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![[Veteran_Boundless Blue] [Veteran_Boundless Blue]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Boundless Blue]
0
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Posted - 2012.06.19 09:00:00 -
[31] - Quote
I never thought about the whole "fitting is secret" part everybody seems to hold so close to their heart. I wouldn't mind some sort of overview of the gear i got killed with, together with a kill cam. Might be a way for CCP to sell more aurum items, and it kills the time while waiting for respawn. Party play and comms might fill that time too thought, when it's in the final game or one of the next builds. |
![[Veteran_Templar Two] [Veteran_Templar Two]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Templar Two]
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Posted - 2012.06.19 09:28:00 -
[32] - Quote
KILLSCREEN would display only these info:
- Picture of the weapon that killed you.
- Picture of the players that killed you. (dropsuit or vehicle)
- Rank.
- Corporation he/she is with.
NO KILL CAMERA
-Seeing what weapon killed me gives me a tactical advantage? We have that already in Dust, it's right next to our name plus the name of the gun when we die so it already decided by CCP we will have that...end of argument. -Seeing the picture of the guy that killed me gives me a tactical advantage? No: it's simply a quicker way than having to go all the way to the killfeed. -Knowing the Rank of the killer gives me an advantage? NO! A private/general killed me: so what?! -Knowing the Corporation of the killer gives me an tactical advantage? NO.
Really KILLSCREEN is about combining things we have already in one place. |
![[Veteran_Arius Maximilian] [Veteran_Arius Maximilian]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Arius Maximilian]
0
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Posted - 2012.06.19 10:40:00 -
[33] - Quote
Templar Two wrote:KILLSCREEN would display only these info: - Picture of the weapon that killed you.
- Picture of the players that killed you. (dropsuit or vehicle)
- Rank.
- Corporation he/she is with.
NO KILL CAMERA -Seeing what weapon killed me gives me a tactical advantage? We have that already in Dust, it's right next to our name plus the name of the gun when we die so it already decided by CCP we will have that...end of argument. -Seeing the picture of the guy that killed me gives me a tactical advantage? No: it simply a quicker way than having to go all the way to the killfeed. -Knowing the Rank of the killer gives me an advantage? NO! A private/general killed me: so what?! -Knowing the Corporation of the killer gives me an tactical advantage? NO. Really KILLSCREEN is about combining things we have already in one place.
I like this idea, it wouldn't give away too much info. |
![[Veteran_Sha Kharn Clone] [Veteran_Sha Kharn Clone]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Sha Kharn Clone]
0
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Posted - 2012.06.19 13:53:00 -
[34] - Quote
Arius Maximilian wrote:Templar Two wrote:KILLSCREEN would display only these info: - Picture of the weapon that killed you.
- Picture of the players that killed you. (dropsuit or vehicle)
- Rank.
- Corporation he/she is with.
NO KILL CAMERA -Seeing what weapon killed me gives me a tactical advantage? We have that already in Dust, it's right next to our name plus the name of the gun when we die so it already decided by CCP we will have that...end of argument. -Seeing the picture of the guy that killed me gives me a tactical advantage? No: it simply a quicker way than having to go all the way to the killfeed. -Knowing the Rank of the killer gives me an advantage? NO! A private/general killed me: so what?! -Knowing the Corporation of the killer gives me an tactical advantage? NO. Really KILLSCREEN is about combining things we have already in one place. I like this idea, it wouldn't give away too much info.
Yep this seems ok + 1 |
![[Veteran_Alliria Seedspawns] [Veteran_Alliria Seedspawns]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Alliria Seedspawns]
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Posted - 2012.06.19 13:55:00 -
[35] - Quote
JL Gotrocks wrote: Not being able to be revived isn't good for shooters.Just look at Homefront for that one.
Not being able to be revived works just fine in shooters GÇô as much as I hate the game, look at CoD. No reviving.
But an even better example is the old Socom series. Not only couldnGÇÖt you be revived, you couldnGÇÖt respawn either. Now THATGÇÖS how the game is to be played. When youGÇÖre dead, youGÇÖre dead. No reviving, no respawn, you just wait until the next round. YouGÇÖd be amazed at how much better people work together and actually use tactics when you canGÇÖt respawn.
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![[Veteran_Andrew Baldacchino] [Veteran_Andrew Baldacchino]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Andrew Baldacchino]
0
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Posted - 2012.06.19 14:08:00 -
[36] - Quote
In the top right it says who killed you and what weapon they were using, thats enough information imo. |
![[Veteran_Moorian Flav] [Veteran_Moorian Flav]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Moorian Flav]
0
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Posted - 2012.06.19 14:35:00 -
[37] - Quote
I rather CCP worry about actual gameplay than such features as a killscreen. It's not needed and could waste resources better used elsewhere. |
![[Veteran_Libertine Mark I] [Veteran_Libertine Mark I]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Libertine Mark I]
0
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Posted - 2012.06.19 14:44:00 -
[38] - Quote
mexil van mexil2 wrote:
Oh, and what's a killmail?
Thanks!
In EVE when you get the final blow on a ship. It shows up in a combat log with information on the parties involved, the location, the estimated worth of the target and their fittings. Many, if not most, have their killmails exported to public killboards such as evekill or battleclinic. -or to corp/alliance killboards.
You can track the "KDR" of your crew or the economic impact of your pew pew. Others can peruse your losses (if posted) to get an idea of your fits before/while engaging you.
random killmail example
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![[Veteran_Kain Spero] [Veteran_Kain Spero]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Kain Spero]
0
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Posted - 2012.06.20 02:08:00 -
[39] - Quote
I definitely DO NOT want a killcam. I would be fine with our without the killscreen idea that Templar Two put forward, but as Moorian said I wouldn't want resources wasted on it. |
![[Veteran_Tazz de Ville] [Veteran_Tazz de Ville]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Tazz de Ville]
0
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Posted - 2012.06.20 02:53:00 -
[40] - Quote
I would settle for the notification of who killed you and with what to remain visible slightly longer.
It is annoying when you look at the killfeed and your death has scolled off the screen almost instantly. |
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![[Veteran_fenrir storm] [Veteran_fenrir storm]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_fenrir storm]
0
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Posted - 2012.06.20 18:26:00 -
[41] - Quote
Noooooooooooooo, had a bellyfull of kilcams , just get me back into the fight asap,
If i get killed either i was sloppy or the other player was better. |
![[Veteran_Stong tea] [Veteran_Stong tea]](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
[Veteran_Stong tea]
0
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Posted - 2012.06.21 21:24:00 -
[42] - Quote
No thanks. Killcams detract from the experience, makes killing people a pain that you have to change tack after a kill. Also makes finding snipers too easy. |
![Templar Two Templar Two](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Templar Two
Villore Sec Ops Gallente Federation
459
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Posted - 2012.06.30 12:50:00 -
[43] - Quote
^^^ Once and for all guys: this thread is about KILLSCREEN not KILLCAM.
Really CCP this feature is very neat. |
![Rafgas first Rafgas first](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Rafgas first
BetaMax.
18
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Posted - 2012.06.30 13:11:00 -
[44] - Quote
It would be a patch up for the newbies, i agree, but there will be guides and blogs soon enough, just like there is for bf3 and every other succesfull game out there. And the good blogs will get CCP support and perhaps make a tiny bit of money from it. |
![Freyar Tarkin Freyar Tarkin](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
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Posted - 2012.06.30 14:09:00 -
[45] - Quote
Letting people have a look might be a good idea to bridge a skill (and frankly, an upgrade) gap that will develop. |
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