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Sicerly Yaw
Corrosive Synergy
1
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Posted - 2015.10.09 12:14:00 -
[1] - Quote
ok so already people are somewhat asking for AR's to get a nerf
you people have to realize that the AR's didn't change one bit
and just because you can squeeze out a few more points of damge out of it doesn't mean its the end of the world
arguably AR's where already more then capable and the buff only serves to help out the gal when going up against a caldari shiled tanker
with the buffs to shields AR's where bound to be more common to begin with
an ScR can still do far more damge to shields and at a better range then the AR, while it may be true that in CQC the AR will dominate as it has far less drawbacks other then its range, however this is something that stays true without the RoF buff
to be fair damage doesn't really change at all DPS is slightly increased but precision decreases due to that making it even less viable at range without proper control or burst fire
higher rate of fire means one thing you can land more shots in quick succession usually in CQC since your target will be bigger, this drops TTK slightly but since shields in general got a buff they can successfully survive and avoid this by out playing their counterparts, while armor doesn't really get affected as it already has a natural resistance and in most cases will have either the range to compete or an anti armor weapon which will change the advantage to them
my main point is that the AR by no means should be nerfed as it did not I repeat did not get a buff, if anything the gal assault got a buff and this should not detract from the weapons use, all assaults suits should have viable not broken mechanics that make them better with their respective weaponry without stepping on the toes of other roles
a 15% rof increase means you run out of ammo faster while a 10% damge buff means you take out your targets faster and with less bullets, I don't see people complaining about gal mandos so why complain about the gal assault
it stands to reason that anyone complaining needs to "git gud"
Reserved
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IAmDuncanIdaho II
Nos Nothi
4
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Posted - 2015.10.09 12:20:00 -
[2] - Quote
I think you may have some valid points that others aren't considering, but not sure you making statements like "the AR did not get a buff" is gonna help your cause
This post has been liked by XxBlazikenxX
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Sicerly Yaw
Corrosive Synergy
1
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Posted - 2015.10.09 12:32:00 -
[3] - Quote
IAmDuncanIdaho II wrote:I think you may have some valid points that others aren't considering, but not sure you making statements like "the AR did not get a buff" is gonna help your cause
the AR did not get a buff if that was the case every suit would benefit using it
the only thing that changed was the gal ass bonus which does buff the AR but it is not a buff to the AR it is a buff to the gal assault
not sure what you mean by help my cause as I don't really care what happens either way I use shields primarily so a nerf would benefit me, I'm just putting it out there that the AR doesn't need any nerfs
there's no good reason to ruin a gun just because only one suit can use them properly
my case in point would be the ScR and RR
one got unreasonable kick while the other slowly got nerfed to the point of only being most viable on the Amarr assault although it is still usable on other suits
the RR is now getting a kick reduction but only on a Cal assault
the way I see it we'll end up nerfing every weapon to the point that its only ever useful on its respective assault suit and or commando suit
so no It's not a "cause" I'm just tired of the dumb majority fueling unreasonable actions, I dont suffer either way as I can just respec and I don't even have to do that since i have points in all suits and all roles all I'd have to do is focus on whatever I use most at any given point
Reserved
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IAmDuncanIdaho II
Nos Nothi
4
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Posted - 2015.10.09 12:36:00 -
[4] - Quote
Sicerly Yaw wrote:IAmDuncanIdaho II wrote:I think you may have some valid points that others aren't considering, but not sure you making statements like "the AR did not get a buff" is gonna help your cause the AR did not get a buff if that was the case every suit would benefit using it the only thing that changed was the gal ass bonus which does buff the AR but it is not a buff to the AR it is a buff to the gal assault not sure what you mean by help my cause as I don't really care what happens either way I use shields primarily so a nerf would benefit me, I'm just putting it out there that the AR doesn't need any nerfs there's no good reason to ruin a gun just because only one suit can use them properly my case in point would be the ScR and RR one got unreasonable kick while the other slowly got nerfed to the point of only being most viable on the Amarr assault although it is still usable on other suits the RR is now getting a kick reduction but only on a Cal assault the way I see it we'll end up nerfing every weapon to the point that its only ever useful on its respective assault suit and or commando suit so no It's not a "cause" I'm just tired of the dumb majority fueling unreasonable actions, I dont suffer either way as I can just respec and I don't even have to do that since i have points in all suits and all roles all I'd have to do is focus on whatever I use most at any given point
you can look at it from the p.o.v. of the Gal assault suit got a buff, or you can look at it from the p.o.v. of the AR got a buff, but if you're gonna get technical about it (which you are :) ) then the buff only applies when they're both used together.
A gal assault with a shotgun did not get a buff in the same way a cal assault with an AR did not get a buff. That was my point :)
[edit] However as I said, I agree with your sentiment about the "dumb majority", just like the title of your thread says the same in less judgmental fashion ;-)
I would however describe them as the "knee jerk" majority if you want to keep on-point with your message.
This post has been liked by XxBlazikenxX
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jerrmy12 kahoalii
G0DS AM0NG MEN
1
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Posted - 2015.10.09 12:55:00 -
[5] - Quote
the nerf culture won't go away, they will just go on to want to nerf other things. like if you removed a high traffic board, they will still be there shitting up other places.
remember, you're here forever.
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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IAmDuncanIdaho II
Nos Nothi
4
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Posted - 2015.10.09 12:56:00 -
[6] - Quote
Nerf forever!
This post has been liked by XxBlazikenxX
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Alena Asakura
Caldari Logistics Reserve
42
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Posted - 2015.10.09 12:56:00 -
[7] - Quote
Sicerly Yaw wrote:IAmDuncanIdaho II wrote:I think you may have some valid points that others aren't considering, but not sure you making statements like "the AR did not get a buff" is gonna help your cause the AR did not get a buff if that was the case every suit would benefit using it the only thing that changed was the gal ass bonus which does buff the AR but it is not a buff to the AR it is a buff to the gal assault not sure what you mean by help my cause as I don't really care what happens either way I use shields primarily so a nerf would benefit me, I'm just putting it out there that the AR doesn't need any nerfs there's no good reason to ruin a gun just because only one suit can use them properly my case in point would be the ScR and RR one got unreasonable kick while the other slowly got nerfed to the point of only being most viable on the Amarr assault although it is still usable on other suits the RR is now getting a kick reduction but only on a Cal assault the way I see it we'll end up nerfing every weapon to the point that its only ever useful on its respective assault suit and or commando suit so no It's not a "cause" I'm just tired of the dumb majority fueling unreasonable actions, I dont suffer either way as I can just respec and I don't even have to do that since i have points in all suits and all roles all I'd have to do is focus on whatever I use most at any given point I think generally people don't understand the importance/significance of bonuses. When you see one race's Assault suit using another's weapons, clearly there is no connection in their minds. I wonder if this is because the bonuses aren't good enough to make enough difference, or at least haven't been in the past. Perhaps this new hotfix will change all that. It really will be good to see racial suits using their own race's weapons for once! :) |
Devadander
Woodgrain Atari
835
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Posted - 2015.10.09 12:57:00 -
[8] - Quote
Tac AR could come down a peg, others are in a good spot.
And that's from a caldari @_@
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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Alena Asakura
Caldari Logistics Reserve
42
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Posted - 2015.10.09 12:59:00 -
[9] - Quote
IAmDuncanIdaho II wrote:Sicerly Yaw wrote:IAmDuncanIdaho II wrote:I think you may have some valid points that others aren't considering, but not sure you making statements like "the AR did not get a buff" is gonna help your cause the AR did not get a buff if that was the case every suit would benefit using it the only thing that changed was the gal ass bonus which does buff the AR but it is not a buff to the AR it is a buff to the gal assault not sure what you mean by help my cause as I don't really care what happens either way I use shields primarily so a nerf would benefit me, I'm just putting it out there that the AR doesn't need any nerfs there's no good reason to ruin a gun just because only one suit can use them properly my case in point would be the ScR and RR one got unreasonable kick while the other slowly got nerfed to the point of only being most viable on the Amarr assault although it is still usable on other suits the RR is now getting a kick reduction but only on a Cal assault the way I see it we'll end up nerfing every weapon to the point that its only ever useful on its respective assault suit and or commando suit so no It's not a "cause" I'm just tired of the dumb majority fueling unreasonable actions, I dont suffer either way as I can just respec and I don't even have to do that since i have points in all suits and all roles all I'd have to do is focus on whatever I use most at any given point you can look at it from the p.o.v. of the Gal assault suit got a buff, or you can look at it from the p.o.v. of the AR got a buff, but if you're gonna get technical about it (which you are :) ) then the buff only applies when they're both used together. A gal assault with a shotgun did not get a buff in the same way a cal assault with an AR did not get a buff. That was my point :) [edit] However as I said, I agree with your sentiment about the "dumb majority", just like the title of your thread says the same in less judgmental fashion ;-) I would however describe them as the "knee jerk" majority if you want to keep on-point with your message. The AR did not get a buff. There is no change to the AR itself. Put it on any suit other than a Gal Assault and you will see absolutely no change. What changed was the bonuses on the Gal Assault suit.
What the knee-jerk majority need to do is understand what bonuses are and why it's important to use the right weapons on the right suits. It's people using the wrong combinations that result in misunderstandings about the power of respective weapons. Put the wrong weapon on an Assault suit and it will of course be inferior to the correct weapon at the same skill level on that suit. Conversely, put that same "inferior" weapon on the right suit and it will suddenly "get a buff". Understand and properly use bonuses and this whole misunderstanding goes away.
Interestingly, using Basic suits rather than Assault suits, all weapons receive no bonuses at all. |
Sicerly Yaw
Corrosive Synergy
1
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Posted - 2015.10.09 13:00:00 -
[10] - Quote
Alena Asakura wrote: I think generally people don't understand the importance/significance of bonuses. When you see one race's Assault suit using another's weapons, clearly there is no connection in their minds. I wonder if this is because the bonuses aren't good enough to make enough difference, or at least haven't been in the past. Perhaps this new hotfix will change all that. It really will be good to see racial suits using their own race's weapons for once! :)
I agree I would like to see more racial parity but I don't want any of the unique aspects of dust and the eve universe in general getting overshadowed for the sake of racial parity
players should have the freedom to use whatever mix and match without being punished for not conforming to what others expect
Reserved
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Alena Asakura
Caldari Logistics Reserve
42
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Posted - 2015.10.09 13:09:00 -
[11] - Quote
Sicerly Yaw wrote:Alena Asakura wrote: I think generally people don't understand the importance/significance of bonuses. When you see one race's Assault suit using another's weapons, clearly there is no connection in their minds. I wonder if this is because the bonuses aren't good enough to make enough difference, or at least haven't been in the past. Perhaps this new hotfix will change all that. It really will be good to see racial suits using their own race's weapons for once! :)
I agree I would like to see more racial parity but I don't want any of the unique aspects of dust and the eve universe in general getting overshadowed for the sake of racial parity players should have the freedom to use whatever mix and match without being punished for not conforming to what others expect I disagree. Racial skills should have significance. I feel racial parity is a futile pursuit. Different races have different skills and focus. Of course, people should be able to train whatever they wish, but changing from one race to another should by rights have inherent difficulties, which would show themselves with bonuses. |
Sicerly Yaw
Corrosive Synergy
1
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Posted - 2015.10.09 13:09:00 -
[12] - Quote
IAmDuncanIdaho II wrote:
you can look at it from the p.o.v. of the Gal assault suit got a buff, or you can look at it from the p.o.v. of the AR got a buff, but if you're gonna get technical about it (which you are :) ) then the buff only applies when they're both used together.
A gal assault with a shotgun did not get a buff in the same way a cal assault with an AR did not get a buff. That was my point :)
[edit] However as I said, I agree with your sentiment about the "dumb majority", just like the title of your thread says the same in less judgmental fashion ;-)
I would however describe them as the "knee jerk" majority if you want to keep on-point with your message.
I am a strong believer in the phrase "if you don't know what you are doing step aside and get out of the way of those that do"
what this means to me is that if you don't know what you are talking about or how to do something properly you need to calm down and not just spill out random nonsense that doesn't add any significant improvements to the argument
in other word if you have no idea what you are talking about shut your mouth and let those that do speak
I'm not looking at it from a gal ass perspective nor am I looking at it from the AR perspective I am looking at it in general terms and I believe the RoF buff also works for any of the hybrid weaponry that is associated with the gallente this means that shotguns and perhaps even the ion pistol also benefit not just the AR variants
I may be wrong but the skill change dictates a ROF increase to all the weapons that already benefit from the gal ass bonuses which do include the shotgun and ion pistol
Reserved
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Sicerly Yaw
Corrosive Synergy
1
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Posted - 2015.10.09 13:12:00 -
[13] - Quote
Alena Asakura wrote:Sicerly Yaw wrote:Alena Asakura wrote: I think generally people don't understand the importance/significance of bonuses. When you see one race's Assault suit using another's weapons, clearly there is no connection in their minds. I wonder if this is because the bonuses aren't good enough to make enough difference, or at least haven't been in the past. Perhaps this new hotfix will change all that. It really will be good to see racial suits using their own race's weapons for once! :)
I agree I would like to see more racial parity but I don't want any of the unique aspects of dust and the eve universe in general getting overshadowed for the sake of racial parity players should have the freedom to use whatever mix and match without being punished for not conforming to what others expect I disagree. Racial skills should have significance. I feel racial parity is a futile pursuit. Different races have different skills and focus. Of course, people should be able to train whatever they wish, but changing from one race to another should by rights have inherent difficulties, which would show themselves with bonuses.
I agree completely a gall assault should not use an RR with more ease then a cal assault however I don't think its fair to say hinder a scout or logi using their respective weaponry just because they don't have the bonuses
the bonuses should be significant so that the assaults benefit but not game breaking so that another suit cant even slightly compete like has happened in some cases
Reserved
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Forever ETC
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
1
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Posted - 2015.10.09 14:21:00 -
[14] - Quote
Alena Asakura wrote:Sicerly Yaw wrote:Alena Asakura wrote: I think generally people don't understand the importance/significance of bonuses. When you see one race's Assault suit using another's weapons, clearly there is no connection in their minds. I wonder if this is because the bonuses aren't good enough to make enough difference, or at least haven't been in the past. Perhaps this new hotfix will change all that. It really will be good to see racial suits using their own race's weapons for once! :)
I agree I would like to see more racial parity but I don't want any of the unique aspects of dust and the eve universe in general getting overshadowed for the sake of racial parity players should have the freedom to use whatever mix and match without being punished for not conforming to what others expect I disagree. Racial skills should have significance. I feel racial parity is a futile pursuit. Different races have different skills and focus. Of course, people should be able to train whatever they wish, but changing from one race to another should by rights have inherent difficulties, which would show themselves with bonuses. This is something I desperately want to avoid happening to any more suits, we don't need 3 other Amarr Assaults. By doing this we will end up balancing the suit not the weapon just how the current Amarr Assault is. I want to avoid making weapons effective/viable 1 out 20 dropsuits, I have even been pushing for a nerf to Amarr Assault and a buff to Laser Weaponry. As much as I want people using the right weapons on the right suit, I don't want to force them use the weapon on that suit because it is sh*t on any other. That is just un-DUST.
AmarrFTW
"The Hero got his feelings hurt for 9 hp... "
Not For Sale- Sanders 2016
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IAmDuncanIdaho II
Nos Nothi
4
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Posted - 2015.10.09 16:20:00 -
[15] - Quote
Sicerly Yaw wrote:IAmDuncanIdaho II wrote:
you can look at it from the p.o.v. of the Gal assault suit got a buff, or you can look at it from the p.o.v. of the AR got a buff, but if you're gonna get technical about it (which you are :) ) then the buff only applies when they're both used together.
A gal assault with a shotgun did not get a buff in the same way a cal assault with an AR did not get a buff. That was my point :)
[edit] However as I said, I agree with your sentiment about the "dumb majority", just like the title of your thread says the same in less judgmental fashion ;-)
I would however describe them as the "knee jerk" majority if you want to keep on-point with your message.
I am a strong believer in the phrase "if you don't know what you are doing step aside and get out of the way of those that do" what this means to me is that if you don't know what you are talking about or how to do something properly you need to calm down and not just spill out random nonsense that doesn't add any significant improvements to the argument in other word if you have no idea what you are talking about shut your mouth and let those that do speak I'm not looking at it from a gal ass perspective nor am I looking at it from the AR perspective I am looking at it in general terms and I believe the RoF buff also works for any of the hybrid weaponry that is associated with the gallente this means that shotguns and perhaps even the ion pistol also benefit not just the AR variants I may be wrong but the skill change dictates a ROF increase to all the weapons that already benefit from the gal ass bonuses which do include the shotgun and ion pistol
It's only the assault rifle family that it applies to. ar, breach, burst, tac.
This post has been liked by XxBlazikenxX
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Alena Asakura
Caldari Logistics Reserve
48
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Posted - 2015.10.11 13:53:00 -
[16] - Quote
Sicerly Yaw wrote:Alena Asakura wrote:Sicerly Yaw wrote:Alena Asakura wrote: I think generally people don't understand the importance/significance of bonuses. When you see one race's Assault suit using another's weapons, clearly there is no connection in their minds. I wonder if this is because the bonuses aren't good enough to make enough difference, or at least haven't been in the past. Perhaps this new hotfix will change all that. It really will be good to see racial suits using their own race's weapons for once! :)
I agree I would like to see more racial parity but I don't want any of the unique aspects of dust and the eve universe in general getting overshadowed for the sake of racial parity players should have the freedom to use whatever mix and match without being punished for not conforming to what others expect I disagree. Racial skills should have significance. I feel racial parity is a futile pursuit. Different races have different skills and focus. Of course, people should be able to train whatever they wish, but changing from one race to another should by rights have inherent difficulties, which would show themselves with bonuses. I agree completely a gall assault should not use an RR with more ease then a cal assault however I don't think its fair to say hinder a scout or logi using their respective weaponry just because they don't have the bonuses the bonuses should be significant so that the assaults benefit but not game breaking so that another suit cant even slightly compete like has happened in some cases Where relevant, bonuses of course should apply for appropriate weapons on the effected suits. With respect to racial lines of weaponry, I continue to hold that maxing out the training in one racial skillset will give a better result than spreading that same training amongst two or more. All spreading such training does is confuse the issue, resulting in endless discussion on which is the best racial weapon type. The answer is, quite simply, ALL of them, dependent on training. Just pick one and max it out. |
Alena Asakura
Caldari Logistics Reserve
48
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Posted - 2015.10.11 14:01:00 -
[17] - Quote
Forever ETC wrote:Alena Asakura wrote:Sicerly Yaw wrote:Alena Asakura wrote: I think generally people don't understand the importance/significance of bonuses. When you see one race's Assault suit using another's weapons, clearly there is no connection in their minds. I wonder if this is because the bonuses aren't good enough to make enough difference, or at least haven't been in the past. Perhaps this new hotfix will change all that. It really will be good to see racial suits using their own race's weapons for once! :)
I agree I would like to see more racial parity but I don't want any of the unique aspects of dust and the eve universe in general getting overshadowed for the sake of racial parity players should have the freedom to use whatever mix and match without being punished for not conforming to what others expect I disagree. Racial skills should have significance. I feel racial parity is a futile pursuit. Different races have different skills and focus. Of course, people should be able to train whatever they wish, but changing from one race to another should by rights have inherent difficulties, which would show themselves with bonuses. This is something I desperately want to avoid happening to any more suits, we don't need 3 other Amarr Assaults. By doing this we will end up balancing the suit not the weapon just how the current Amarr Assault is. I want to avoid making weapons effective/viable 1 out 20 dropsuits, I have even been pushing for a nerf to Amarr Assault and a buff to Laser Weaponry. As much as I want people using the right weapons on the right suit, I don't want to force them use the weapon on that suit because it is sh*t on any other. That is just un-DUST. It might be un-DUST, but it's not un-EvE! It's quite normal for weapons in EvE to receive very significant bonuses for their use on the appropriate ships. I believe the fact it has been watered down in Dust is probably something to do with the pay-to-win mentality that CCP has fostered. If people want something, CCP gives it to them for a fee. Regardless, trying to train more than one racial skillset at a time will water down all of them. Training one specific racial skillset will automaticly guide people to using just the one set of suits and weapons. |
jerrmy12 kahoalii
G0DS AM0NG MEN
1
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Posted - 2015.10.11 14:21:00 -
[18] - Quote
oh, OP, i almost forgot
http://i.imgur.com/VNyk86k.png
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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Eskel Bondfree
I want to be CEO
211
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Posted - 2015.10.11 14:24:00 -
[19] - Quote
Sicerly Yaw wrote: I agree completely a gall assault should not use an RR with more ease then a cal assault however I don't think its fair to say hinder a scout or logi using their respective weaponry just because they don't have the bonuses
the bonuses should be significant so that the assaults benefit but not game breaking so that another suit cant even slightly compete like has happened in some cases
Forever ETC wrote: This is something I desperately want to avoid happening to any more suits, we don't need 3 other Amarr Assaults. By doing this we will end up balancing the suit not the weapon just how the current Amarr Assault is. I want to avoid making weapons effective/viable 1 out 20 dropsuits, I have even been pushing for a nerf to Amarr Assault and a buff to Laser Weaponry. As much as I want people using the right weapons on the right suit, I don't want to force them use the weapon on that suit because it is sh*t on any other. That is just un-DUST.
Couldn't agree with you more. Nice to see some people for a change that get it and and don't shout "Racial fits! Because!".
Racial fits are cool, I like them too. I can see why people have a desire to match things that look similar.
But what's the greater benefit of it, other than fulfillment of an aesthetic desire? Making my choices matter? I would agree, except this starts to hurt the game instead of helping it when "choices matter" equals "you have only 1 choice, if you ****** it up, deal with it or wait until you have another 7 mil SP".
This is what I want in Dust: I choose a drop suit, skill into it and stick with it. I choose a weapon, skill into and stick with it. I want to try out a different weapon, choose one, skill into it and every match I now have the choice between 2 cool weapons I can use.
This is what I don't want: I choose a drop suit, skill into it. The dropsuit dictates what weapon I have to skill into, because using any other weapon with that suit is inferior and discouraged because it's not a racial fit.
This is what I don't want either: I choose a weapon, skill into it. The weapon dictates what drop suit I have to skill into, because using the weapon with any other suit is inferior and discouraged because it's not a racial fit.
Put another way: what about the players that really like shield tanking, or brick tanking with plates and skill into Caldari or Amarr. Now what if those players totally hate how the rail rifle or scrambler rifle handle, but love how the AR or combat rifle feel? The game just pops up a message "Deal with it, because life sux and racial fits rule" ?
Why make such a game if it would be so easy to make it more enjoyable?
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Alena Asakura
Caldari Logistics Reserve
48
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Posted - 2015.10.11 14:34:00 -
[20] - Quote
Eskel Bondfree wrote:Sicerly Yaw wrote: I agree completely a gall assault should not use an RR with more ease then a cal assault however I don't think its fair to say hinder a scout or logi using their respective weaponry just because they don't have the bonuses
the bonuses should be significant so that the assaults benefit but not game breaking so that another suit cant even slightly compete like has happened in some cases
Forever ETC wrote: This is something I desperately want to avoid happening to any more suits, we don't need 3 other Amarr Assaults. By doing this we will end up balancing the suit not the weapon just how the current Amarr Assault is. I want to avoid making weapons effective/viable 1 out 20 dropsuits, I have even been pushing for a nerf to Amarr Assault and a buff to Laser Weaponry. As much as I want people using the right weapons on the right suit, I don't want to force them use the weapon on that suit because it is sh*t on any other. That is just un-DUST.
Couldn't agree with you more. Nice to see some people for a change that get it and and don't shout "Racial fits! Because!". Racial fits are cool, I like them too. I can see why people have a desire to match things that look similar. But what's the greater benefit of it, other than fulfillment of an aesthetic desire? Making my choices matter? I would agree, except this starts to hurt the game instead of helping it when "choices matter" equals "you have only 1 choice, if you ****** it up, deal with it or wait until you have another 7 mil SP". This is what I want in Dust: I choose a drop suit, skill into it and stick with it. I choose a weapon, skill into and stick with it. I want to try out a different weapon, choose one, skill into it and every match I now have the choice between 2 cool weapons I can use. This is what I don't want: I choose a drop suit, skill into it. The dropsuit dictates what weapon I have to skill into, because using any other weapon with that suit is inferior and discouraged because it's not a racial fit. This is what I don't want either: I choose a weapon, skill into it. The weapon dictates what drop suit I have to skill into, because using the weapon with any other suit is inferior and discouraged because it's not a racial fit. Put another way: what about the players that really like shield tanking, or brick tanking with plates and skill into Caldari or Amarr. Now what if those players totally hate how the rail rifle or scrambler rifle handle, but love how the AR or combat rifle feel? The game just pops up a message "Deal with it, because life sux and racial fits rule" ? Why make such a game if it would be so easy to make it more enjoyable? You seem to not want a lot of things! ;)
But what you are missing is the fact that in the EvE universe, racial skillsets are everything. Dust only really exists as a FPS within the EvE universe as there are better FPSs out there, according to many. Take away the one thing than makes it uniquely EvE and you take away the one thing that in any way positively distinguishes it from the others. What you want appears to be to remove any racial restrictions, which goes completely against the lore and basis of EvE, which is the only thing that in my mind makes it significantly better than any other FPS. |
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Mahmun
Random Gunz Rise Of Legion.
56
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Posted - 2015.10.11 15:34:00 -
[21] - Quote
Question: does this new gal ass bonus apply to any other weapons? Also, has the old bonus been removed? If it has, then why does the skill tree still say the old bonus?
Chicken is good
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jerrmy12 kahoalii
G0DS AM0NG MEN
1
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Posted - 2015.10.11 15:54:00 -
[22] - Quote
Mahmun wrote:Question: does this new gal ass bonus apply to any other weapons? Also, has the old bonus been removed? If it has, then why does the skill tree still say the old bonus? no
check em'
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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Eskel Bondfree
I want to be CEO
211
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Posted - 2015.10.11 16:23:00 -
[23] - Quote
Alena Asakura wrote: But what you are missing is the fact that in the EvE universe, racial skillsets are everything. Dust only really exists as a FPS within the EvE universe as there are better FPSs out there, according to many. Take away the one thing than makes it uniquely EvE and you take away the one thing that in any way positively distinguishes it from the others. What you want appears to be to remove any racial restrictions, which goes completely against the lore and basis of EvE, which is the only thing that in my mind makes it significantly better than any other FPS.
Sorry, I absolutely don't think racial restrictions are what make EVE unique, let alone Dust. What would be lost from the game play in Eve if you could use rail turrets effectively on Amarr ships? If anything, it would make more sense lore wise, Amarr and Caldari are fighting a war together agains the Minmatar and Gallente after all.
Dust has barely any recial restrictions now, and it had absolutely none for the longest time after it was released. I'll tell you what I think makes Dust significantly better than other FPS games: the whole fitting system. It's the ability to choose one of many dropsuits and then build a fit out of all the weapons, modules and pieces of equipment available to you. Too many restrictions only take away from that unique strength, they don't help it.
The fundamental difference between EVE and Dust ist: one is a space ship MMO, the other is an FPS. The most important thing about a First Person Shooter is the shooting part, everything evolves around it. The weapons, how they handle, and the variety offered to the player is one of the most important aspects of an FPS. That's why I think restricting people to less weapons is detrimental to the fun people will have in Dust.
It's different in Eve. During combat, I don't much care whether my ship shoots colored laser beams or artilley shells at the enemy, the important thing is: it shoots and can pop other ships. It's a numbers game mostly. I choose the range of my weapons, their tracking speed and maybe their damage profile, that's about it. EVE is not great because of the visceral space combat action, it's great mostly because of all the things that happen before and after it. But in an FPS, the action part is everything, and always shooting the same weapon does not make it more fun.
And it's not like Dust is overflowing with content. How many general purpose laser weapons can I chose from as an Amarr? There are only 2 (in words: two)! An automatic one and a semi automatic one. You know, If I could choose from 6 different cool laser rifles, I wouldn't care that much if using Gallente rifles was inefficient, I'd have enough to play with already. But that's not the case, so why make the whole situation even worse for all the players that did not skill up every drop suit for 3 races because they have 100 mil SP?
Why put up huge artifical barriers to the content of the game for no reason other than "I like it that way, and it fits with my understanding of the lore"? |
Pokey Dravon
OSG Planetary Operations
6
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Posted - 2015.10.11 16:41:00 -
[24] - Quote
Wait....
Gallente Commando has always given +10% DPS to the AR.
AR Considered Underpowered
Gallente Assault is give a +15% to DPS
Now the AR is considered OP? +5% on one suit brings the weapon from UP to OP?
Oh lord the confirmation bias is strong isnt it?
"That little sh*t Pokey..." --CCP Rattati
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Pokey Dravon
OSG Planetary Operations
6
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Posted - 2015.10.11 16:42:00 -
[25] - Quote
Mahmun wrote:Question: does this new gal ass bonus apply to any other weapons? Also, has the old bonus been removed? If it has, then why does the skill tree still say the old bonus?
Gal Assault bonus applies ONLY to the AR. Does not apply to the Plasma Cannon, Shotgun, or any other weapon as far as I know.
They still have the old bonus plus the RoF bonus. The skill description just hasn't updated yet (likely because it can't be changed with a Hotfix)
"That little sh*t Pokey..." --CCP Rattati
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.10.11 16:48:00 -
[26] - Quote
IAmDuncanIdaho II wrote:I think you may have some valid points that others aren't considering, but not sure you making statements like "the AR did not get a buff" is gonna help your cause
The AR did not get a buff
"Anybody order chaos?"
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Bradric Banewolf
Titans of Phoenix Damage LLC
1
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Posted - 2015.10.11 17:13:00 -
[27] - Quote
Read for the love of God guys christ!
"Anybody order chaos?"
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jerrmy12 kahoalii
G0DS AM0NG MEN
1
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Posted - 2015.10.11 17:22:00 -
[28] - Quote
Pokey Dravon wrote:Wait....
Gallente Commando has always given +10% DPS to the AR.
AR Considered Underpowered
Gallente Assault is give a +15% to DPS
Now the AR is considered OP? +5% on one suit brings the weapon from UP to OP?
Oh lord the confirmation bias is strong isnt it? the ROF buff is better than a damage buff.
Closed beta vet.
~~~!_~@-------THE~!!!)__SUN~!@(J)~((@RISES.~)(@#~!(~)~))(#~))()))))))__!
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Pokey Dravon
OSG Planetary Operations
6
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Posted - 2015.10.11 17:27:00 -
[29] - Quote
jerrmy12 kahoalii wrote:Pokey Dravon wrote:Wait....
Gallente Commando has always given +10% DPS to the AR.
AR Considered Underpowered
Gallente Assault is give a +15% to DPS
Now the AR is considered OP? +5% on one suit brings the weapon from UP to OP?
Oh lord the confirmation bias is strong isnt it? the ROF buff is better than a damage buff.
Arguable since the RoF bonus does not actually add damage the the magazine, whereas the damage bonus does.
"That little sh*t Pokey..." --CCP Rattati
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