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Thread Statistics | Show CCP posts - 1 post(s) |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
177
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Posted - 2015.09.25 14:43:00 -
[1] - Quote
I'm just curious who else feels like this is an entirely pointless change? Do other pilots actually have an issue with this? Why take away something that makes engagements more dynamic in favor of catering to those who still haven't quite learned how to fly?
Where did this change come from and why? |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
177
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Posted - 2015.09.25 14:52:00 -
[2] - Quote
They aren't changing how much damage you take when you bump stuff, they're making it so AV doesn't bump you around as much.
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Murder Medic
Forty-Nine Fedayeen Minmatar Republic
177
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Posted - 2015.09.25 14:56:00 -
[3] - Quote
Sicerly Yaw wrote:because collision into buildings on certain maps is a big issue when being pushed around by something that's less then one tenth your size and weight, a small push may be justified but a big one isn't
now if its a FG then I can understand since it has some heft to it but it makes sense to nerf this on swarms since you can dodge FG shots but not swarms (as things are currently at least not with a ton of skill) I guess I have a ton of skill then :/ It's so damn easy to compensate for all but the most random impulse effect.
It just seems like such a lame change because it's something that you can TOTALLY compensate for with your flying. It's literally a non factor once you understand it better, so it seems lame to remove anything skill focused with dropships.
I despise swarms but I think this change is just catering to new pilots, and that's kind of sad |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
177
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Posted - 2015.09.25 16:00:00 -
[4] - Quote
MrShooter01 wrote:If this change displeases you, feel free to erratically twitch the left stick to simulate the old explosion physics next time you get hit while muttering "stupid ccp thinks I can't handle a little turbulence, I'll show them what a real pilot can do" Damn straight I will.
I just don't think they should be babying bad pilots with changes like this. If you ca't compensate for AV impulse, you need to practice more, not have CCP hold your hand. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
177
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Posted - 2015.09.25 16:45:00 -
[5] - Quote
Pocket Rocket Girl wrote:Murder Medic wrote:Sicerly Yaw wrote:because collision into buildings on certain maps is a big issue when being pushed around by something that's less then one tenth your size and weight, a small push may be justified but a big one isn't
now if its a FG then I can understand since it has some heft to it but it makes sense to nerf this on swarms since you can dodge FG shots but not swarms (as things are currently at least not with a ton of skill) I guess I have a ton of skill then :/ It's so damn easy to compensate for all but the most random impulse effect. It just seems like such a lame change because it's something that you can TOTALLY compensate for with your flying. It's literally a non factor once you understand it better, so it seems lame to remove anything skill focused with dropships. I despise swarms but I think this change is just catering to new pilots, and that's kind of sad I understand what you are talking about. One thing this is that the python and incubus are two completely different styles of flying. I'm not arguing that but it doesn't change the fact that compensating for impulse on either craft is very easy once you have the feel for it. Every so often you'll get hit at a weird angle while your thrusters are on and you go down, but that's just bad luck.
Now if they were reducing collision damage to shields, something that actually IS an issue, I would be totally on board. But, they aren't. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
177
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Posted - 2015.09.25 19:22:00 -
[6] - Quote
LUGMOS wrote:Murder Medic wrote:I despise swarms but I think this change is just catering to new pilots, and that's kind of sad So helping new pilots is now bad. I suppose you hate training wheels for little kids too huh? But it's not something that's hard to learn. It's a very basic, simple skill for pilots. I'm just saying if you can't do that very basic task, then you need more practice, not training wheels. Also keep in mind that training wheels come off. This won't.
Hell, I'll be anything that most pilots who struggle with this don't even know to cut thrusters as their being hit. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
177
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Posted - 2015.09.25 19:59:00 -
[7] - Quote
LUGMOS wrote:Murder Medic wrote:LUGMOS wrote:Murder Medic wrote:I despise swarms but I think this change is just catering to new pilots, and that's kind of sad So helping new pilots is now bad. I suppose you hate training wheels for little kids too huh? But it's not something that's hard to learn. It's a very basic, simple skill for pilots. I'm just saying if you can't do that very basic task, then you need more practice, not training wheels. Also keep in mind that training wheels come off. This won't. Hell, I'll be anything that most pilots who struggle with this don't even know to cut thrusters as their being hit. So if it isn't an issue to you, why do you care? Is it that you want to be some 1337 pilot and be very exclusive to those who aren't? Because I don't see why players need to be babied when it's a simple skill to master. I don't want to see dropships being something that any noob can hop in and excel at without some practice.
Removing something that is so simple to master just sets a bad precedence. I think that swarms are way too easy to use but this has always been an advantage for them, making it difficult for the pilot to just line up shot after shot on them. This just chips away at their area denial potential (not a whole lot, albeit, thanks to their damage) but still.
I'm just not in favor of making things so easy that you don't even have to practice to get better. The game shouldn't fly for you. You should have to learn how to do it yourself, or suffer the consequences.
Ultimately it's not a big deal, bad pilots will still be bad, it just seems like a waste of resources to change something that was never an issue to anyone who actually took some time to learn how to fly. |
Murder Medic
Forty-Nine Fedayeen Minmatar Republic
205
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Posted - 2015.09.27 13:03:00 -
[8] - Quote
LUGMOS wrote:So... You're not ok with knockback control being easy, but you're ok eith swarms being literally point and shoot? Dropships take skill, swarms do not. They can't change swarms not taking skill because they no longer have the staff or budget to make anything but slight changes to stats. They can't reprogram how they work.
I don't like the idea of making anything about dropships easier, because they're perfectly fine as is
jordy mack wrote:sounds like op is worried about not being able to ram other dropships. Wut? You realize the change is just to swarms.......right?.......
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