Vicious Minotaur
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Posted - 2015.09.24 23:10:00 -
[1] - Quote
Ignoring all the vehicle gobbledygook:
The grenade changes seem are asinine. Most of my fits, even my high-meta 'advanced' and some of my 'proto' suits (that I never run) will be one-shot by standard grenades.
Grenades, last time I checked, are still replenished by nanohives. Nanohives have been buffed in carry amount. This and these grenades will be a problem, mark my words. Spam will come, but unfortunately for all involved, it won't be the tasty edible kind.
I am a minotaur.
Beware my poop.
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Vicious Minotaur
2
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Posted - 2015.09.24 23:32:00 -
[2] - Quote
Adipem Nothi wrote:Devadander wrote:Adipem Nothi wrote:CCP Rattati wrote: Does the forge have tracking? the forge is a heavy weapon with loads of drawbacks and therefore packs the highest punch.
Does the Forge need tracking? I ask because I'd always thought there was significant skill involved in Forge Sniping. Right up until I tried it myself. It was my experience that a Red Reticle corresponded with a hit in all but a few cases (namely, head glitching). In other words, forge projectile speed was sufficiently fast that a Red Reticle = Hit on vehicle within range. When people say forge sniping they mean against infantry. Precisely. Always thought to myself after getting Forge Sniped, "whoa! that dude's a good shot!". Turns out -- to my surprise -- that you don't have to lead your targets with a forge gun. Just hold the charge and release the trigger when the reticle turns red. Hitting infantry is much easier than I expected. Hitting vehicles is even easier than that.
You either are a better shot than most of the playerbase (and a minotaur), played against players that stand still 90% of the time, or only forge gunned for a very short amount of time.
I have a dedicated forge gun sniping alt that I use, and (blah blah blah, anecdotes, blah) I can't tell you how many times I've lined up a shot on a stationary target, get a red reticule, BLAM! and a miss.
And never mind that with regards to targets moving horizontally along the screen necessitates that you lead unless (maybe) you are point-blank.
I've also used the forge gun as a point blank weapon, and even then, getting to blap people is one helluva up hill battle.
Of course, forge sniping is made a little easier with the standard version that allows you to hold your charge, but even having switched to that version myself, I still miss when I get a red reticule, I still have to lead targets moving horizontally, and I still miss when I engage in close quarters combat.
(and still, talking about skill requirements of weapons in DUST is the epitome of stupid. EVERYTHING is "easy peasy" to competent FPS players.)
I am a minotaur.
Beware my poop.
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