Kail Mako
Capital Acquisitions LLC
336
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Posted - 2015.12.27 08:11:00 -
[1] - Quote
Abraxis Mangelor wrote:When was it so important - to so many of you - to avoid being seen?
Oh, ya. When all of ya went to splashy, jumpy defenseless litte twitchy skitter-fits.
If you are spotted more than 20m out, you get melted by anyone with a gun game.
Perfect. Don't change a thing.
Scanners were never an issue when ttk was longer, and we fought from positions of cover. And flanked. And dropped links.
The way the maps are designed. Dropping links, and flanking? What do you think the point of myofibs are? They are without a doubt the most essential mobility tool in the game for about 90% of the maps. They get the links where no one else can.
As for flanking? Well, if you're running myos, and at least half of your kills aren't with melee, I don't even know what to tell you. Myos are, always were, and hopefully always will be punching mods first. The jumping is just a bonus.
The thing about permascans is that they completely nullify both of those things. If you even think about flanking an errant scan will absolutely ruin your day, and you will just be caught on the edge of one. It's almost impossible not too unless you literally hug the red line on your way to the other side, which wastes a lot of valuable time. Same with link. You can put it in the smartest spot possible, and a simple scan will show everyone where to camp.
The funny thing about TTK is that I find I to be longer now. Everyone has all of their passives maxed. Never before 1.2 had I seen a frontline fit running 600 EHP. That's just insane.
Remember 360 scans? They were removed for a reason. With scanner stacking the problem has somehow managed to get worse.
Officially recognized for advancing the science of getting bent.
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Kail Mako
Capital Acquisitions LLC
338
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Posted - 2015.12.28 05:32:00 -
[2] - Quote
Adipem Nothi wrote: Two years ago, Scannerina Permascan: "Permascan is bad!" One year ago, EWAR Scout Permascan: "Permascan is bad!" This year, GalLogi Permascan: "Herp! Derp! Learn to adapt!"
Personally, I completely agree that there needs to be something done about the permascans, but even you have to admit that today's landscape is much different from two, or even one year ago.
Two years ago, RRs, and CRs hadn't even dropped. A large portion of the playerbase was using ARs. A weapon not really suited for long-range combat, and TTK back then was a lot lower since anyone who basically wasn't beta either couldn't afford to, or didn't have the skills to run proto gear with maxed passives. This meant that ballerina scans made your team impossible to sneak up on, and as soon as you were spotted you were dead. You had the option of trying long-range, but you'd be really ineffective.
One year ago, the Permascan was passive, and on killers. This meant we had invisible monsters who could strike anywhere, and always know the position of every enemy. Not only did that allow them to pick off targets, it more importantly allowed them to completely evade every enemy. All of this, without even having to do anything, but give up a little EHP..... On a scout.
This year, the scout usage is down. There's a lot more long range battling, and jumping myos became a thing. The main reason that people are okay with current Permascan is because of the jumpers. It's one of the best ways to combat them. They picked what they feel is the larger of two evils. If jumping went away, you can bet more people would jump (no pun intended) on the "Permascan is bad!" bandwagon. Also, I seem to see a lot more hate for scouts these days than I ever used to, and I believe it's because so many people remember them being dominant. Now that they're in a more balanced place, people are afraid to let them rise up again.
Officially recognized for advancing the science of getting bent.
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