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Thread Statistics | Show CCP posts - 14 post(s) |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
652
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Posted - 2015.09.24 13:21:00 -
[1] - Quote
I WILL need to break open my study manuals for those pictures and diagramed-anatomy of a Madruger HAV, though. ...Now, where did my old professors tell us the Fuel Cell is located? Hmm, page 512, or 576? No, wait---WHERE is the fuel cell? Rear end? LOL, this may be loads of fun.
I'm grateful our adorable Dropships don't have such new anatomical problems as you HAVers. My Grimsnes' chin is as ugly as it's behind---there'd be no end of confusion and chaos.
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
655
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Posted - 2015.09.25 12:46:00 -
[2] - Quote
CCP Rattati wrote:Gallente HAV Weak Spot [img]http://puu.sh/kniol/05e3be0da6.jpg[/img]
Caldari HAV Weak Spot [img]http://puu.sh/knisv/827ef28d16.jpg[/img]
OMG! Was that fuel cell assembly ALWAYS sitting there like that, waving at us and smiling? Or did the devs do some cool redesigning of the vehicle for this Hotfix? This moment may qualify as "new vehicle design", introduced to the game!
(...either way, yes I'm glad our Dropships don't have, err um something like THAT stuck up inside our--- --er, I mean, there's no crack between our-- Well, uh, what I'm trying to say is... Gosh, you know what I mean! Having red mercs running around the back of your DS trying to get a round up,-- I mean IN that--- well, it would be mighty uncomfortable for a dropship. ....oh)
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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CELESTA AUNGM
Kang Lo Directorate Gallente Federation
670
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Posted - 2015.10.14 19:49:00 -
[3] - Quote
Speaking as objectively as I think I'm able, FoxFour has not created any of the lopsidedness, that I was being convinced it would have when I read other's posts of warning and prediction.
The broader range on our grenades has not caused a rampage of locus grenade-throwing in my matches. I myself have increased the locus grenade use (which is a good thing, since I had all but lost any faith in hurting anyone when I carry a locus----with my AV grenades I could help the team so much more). I am able to finally make some fruitful kills with a locus (may be temporary success, because there's a significant population of players who never visit the website--and don't know that the little red-pumpkin can now reach out and bite you). ...Although,.. I'm still bouncing half my locus nades off the ceiling soffit, or running forward too early, and blowing myself up (...I really must stop doing that to myself. I have to try to stop).
And as a DS operator, I must say that the Swarmers impact REALLY DOES feel right, now. The shifting of your vehicle is lessened enough that it seems perfectly mated to the sound effect and the controller rumble intensity---all three come together really well and united.
Still a threat, still forcing you to have to decide to leave (which is what it's supposed to do)... but now I still have the CONTROL to leave, instead of losing precious seconds balancing the dropship before I can generate enough momentum to start evading volley #2, 3, and 4 The outcome feels like it's more up to me now, and not up to physics that we can't overcome.
So far, I find the Hotfix quite adaptable to, and a nice improvement. Thumbs up, and we'll see YOU, "At the Movies".
Universe of good wishes for the 49, especially CCP Eterne...
No story can have life without writers and publishers.
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