KEROSIINI-TERO and Sequal's Back. I'm not saying the current system is perfect, or that it wouldn't be better if items couldn't be sent to EVE players. All I'm saying is that if people trade, they should make 100% sure they send stuff to the character that the stuff is supposed to go to. I'm not saying we won't do anything about this either /not saying we will either/. I simply do not have power over the development of Player Trading.
On the other hand, what I can do is to fix every such trade, which I have, every single time so far. Because we understand that people can make mistakes and that the current system is not perfect.
not arguing (as if fighting) here either. Just pointing out things and countering counters.
KERO-TRADER is my official Eve character for Dust trading.
Search "KEROBPO" for list of bpos for sale.
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.10.26 21:38:00 -
[33] - Quote
CELESTA AUNGM wrote: . .
Eve Dust 514 has always been a ruthless game design. . .
get more ruthless and without pity, than that. You don't need to have this explained to us,GǪ we can FEEL the pain of the game right on our first day. We don't NEED to have Eve-Online explained to us by the gameGǪ
We don't NEED to have the ruthlessness and deception nature of this game turned down (believe me, it's already turned down it's brutal treatment of players quite a bit since its release).
. .
Dude. This is not about game design. This is about plain and simple User Interface (UI).
It would be extremely ruthless if your fire button would randomly alternate from R1 to L1 and vice versa, would it not? Yet it would make no sense at all, would bring nothing into the game and would be just another hindrance in players way to play the game. Difficulties in UI =/= difficulties in game play.
KERO-TRADER is my official Eve character for Dust trading.
Search "KEROBPO" for list of bpos for sale.
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DJINN Jecture
Templar of the Glowing Blade
436
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Posted - 2015.10.27 17:26:00 -
[34] - Quote
I personally believe that rather than getting lost in the void these items should be given to the Eve characters you transfer them to, the isk as well, and an isk exchange rate fair for both eve and dust players should be set. This belongs in the needed since the beginning and hasn't seen and functional improvement category of features and ideas.
There are many reasons to leverage the building capacity of the Eve players and you, CCP have yet to involve them in Dust and make it worth while for them to care about this game.
DJINN Jecture speaks for herself, a Closed Beta Vet, still playing Eve and Dust
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