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Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
645
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Posted - 2015.09.26 12:38:00 -
[1] - Quote
https://trello.com/b/bfGqdj7S/ccp-rattati-s-big-board-of-things CCP Rattati added Rifle balance to Hotfix FoxFouryesterday at 2:34 AM CCP Rattati (ccprattati)CCP Rattati added Biotitcs overhaul to Hotfix FoxFouryesterday at 2:33 AM CCP Rattati (ccprattati)CCP Rattati added Regulator Buff to Hotfix FoxFouryesterday at 2:33 AM CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati archived Balance Hotfix 1.2.X |
Aeon Amadi
12
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Posted - 2015.09.26 13:27:00 -
[2] - Quote
Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
197
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Posted - 2015.09.26 13:40:00 -
[3] - Quote
I don't care if they make it so the pilot dies, I've never bailed from my dropship before so I'm not about to start now.
But if they auto kill passengers then that's just ******* stupid. It's already the worst option for troop transport, making it even worse isn't going to help make dropships anything other than infantry farming machines.
You should promote teamwork, not punish it. |
Arkena Wyrnspire
Negative-Feedback. Negative-Feedback
27
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Posted - 2015.09.26 13:45:00 -
[4] - Quote
Aeon Amadi wrote:Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out
"Dropships should instantly explode"
EDIT: Y'know, folks, I'm not actually taking a stance on this. I'm referring to an old thread Aeon made. You don't have to tell me about how awful dropships are/how hard vehicle users have it, etc etc (especially as it apparently isn't actually happening).
Arkena Wyrnspire aka "British Khorne" - Cross Atu
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Genral69 death
RAT PATROL INC.
770
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Posted - 2015.09.26 13:48:00 -
[5] - Quote
CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM :( so now when I accidently hit a wall/dropship or anything and I'm instantly dead great. Could you stop nurfing the holy crap out of vehicles
https://forums.dust514.com/default.aspx?g=posts&t=213777&find=unread
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Death Shadow117
Wolf Pack Special Forces Rise Of Legion.
797
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Posted - 2015.09.26 13:49:00 -
[6] - Quote
Arkena Wyrnspire wrote:Aeon Amadi wrote:Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out "Dropships should instantly explode" just like tanks and labs do when they hit zero hp |
Jadek Menaheim
1nner.Heaven
7
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Posted - 2015.09.26 13:50:00 -
[7] - Quote
Arkena Wyrnspire wrote:Aeon Amadi wrote:Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out "Dropships should instantly explode" Sure would have been neat to make a emergency damage control module that allows a vehicle user to abandon ship in this critical zone (vehicle stops and you have a few seconds to jump out, would include tanks and lavs too).
Don't have the module equipped, you instantly pop when the vehicle health reaches zero.
Dust 514 Market Trello. The essential resource for trading in Dust.
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TIGER SHARK1501
Savage Bullet RUST415
423
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Posted - 2015.09.26 13:55:00 -
[8] - Quote
Jadek Menaheim wrote:Arkena Wyrnspire wrote:Aeon Amadi wrote:Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out "Dropships should instantly explode" Sure would have been neat to make a emergency damage control module that allows a vehicle user to abandon ship in this critical zone (vehicle stops and you have a few seconds to jump out, would include tanks and lavs too). Don't have the module equipped, you instantly pop when the vehicle health reaches zero. Be nice if it was in a new module area. I don't like the idea if sacrificing another module for a new one especially one that may have circumstantial use. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
197
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Posted - 2015.09.26 13:57:00 -
[9] - Quote
Arkena Wyrnspire wrote:Aeon Amadi wrote:Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out "Dropships should instantly explode" Said no passenger ever. It's bad enough they can't see **** from inside the ship or tell what's happening to the ship.
It's bad enough transport is highly discouraged in this game, if you make dropships instantly explode they will NEVER be used as anything but solo killing platforms. Lock the pilot in, but passengers should be able to bail up until it hits the ground and explodes. |
Moochie Cricket
Fatal Absolution Bleeding Sun Conglomerate
1
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Posted - 2015.09.26 14:00:00 -
[10] - Quote
Aeon Amadi wrote:Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out Look, bailing out of a dropship and having to fight your way out of enemy lines (assuming you don't get crushed by your dropship) might be one of the most fun things to do in Dust.
Caldari
REALLY 514
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Darth-Carbonite GIO
Random Gunz Rise Of Legion.
2
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Posted - 2015.09.26 15:20:00 -
[11] - Quote
Genral69 death wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM :( so now when I accidently hit a wall/dropship or anything and I'm instantly dead great. Could you stop nurfing the holy crap out of vehicles
Please read carefully.
I support death at zero, as long as pilot suicide when bailing out is fixed, and passengers are sufficiently forewarned.
Love it or hate it however, the numbers behind this change are tricky, and that's why it currently has a status of "No."
"Sex is OK!" -CCP Rouge, Executive Producer of Dust and our benevolent overlord.
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
197
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Posted - 2015.09.26 15:26:00 -
[12] - Quote
Darth-Carbonite GIO wrote:Genral69 death wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM :( so now when I accidently hit a wall/dropship or anything and I'm instantly dead great. Could you stop nurfing the holy crap out of vehicles
Please read carefully. I support death at zero, as long as pilot suicide when bailing out is fixed, and passengers are sufficiently forewarned. Love it or hate it however, the numbers behind this change are tricky, and that's why it currently has a status of "No." How can passengers be "sufficiently forewarned" in any way other than letting them bail between it hitting zero and exploding at the ground?
They have virtually NO situational awareness inside the ship, and death can literally come out of nowhere. If passengers explode at zero too, then it is impossible to give them any warning.
Also, as someone who has flown since Mordu's Trials, having the ship fall to the ground and explode is awesome. Exploding at zero would be lame as hell. Lock us in at zero that's totally fine, but crashing and exploding looks cool. |
Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
645
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Posted - 2015.09.26 16:27:00 -
[13] - Quote
Darth-Carbonite GIO wrote:Genral69 death wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM :( so now when I accidently hit a wall/dropship or anything and I'm instantly dead great. Could you stop nurfing the holy crap out of vehicles
Please read carefully. I support death at zero, as long as pilot suicide when bailing out is fixed, and passengers are sufficiently forewarned. Love it or hate it however, the numbers behind this change are tricky, and that's why it currently has a status of "No."
So No means this idea will not go into effect? So it will remain as is? |
ID G4f
XxAMBUSH FTWxX
36
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Posted - 2015.09.26 16:27:00 -
[14] - Quote
Darth-Carbonite GIO wrote:Genral69 death wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM :( so now when I accidently hit a wall/dropship or anything and I'm instantly dead great. Could you stop nurfing the holy crap out of vehicles
Please read carefully. I support death at zero, as long as pilot suicide when bailing out is fixed, and passengers are sufficiently forewarned. Love it or hate it however, the numbers behind this change are tricky, and that's why it currently has a status of "No."
If we will be locked in anyways and av is going to be able to 1v1 us all day let us spawn into vehicles without wasting isk on a dropsuit & equalize the isk costs. Already a substantial boost to av this hotfix
85mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
645
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Posted - 2015.09.26 16:31:00 -
[15] - Quote
ID G4f wrote:Darth-Carbonite GIO wrote:Genral69 death wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM :( so now when I accidently hit a wall/dropship or anything and I'm instantly dead great. Could you stop nurfing the holy crap out of vehicles
Please read carefully. I support death at zero, as long as pilot suicide when bailing out is fixed, and passengers are sufficiently forewarned. Love it or hate it however, the numbers behind this change are tricky, and that's why it currently has a status of "No." If we will be locked in anyways and av is going to be able to 1v1 us all day let us spawn into vehicles without wasting isk on a dropsuit & equalize the isk costs. Already a substantial boost to av this hotfix I am not sure what No means? and how No will effect or have no effect on dropships |
ID G4f
XxAMBUSH FTWxX
36
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Posted - 2015.09.26 16:48:00 -
[16] - Quote
Luther Mandrix wrote:ID G4f wrote:Darth-Carbonite GIO wrote:Genral69 death wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM :( so now when I accidently hit a wall/dropship or anything and I'm instantly dead great. Could you stop nurfing the holy crap out of vehicles
Please read carefully. I support death at zero, as long as pilot suicide when bailing out is fixed, and passengers are sufficiently forewarned. Love it or hate it however, the numbers behind this change are tricky, and that's why it currently has a status of "No." If we will be locked in anyways and av is going to be able to 1v1 us all day let us spawn into vehicles without wasting isk on a dropsuit & equalize the isk costs. Already a substantial boost to av this hotfix I am not sure what No means? and how No will effect or have no effect on dropships
It means he rejected the idea in it's current form at this time, I believe
85mil sp and counting
ID's Escrow - trade safe
Bernie sanders for president! Finally a president of the people
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Aeon Amadi
12
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Posted - 2015.09.26 16:51:00 -
[17] - Quote
Arkena Wyrnspire wrote:Aeon Amadi wrote:Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out "Dropships should instantly explode" EDIT: Y'know, folks, I'm not actually taking a stance on this. I'm referring to an old thread Aeon made.You don't have to tell me about how awful dropships are/how hard vehicle users have it, etc etc (especially as it apparently isn't actually happening).
Lol, that thread warms my heart. Namely because of this
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Aeon Amadi
12
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Posted - 2015.09.26 16:53:00 -
[18] - Quote
Moochie Cricket wrote:Aeon Amadi wrote:Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out Look, bailing out of a dropship and having to fight your way out of enemy lines (assuming you don't get crushed by your dropship) might be one of the most fun things to do in Dust.
It can be, but not when the person bailing out is a full-fledged Sentinel with an HMG/Forge Gun ready to reap the best of both worlds (vehicle/infantry)
ID G4f wrote:
It means he rejected the idea in it's current form at this time, I believe
Evaluated = No means that it is technically impossible because of game mechanics.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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Luther Mandrix
WASTELAND JUNK REMOVAL RUST415
645
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Posted - 2015.09.26 17:49:00 -
[19] - Quote
Aeon Amadi wrote:Moochie Cricket wrote:Aeon Amadi wrote:Luther Mandrix wrote: CCP Rattati (ccprattati)CCP Rattati added Kill Pilot in Dropship on zero HP to Evaluated = Noyesterday at 2:32 AM CCP Rattati (ccprattati)CCP Rattati added Friendly LAV vs HAV explosion to Evaluated = Noyesterday at 2:32 AM
God damn it. Was really hoping for that to have a positive turn-out Look, bailing out of a dropship and having to fight your way out of enemy lines (assuming you don't get crushed by your dropship) might be one of the most fun things to do in Dust. It can be, but not when the person bailing out is a full-fledged Sentinel with an HMG/Forge Gun ready to reap the best of both worlds (vehicle/infantry) ID G4f wrote:
It means he rejected the idea in it's current form at this time, I believe
Evaluated = No means that it is technically impossible because of game mechanics. So nothing changes? |
Aeon Amadi
12
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Posted - 2015.09.26 17:50:00 -
[20] - Quote
Luther Mandrix wrote:Aeon Amadi wrote: It means he rejected the idea in it's current form at this time, I believe
Evaluated = No means that it is technically impossible because of game mechanics. So nothing changes?[/quote]
Nope. Would seem that Dropship burn is here to stay.
Negative Introspection - Aeon's CPM Blog
Skype: nomistrav
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