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ADD gah
Vader's-Fist The Empire of New Eden
0
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Posted - 2015.09.30 02:12:00 -
[1] - Quote
Rail Guns & Rail Gun Installations need to be nerfed. It does more damage than missiles and it has way more range... It will destroy my pro gal tank in the 3 or 4 hits it has before it over heats. The Rail Gun Installations will lock on to infantry and 1 shot them. The Rail Gun Installation also will lock on to my tank from over 100 meters. PLZ FIX... |
Summa Militum
Art.of.Death
951
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Posted - 2015.09.30 02:20:00 -
[2] - Quote
ADD gah wrote:Rail Guns & Rail Gun Installations need to be nerfed. It does more damage than missiles and it has way more range... It will destroy my pro gal tank in the 3 or 4 hits it has before it over heats. The Rail Gun Installations will lock on to infantry and 1 shot them. The Rail Gun Installation also will lock on to my tank from over 100 meters. PLZ FIX...
Equip a Armor Hardener Module and activate it before you engage Rail Gun Installations. I don't have any real experience running tanks but I am pretty sure that will help you out. |
ADD gah
Vader's-Fist The Empire of New Eden
0
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Posted - 2015.09.30 02:30:00 -
[3] - Quote
That's also a problem, they have the range on you so when your hardeners go down you are in a very tough situation. That's how I lose a lot of my tanks. One other thing is when you are 1v1 against someone and you fall back, there is always that 1 rail gun installation that is around the corner just waiting to take you out. |
ADD gah
Vader's-Fist The Empire of New Eden
0
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Posted - 2015.09.30 02:31:00 -
[4] - Quote
Summa Militum wrote:ADD gah wrote:Rail Guns & Rail Gun Installations need to be nerfed. It does more damage than missiles and it has way more range... It will destroy my pro gal tank in the 3 or 4 hits it has before it over heats. The Rail Gun Installations will lock on to infantry and 1 shot them. The Rail Gun Installation also will lock on to my tank from over 100 meters. PLZ FIX... Equip a Armor Hardener Module and activate it before you engage Rail Gun Installations. I don't have any real experience running tanks but I am pretty sure that will help you out.
That's also a problem, they have the range on you so when your hardeners go down you are in a very tough situation. That's how I lose a lot of my tanks. One other thing is when you are 1v1 against someone and you fall back, there is always that 1 rail gun installation that is around the corner just waiting to take you out. |
jordy mack
WarRavens Imperium Eden
796
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Posted - 2015.09.30 02:52:00 -
[5] - Quote
maybe u should learn to tank? dont get offended, just ask a pro if he minds u following him/her for a while. it's much easier to explain stuff in game while doing it than on the forums with words. goodluck.
Less QQ more PewPew
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ADD gah
Vader's-Fist The Empire of New Eden
0
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Posted - 2015.09.30 02:55:00 -
[6] - Quote
jordy mack wrote:maybe u should learn to tank? dont get offended, just ask a pro if he minds u following him/her for a while. it's much easier to explain stuff in game while doing it than on the forums with words. goodluck.
I'm not asking for help because I do know how to tank. I'm saying as a tanker, these are O.P. |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.09.30 04:07:00 -
[7] - Quote
Not even remotely.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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Daemonn Adima
Y.A.M.A.H No Context
171
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Posted - 2015.09.30 04:07:00 -
[8] - Quote
This sounds like you need to be more tactical about approaching turrets. I run militia tanks and don't get caught by turrets. It's those pesky fast moving proto tanks that get me.
Turrets are stationary, you can always check the map before engaging. Take your time and don't make mistakes like trying to take a turret on head to head. It can't sneak up on you. |
jordy mack
WarRavens Imperium Eden
796
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Posted - 2015.09.30 04:32:00 -
[9] - Quote
ADD gah wrote:jordy mack wrote:maybe u should learn to tank? dont get offended, just ask a pro if he minds u following him/her for a while. it's much easier to explain stuff in game while doing it than on the forums with words. goodluck. I'm not asking for help because I do know how to tank. I'm saying as a tanker, these are O.P.
you seem to be the only one with that opinion. have u tried hiding behind cover? dunno wat to tell ya....
Less QQ more PewPew
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ID G4f
XxAMBUSH FTWxX
46
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Posted - 2015.09.30 09:57:00 -
[10] - Quote
I hate turrets because they are the only ai enemy in the game and generally are only an issue for vehicles. They do not auto lock onto a nearby dropsuit. I think it is vehicle bias. But honestly ttk is shorter from av (Especially nades) then anything else. I still find it strange that my scout can pop tanks easier then any tank can pop another tank.
85mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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Zan Azikuchi
G.R.A.V.E The Ditanian Alliance
261
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Posted - 2015.09.30 12:37:00 -
[11] - Quote
ID G4f wrote:I hate turrets because they are the only ai enemy in the game and generally are only an issue for vehicles. They do not auto lock onto a nearby dropsuit. I think it is vehicle bias. But honestly ttk is shorter from av (Especially nades) then anything else. I still find it strange that my scout can pop tanks easier then any tank can pop another tank.
Because rush tactics, *derp*!
When there is light, shadow's lurk and fear reign's... Yet by the blade of knight's, mankind, was given hope.
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Mejt0
Made in Poland... E-R-A
2
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Posted - 2015.09.30 13:19:00 -
[12] - Quote
You say you do, but when I read your posts I say you don't know how to tank. Missile Tank will **** Rail Tank. People use rails more often because it's easier to hit things at distance (also dropships) + alpha damage for unsuspecting players (you).
Also... I don't know if you know but you have more range on a rail in your tank than the installation. It is good 7+ (or 10+) meters.
Modern society is lacking in empathy
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Press Attache
The Office of The Attorney General
170
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Posted - 2015.09.30 13:19:00 -
[13] - Quote
ADD gah wrote:jordy mack wrote:maybe u should learn to tank? dont get offended, just ask a pro if he minds u following him/her for a while. it's much easier to explain stuff in game while doing it than on the forums with words. goodluck. I'm not asking for help because I do know how to tank. I'm saying as a tanker, these are O.P.
Real tankers know how to make the rail turrets miss.
Not OP at all when they can't hit the broad side of a barn at 20m.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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noob cavman
Fatal Absolution Bleeding Sun Conglomerate
3
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Posted - 2015.09.30 13:21:00 -
[14] - Quote
I dont even... How do you die to a rail installation!?
The most abusive northerner.
currently reading clockwork vampires by andy remic. A terra bad/awesome author
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Press Attache
The Office of The Attorney General
170
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Posted - 2015.09.30 13:23:00 -
[15] - Quote
noob cavman wrote:I dont even... How do you die to a rail installation!?
He took being a tanking scrub.......
And made it his own.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Devadander
Woodgrain Atari
772
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Posted - 2015.09.30 13:25:00 -
[16] - Quote
Not to mention they used to snap to targets without rotation and have over 300m range...
I've lost more HAV to unmanned rails than any AV ever.
I would enjoy the UP rail installations we have today and maybe employ cover, or defensive driving.
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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ADD gah
Vader's-Fist The Empire of New Eden
0
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Posted - 2015.09.30 13:41:00 -
[17] - Quote
noob cavman wrote:I dont even... How do you die to a rail installation!?
Once your hardeners fall and you fall back the rail gun installation is always nearby. This is one big problem with the bridge map. |
ADD gah
Vader's-Fist The Empire of New Eden
0
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Posted - 2015.09.30 13:43:00 -
[18] - Quote
n |
ADD gah
Vader's-Fist The Empire of New Eden
0
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Posted - 2015.09.30 13:46:00 -
[19] - Quote
Press Attache wrote:ADD gah wrote:jordy mack wrote:maybe u should learn to tank? dont get offended, just ask a pro if he minds u following him/her for a while. it's much easier to explain stuff in game while doing it than on the forums with words. goodluck. I'm not asking for help because I do know how to tank. I'm saying as a tanker, these are O.P. Real tankers know how to make the rail turrets miss. Not OP at all when they can't hit the broad side of a barn at 20m.
Auto-lock on...
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ADD gah
Vader's-Fist The Empire of New Eden
0
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Posted - 2015.09.30 13:49:00 -
[20] - Quote
All the people who are saying its not over powered are the people who use it and the people who don't tank... |
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Cesar Geronimo
DUST University Ivy League
103
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Posted - 2015.09.30 13:52:00 -
[21] - Quote
ADD gah wrote:Rail Guns & Rail Gun Installations need to be nerfed. It does more damage than missiles and it has way more range... It will destroy my pro gal tank in the 3 or 4 hits it has before it over heats. The Rail Gun Installations will lock on to infantry and 1 shot them. The Rail Gun Installation also will lock on to my tank from over 100 meters. PLZ FIX...
Installations were nerfed -- The positions for 90% of them are absolute crap because the view is completely blocked by huge obstacles...
Just do what every other tank driver does, and at round start speed directly to the 1-2 strategic ones and destroy them? |
Press Attache
The Office of The Attorney General
170
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Posted - 2015.09.30 14:06:00 -
[22] - Quote
ADD gah wrote:noob cavman wrote:I dont even... How do you die to a rail installation!? Once your hardeners fall and you fall back the rail gun installation is always nearby. This is one big problem with the bridge map.
Leave before your hardeners turn off?
Kill the turret first before you yolo into the enemy.
I was going to make a sarcastic post about if anyone wanted to bet if you got nuked on a bridge map, but thought I was being presumptuous. Should have gone with my gut.
Yeah, turrets are fine, you just need to keep them in mind. They are not lethal unless you screw up, not because they are OP.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Press Attache
The Office of The Attorney General
170
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Posted - 2015.09.30 14:19:00 -
[23] - Quote
ADD gah wrote:noob cavman wrote:I dont even... How do you die to a rail installation!? Once your hardeners fall and you fall back the rail gun installation is always nearby. This is one big problem with the bridge map.
Just wanted to add, that saying an installation is always in the way, especially since, you know, it can't exactly get up and move on you to block your retreat, is a sign you might not be thinking this through.
On the bridge map, you have 3 or 4 good lanes to use to advance and retreat through that keep you out of line of sight from the rail turrets. So that even if you can't destroy them right away, you can avoid 95% of the threat. Just takes a slightly longer thought process than activate hardeners and chugga chugga blaster shots until you get exploded.
But as a general rule, when playing pubs, pop all the turrets as soon a s possible to minimize the chances of a reddot back hacking one on your side when you are not ready for it.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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HOLY PERFECTION
Company of Marcher Lords Amarr Empire
133
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Posted - 2015.09.30 15:26:00 -
[24] - Quote
Summa Militum wrote:ADD gah wrote:Rail Guns & Rail Gun Installations need to be nerfed. It does more damage than missiles and it has way more range... It will destroy my pro gal tank in the 3 or 4 hits it has before it over heats. The Rail Gun Installations will lock on to infantry and 1 shot them. The Rail Gun Installation also will lock on to my tank from over 100 meters. PLZ FIX... Equip a Armor Hardener Module and activate it before you engage Rail Gun Installations. I don't have any real experience running tanks but I am pretty sure that will help you out. really we need to do that much to kill a installation. Its hard fighting that, a tank, swarms, and a officer forger you know.
If I charge, follow me. If I retreat, kill me. If I die, revenge me.
I'm really hard headed
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Press Attache
The Office of The Attorney General
170
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Posted - 2015.09.30 17:21:00 -
[25] - Quote
ADD gah wrote:Press Attache wrote:ADD gah wrote:jordy mack wrote:maybe u should learn to tank? dont get offended, just ask a pro if he minds u following him/her for a while. it's much easier to explain stuff in game while doing it than on the forums with words. goodluck. I'm not asking for help because I do know how to tank. I'm saying as a tanker, these are O.P. Real tankers know how to make the rail turrets miss. Not OP at all when they can't hit the broad side of a barn at 20m. Auto-lock on...
Rail turrets still have to track, and fire until they overheat. They don't hold their fire until they have a good shot, and aim for the centre point of the hull.
It is very easy to make them miss.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Devadander
Woodgrain Atari
772
|
Posted - 2015.09.30 17:22:00 -
[26] - Quote
ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank...
I've never used lg rails. And compared to what they used to be, they assuredly are UP nowadays.
They used to just snap to your tank, instalocked style, at 300+ meters and get 6-7 rounds before overheat.... And rotated as fast as they needed to once locked.
But yeah, they're OP now..... (shhh we don't want them to revert)
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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Press Attache
The Office of The Attorney General
170
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Posted - 2015.09.30 17:26:00 -
[27] - Quote
ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank...
I tank full time. In pubs, in PC, in FW.
You don't tank, you just drive one, and from the content of your posts, you do it poorly.
Rails are fine, you just need to learn situational awareness and how to drive around the maps.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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Joel II X
Bacon with a bottle of Quafe
9
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Posted - 2015.09.30 18:26:00 -
[28] - Quote
They have super slow turning speeds. And the installations don't even get the bonus for it.
Scouts United
Gk.0s & Quafes all day.
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axis alpha
ScReWeD uP InC
1
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Posted - 2015.09.30 18:47:00 -
[29] - Quote
Lol no.
They have been nerfed a couple times already.
Hullaballo and howdy doo! Musty prawns, and Timbucktu.
Yeltsibee and hibbertyhoo
Kick 'em in the dishpan. Hoo hoo hoo!
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.09.30 21:20:00 -
[30] - Quote
ADD gah wrote:noob cavman wrote:I dont even... How do you die to a rail installation!? Once your hardeners fall and you fall back the rail gun installation is always nearby. This is one big problem with the bridge map. Retreat sooner.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.09.30 21:21:00 -
[31] - Quote
Press Attache wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... I tank full time. In pubs, in PC, in FW. You don't tank, you just drive one, and from the content of your posts, you do it poorly. Rails are fine, you just need to learn situational awareness and how to drive around the maps.
I remember that one great tank battle I had against you a while back..... best fight I've probably found in another tanker.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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BARAGAMOS
Kinsho Swords Caldari State
241
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Posted - 2015.09.30 22:12:00 -
[32] - Quote
Um.... they are meant to kill tanks..... So they are doing exactly what they are intended to do. If anything they need a faster turret rotation speed so its easier to hit bad tankers. Good tankers die very very very seldom to rail guns.
The rail guns are usually just +100s sitting around the board for them. |
Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
198
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Posted - 2015.09.30 22:25:00 -
[33] - Quote
ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank...
So we 'use' unmanned rail installations? how?
There's plenty of ways to get cover relative to a rail installation. It's a stationary ****ing object, it's not like it's going to CHASE you.
If you have a damage mod or an enhanced turret you out dps it, If you have a hardener and an armor repairer (any) you out rep it.
Pull out of cover, shoot it, back into cover reload, rep up, pull out and repeat until dead. It takes two full volleys of missiles to manage this by the way.
I'm amused at how you try to tell much better vehicle users than you that they're wrong. Yeah, they're powerful but they're not invincible, nor do they instakill and they certainly cant move, If you die to one you likely got yourself in a bad position. In fact they've gone through large sets of nerfs: they used to have 600m range and were set to 'dalek' in their aggression tuning, I had previously seen them shoot LAV drivers out of the pilot seat... at >250m so long as they had line of sight.
Weep not poor children, For life is this way, Murdering beauty and passion.
I bring the light.
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Devadander
Woodgrain Atari
777
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Posted - 2015.09.30 23:13:00 -
[34] - Quote
Malleus Malificorum wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... So we 'use' unmanned rail installations? how? There's plenty of ways to get cover relative to a rail installation. It's a stationary ****ing object, it's not like it's going to CHASE you.If you have a damage mod or an enhanced turret you out dps it, If you have a hardener and an armor repairer (any) you out rep it. Pull out of cover, shoot it, back into cover reload, rep up, pull out and repeat until dead. It takes two full volleys of missiles to manage this by the way. I'm amused at how you try to tell much better vehicle users than you that they're wrong. Yeah, they're powerful but they're not invincible, nor do they instakill and they certainly cant move, If you die to one you likely got yourself in a bad position. In fact they've gone through large sets of nerfs: they used to have 600m range and were set to 'dalek' in their aggression tuning, I had previously seen them shoot LAV drivers out of the pilot seat... at >250m so long as they had line of sight.
Oh ****, I forgot allllll about that LAV bs.... Taking a Sunday cruise WHAM you die and LAV goes another 10 meters.
Memorieeeees
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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Press Attache
The Office of The Attorney General
172
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Posted - 2015.10.01 01:08:00 -
[35] - Quote
True Adamance wrote:Press Attache wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... I tank full time. In pubs, in PC, in FW. You don't tank, you just drive one, and from the content of your posts, you do it poorly. Rails are fine, you just need to learn situational awareness and how to drive around the maps. I remember that one great tank battle I had against you a while back..... best fight I've probably found in another tanker.
Was it on Manus peak? I have a memory of tangling with you and someone else on that map not too long ago.
I try and give my all as much as possible, even though my wallet hates me for it. Go hard or go home is the only way to tank in my eyes. If you pull that lazy crap in pubs, when a real fight shows up you get caught flat footed and owned.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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ID G4f
XxAMBUSH FTWxX
46
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Posted - 2015.10.01 05:56:00 -
[36] - Quote
It's not that turrets are hard, to deal with, but it is unfair that tankers have to deal with ai enemies while personel do not, as long as they do not shoot at them. I am not advocating removing them, just making the ai equil between the two. Either they shouldn't auto lock on when vehicles get too close, or they should auto lock on to personel when they get too close. At least then everyone in this conversation would be on level ground
85mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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BARAGAMOS
Kinsho Swords Caldari State
250
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Posted - 2015.10.01 06:26:00 -
[37] - Quote
ID G4f wrote:It's not that turrets are hard, to deal with, but it is unfair that tankers have to deal with ai enemies while personel do not, as long as they do not shoot at them. I am not advocating removing them, just making the ai equil between the two. Either they shouldn't auto lock on when vehicles get too close, or they should auto lock on to personel when they get too close. At least then everyone in this conversation would be on level ground
They are meant to keep those bullet immune machines called tanks from completely obliterating those infantry. They are not antipersonnel for a reason. Tanks have a huge advantage on the field and without the turrets as a first line of defense every open map would start with 4 tanks a side rolling in and we would no longer be a FPS, but a very poor copy of tank commander. The thing to remember is that the infantry are the meat and potatoes of the game and the vehicles are interesting side dishes. They are not meant to be invincible death machines that dominate the field with no interaction except from other tanks. Sure, they are fun and some people really like them, but in the end its a FPS not a tank battle sim. Those turrets help keep the tanks in check and in truth only kill really bad tankers. They are sub optimally paced 90% of the time and don't move.... All you have to do is spend the first few minutes clearing them and suddenly you are a few hundred WPs richer and have a clear path the soft infantry. They are meant to stop you from rolling in on the objective in the first 2 minutes of the game and dominating all the reds in the open. They require you to do some setup before you get to pad that KD. If you are not taking that time to setup then no wonder you are dying. |
ID G4f
XxAMBUSH FTWxX
50
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Posted - 2015.10.02 12:48:00 -
[38] - Quote
BARAGAMOS wrote:ID G4f wrote:It's not that turrets are hard, to deal with, but it is unfair that tankers have to deal with ai enemies while personel do not, as long as they do not shoot at them. I am not advocating removing them, just making the ai equil between the two. Either they shouldn't auto lock on when vehicles get too close, or they should auto lock on to personel when they get too close. At least then everyone in this conversation would be on level ground They are meant to keep those bullet immune machines called tanks from completely obliterating those infantry. They are not antipersonnel for a reason. Tanks have a huge advantage on the field and without the turrets as a first line of defense every open map would start with 4 tanks a side rolling in and we would no longer be a FPS, but a very poor copy of tank commander. The thing to remember is that the infantry are the meat and potatoes of the game and the vehicles are interesting side dishes. They are not meant to be invincible death machines that dominate the field with no interaction except from other tanks. Sure, they are fun and some people really like them, but in the end its a FPS not a tank battle sim. Those turrets help keep the tanks in check and in truth only kill really bad tankers. They are sub optimally paced 90% of the time and don't move.... All you have to do is spend the first few minutes clearing them and suddenly you are a few hundred WPs richer and have a clear path the soft infantry. They are meant to stop you from rolling in on the objective in the first 2 minutes of the game and dominating all the reds in the open. They require you to do some setup before you get to pad that KD. If you are not taking that time to setup then no wonder you are dying.
You are either willfully ignoring my point or are scared of tanks, as it is av can kill a tank faster then any turret, on a tank or otherwise. And I never said they had to be removed, but your presumption that we just need to clear the turrets is both boring and stupid. Firstly because they will most likely be hacked by blueberries like you first, and secondly because I don't need the wp. I prefer running my tank to destroy tanks, not squishy infantry so you can quit sweating & crying in fear of the big bad tanks. It makes no sense the ttk is shorter for av then tank v tank and you need turrets. Tanking is becoming worthless, av is more valuable in any match.
85mil sp and counting
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Bernie sanders for president! Finally a president of the people
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Nothing Certain
Bioshock Rejects
1
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Posted - 2015.10.02 13:17:00 -
[39] - Quote
ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank...
No, that would be me. I love using the turrets but you can never beat a tank with one. Their rails outrange you, their missiles out DPS you and their hardeners outlast you. You can get lucky and catch one off guard but if they are looking to kill you, they can. Dropships on the other hand get destroyed by rail turrets. I also die quite often to unmanned railgun turrets as infantry.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1
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Posted - 2015.10.02 13:19:00 -
[40] - Quote
I think they should remove AI from installations. Man them or they are worthless.
Because, that's why.
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ID G4f
XxAMBUSH FTWxX
52
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Posted - 2015.10.02 13:20:00 -
[41] - Quote
Nothing Certain wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... No, that would be me. I love using the turrets but you can never beat a tank with one. Their rails outrange you, their missiles out DPS you and their hardeners outlast you. You can get lucky and catch one off guard but if they are looking to kill you, they can. Dropships on the other hand get destroyed by rail turrets. I also die quite often to unmanned railgun turrets as infantry.
Then quit shooting them, lol
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ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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ID G4f
XxAMBUSH FTWxX
52
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Posted - 2015.10.03 01:23:00 -
[42] - Quote
Nothing Certain wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... No, that would be me. I love using the turrets but you can never beat a tank with one. Their rails outrange you, their missiles out DPS you and their hardeners outlast you. You can get lucky and catch one off guard but if they are looking to kill you, they can. Dropships on the other hand get destroyed by rail turrets. I also die quite often to unmanned railgun turrets as infantry.
I kill tanks with turrets, it's actually quite simple. go to a red turret, wait for tank, hack after he has looked away. Surprize! Works even better closer you are to their redline. Also instead of maning it the whole time, disengage after they get close or before they fire on it, ai takes over and you can focus on av for the kill
85mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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Princess Tri-Tiqe
Titans of Phoenix Damage LLC
0
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Posted - 2015.10.03 02:09:00 -
[43] - Quote
Press Attache wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... I tank full time. In pubs, in PC, in FW. You don't tank, you just drive one, and from the content of your posts, you do it poorly. Rails are fine, you just need to learn situational awareness and how to drive around the maps. I love you.... Theres no better way to say that
First Caldari Logistics Officer
LONG LIVE THE STATE!
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Lupus Wolf
Minmatar Republic
325
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Posted - 2015.10.03 02:47:00 -
[44] - Quote
I can't read this title without thinking
"Propane and propane accessories."
"Dogfighting with missiles is like watching two armless kids try to catch a baseball." - Dust Fiend
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pegasis prime
Darken's Forge and Trade
2
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Posted - 2015.10.03 09:29:00 -
[45] - Quote
ADD gah wrote:Rail Guns & Rail Gun Installations need to be nerfed. It does more damage than missiles and it has way more range... It will destroy my pro gal tank in the 3 or 4 hits it has before it over heats. The Rail Gun Installations will lock on to infantry and 1 shot them. The Rail Gun Installation also will lock on to my tank from over 100 meters. PLZ FIX...
Firstly large rail turrets have a Max range of 300m (was previoisly 600m) and large missiles have a Max range of 250m so the difference in range isn't all that largre given that rails are supposed to be the longest ranged weppns in the game 50m on top of missiles is nothing use a nitro to close the distance.
Secondly if your dying to unmanned installations in a gko then your doing it wrong. As some one else said learn to cycle your hardners plate rep and 2 hardners.
And thirdly when blaping infantry with large rail turrets or installations you need a direct hit as rails also had their splash removed and popping infantry takes skill.
So unfortunately your just going to have to get good and learn to tank..
Proud Caldari purist .
I fought and bled for the State on Caldari prime.
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