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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
20
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Posted - 2015.09.30 21:21:00 -
[31] - Quote
Press Attache wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... I tank full time. In pubs, in PC, in FW. You don't tank, you just drive one, and from the content of your posts, you do it poorly. Rails are fine, you just need to learn situational awareness and how to drive around the maps.
I remember that one great tank battle I had against you a while back..... best fight I've probably found in another tanker.
Em shah tey et naGÇÖemsaer ek rahvi, amarr osedah gasi ubday pahk. Ekin tey vahka ijed div ema ziel. Et tey vamatal em.
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BARAGAMOS
Kinsho Swords Caldari State
241
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Posted - 2015.09.30 22:12:00 -
[32] - Quote
Um.... they are meant to kill tanks..... So they are doing exactly what they are intended to do. If anything they need a faster turret rotation speed so its easier to hit bad tankers. Good tankers die very very very seldom to rail guns.
The rail guns are usually just +100s sitting around the board for them. |
Malleus Malificorum
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
198
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Posted - 2015.09.30 22:25:00 -
[33] - Quote
ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank...
So we 'use' unmanned rail installations? how?
There's plenty of ways to get cover relative to a rail installation. It's a stationary ****ing object, it's not like it's going to CHASE you.
If you have a damage mod or an enhanced turret you out dps it, If you have a hardener and an armor repairer (any) you out rep it.
Pull out of cover, shoot it, back into cover reload, rep up, pull out and repeat until dead. It takes two full volleys of missiles to manage this by the way.
I'm amused at how you try to tell much better vehicle users than you that they're wrong. Yeah, they're powerful but they're not invincible, nor do they instakill and they certainly cant move, If you die to one you likely got yourself in a bad position. In fact they've gone through large sets of nerfs: they used to have 600m range and were set to 'dalek' in their aggression tuning, I had previously seen them shoot LAV drivers out of the pilot seat... at >250m so long as they had line of sight.
Weep not poor children, For life is this way, Murdering beauty and passion.
I bring the light.
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Devadander
Woodgrain Atari
777
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Posted - 2015.09.30 23:13:00 -
[34] - Quote
Malleus Malificorum wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... So we 'use' unmanned rail installations? how? There's plenty of ways to get cover relative to a rail installation. It's a stationary ****ing object, it's not like it's going to CHASE you.If you have a damage mod or an enhanced turret you out dps it, If you have a hardener and an armor repairer (any) you out rep it. Pull out of cover, shoot it, back into cover reload, rep up, pull out and repeat until dead. It takes two full volleys of missiles to manage this by the way. I'm amused at how you try to tell much better vehicle users than you that they're wrong. Yeah, they're powerful but they're not invincible, nor do they instakill and they certainly cant move, If you die to one you likely got yourself in a bad position. In fact they've gone through large sets of nerfs: they used to have 600m range and were set to 'dalek' in their aggression tuning, I had previously seen them shoot LAV drivers out of the pilot seat... at >250m so long as they had line of sight.
Oh ****, I forgot allllll about that LAV bs.... Taking a Sunday cruise WHAM you die and LAV goes another 10 meters.
Memorieeeees
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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Press Attache
The Office of The Attorney General
172
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Posted - 2015.10.01 01:08:00 -
[35] - Quote
True Adamance wrote:Press Attache wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... I tank full time. In pubs, in PC, in FW. You don't tank, you just drive one, and from the content of your posts, you do it poorly. Rails are fine, you just need to learn situational awareness and how to drive around the maps. I remember that one great tank battle I had against you a while back..... best fight I've probably found in another tanker.
Was it on Manus peak? I have a memory of tangling with you and someone else on that map not too long ago.
I try and give my all as much as possible, even though my wallet hates me for it. Go hard or go home is the only way to tank in my eyes. If you pull that lazy crap in pubs, when a real fight shows up you get caught flat footed and owned.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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ID G4f
XxAMBUSH FTWxX
46
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Posted - 2015.10.01 05:56:00 -
[36] - Quote
It's not that turrets are hard, to deal with, but it is unfair that tankers have to deal with ai enemies while personel do not, as long as they do not shoot at them. I am not advocating removing them, just making the ai equil between the two. Either they shouldn't auto lock on when vehicles get too close, or they should auto lock on to personel when they get too close. At least then everyone in this conversation would be on level ground
85mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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BARAGAMOS
Kinsho Swords Caldari State
250
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Posted - 2015.10.01 06:26:00 -
[37] - Quote
ID G4f wrote:It's not that turrets are hard, to deal with, but it is unfair that tankers have to deal with ai enemies while personel do not, as long as they do not shoot at them. I am not advocating removing them, just making the ai equil between the two. Either they shouldn't auto lock on when vehicles get too close, or they should auto lock on to personel when they get too close. At least then everyone in this conversation would be on level ground
They are meant to keep those bullet immune machines called tanks from completely obliterating those infantry. They are not antipersonnel for a reason. Tanks have a huge advantage on the field and without the turrets as a first line of defense every open map would start with 4 tanks a side rolling in and we would no longer be a FPS, but a very poor copy of tank commander. The thing to remember is that the infantry are the meat and potatoes of the game and the vehicles are interesting side dishes. They are not meant to be invincible death machines that dominate the field with no interaction except from other tanks. Sure, they are fun and some people really like them, but in the end its a FPS not a tank battle sim. Those turrets help keep the tanks in check and in truth only kill really bad tankers. They are sub optimally paced 90% of the time and don't move.... All you have to do is spend the first few minutes clearing them and suddenly you are a few hundred WPs richer and have a clear path the soft infantry. They are meant to stop you from rolling in on the objective in the first 2 minutes of the game and dominating all the reds in the open. They require you to do some setup before you get to pad that KD. If you are not taking that time to setup then no wonder you are dying. |
ID G4f
XxAMBUSH FTWxX
50
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Posted - 2015.10.02 12:48:00 -
[38] - Quote
BARAGAMOS wrote:ID G4f wrote:It's not that turrets are hard, to deal with, but it is unfair that tankers have to deal with ai enemies while personel do not, as long as they do not shoot at them. I am not advocating removing them, just making the ai equil between the two. Either they shouldn't auto lock on when vehicles get too close, or they should auto lock on to personel when they get too close. At least then everyone in this conversation would be on level ground They are meant to keep those bullet immune machines called tanks from completely obliterating those infantry. They are not antipersonnel for a reason. Tanks have a huge advantage on the field and without the turrets as a first line of defense every open map would start with 4 tanks a side rolling in and we would no longer be a FPS, but a very poor copy of tank commander. The thing to remember is that the infantry are the meat and potatoes of the game and the vehicles are interesting side dishes. They are not meant to be invincible death machines that dominate the field with no interaction except from other tanks. Sure, they are fun and some people really like them, but in the end its a FPS not a tank battle sim. Those turrets help keep the tanks in check and in truth only kill really bad tankers. They are sub optimally paced 90% of the time and don't move.... All you have to do is spend the first few minutes clearing them and suddenly you are a few hundred WPs richer and have a clear path the soft infantry. They are meant to stop you from rolling in on the objective in the first 2 minutes of the game and dominating all the reds in the open. They require you to do some setup before you get to pad that KD. If you are not taking that time to setup then no wonder you are dying.
You are either willfully ignoring my point or are scared of tanks, as it is av can kill a tank faster then any turret, on a tank or otherwise. And I never said they had to be removed, but your presumption that we just need to clear the turrets is both boring and stupid. Firstly because they will most likely be hacked by blueberries like you first, and secondly because I don't need the wp. I prefer running my tank to destroy tanks, not squishy infantry so you can quit sweating & crying in fear of the big bad tanks. It makes no sense the ttk is shorter for av then tank v tank and you need turrets. Tanking is becoming worthless, av is more valuable in any match.
85mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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Nothing Certain
Bioshock Rejects
1
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Posted - 2015.10.02 13:17:00 -
[39] - Quote
ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank...
No, that would be me. I love using the turrets but you can never beat a tank with one. Their rails outrange you, their missiles out DPS you and their hardeners outlast you. You can get lucky and catch one off guard but if they are looking to kill you, they can. Dropships on the other hand get destroyed by rail turrets. I also die quite often to unmanned railgun turrets as infantry.
Because, that's why.
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Nothing Certain
Bioshock Rejects
1
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Posted - 2015.10.02 13:19:00 -
[40] - Quote
I think they should remove AI from installations. Man them or they are worthless.
Because, that's why.
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ID G4f
XxAMBUSH FTWxX
52
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Posted - 2015.10.02 13:20:00 -
[41] - Quote
Nothing Certain wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... No, that would be me. I love using the turrets but you can never beat a tank with one. Their rails outrange you, their missiles out DPS you and their hardeners outlast you. You can get lucky and catch one off guard but if they are looking to kill you, they can. Dropships on the other hand get destroyed by rail turrets. I also die quite often to unmanned railgun turrets as infantry.
Then quit shooting them, lol
85mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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ID G4f
XxAMBUSH FTWxX
52
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Posted - 2015.10.03 01:23:00 -
[42] - Quote
Nothing Certain wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... No, that would be me. I love using the turrets but you can never beat a tank with one. Their rails outrange you, their missiles out DPS you and their hardeners outlast you. You can get lucky and catch one off guard but if they are looking to kill you, they can. Dropships on the other hand get destroyed by rail turrets. I also die quite often to unmanned railgun turrets as infantry.
I kill tanks with turrets, it's actually quite simple. go to a red turret, wait for tank, hack after he has looked away. Surprize! Works even better closer you are to their redline. Also instead of maning it the whole time, disengage after they get close or before they fire on it, ai takes over and you can focus on av for the kill
85mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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Princess Tri-Tiqe
Titans of Phoenix Damage LLC
0
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Posted - 2015.10.03 02:09:00 -
[43] - Quote
Press Attache wrote:ADD gah wrote:All the people who are saying its not over powered are the people who use it and the people who don't tank... I tank full time. In pubs, in PC, in FW. You don't tank, you just drive one, and from the content of your posts, you do it poorly. Rails are fine, you just need to learn situational awareness and how to drive around the maps. I love you.... Theres no better way to say that
First Caldari Logistics Officer
LONG LIVE THE STATE!
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Lupus Wolf
Minmatar Republic
325
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Posted - 2015.10.03 02:47:00 -
[44] - Quote
I can't read this title without thinking
"Propane and propane accessories."
"Dogfighting with missiles is like watching two armless kids try to catch a baseball." - Dust Fiend
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pegasis prime
Darken's Forge and Trade
2
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Posted - 2015.10.03 09:29:00 -
[45] - Quote
ADD gah wrote:Rail Guns & Rail Gun Installations need to be nerfed. It does more damage than missiles and it has way more range... It will destroy my pro gal tank in the 3 or 4 hits it has before it over heats. The Rail Gun Installations will lock on to infantry and 1 shot them. The Rail Gun Installation also will lock on to my tank from over 100 meters. PLZ FIX...
Firstly large rail turrets have a Max range of 300m (was previoisly 600m) and large missiles have a Max range of 250m so the difference in range isn't all that largre given that rails are supposed to be the longest ranged weppns in the game 50m on top of missiles is nothing use a nitro to close the distance.
Secondly if your dying to unmanned installations in a gko then your doing it wrong. As some one else said learn to cycle your hardners plate rep and 2 hardners.
And thirdly when blaping infantry with large rail turrets or installations you need a direct hit as rails also had their splash removed and popping infantry takes skill.
So unfortunately your just going to have to get good and learn to tank..
Proud Caldari purist .
I fought and bled for the State on Caldari prime.
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