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Thread Statistics | Show CCP posts - 14 post(s) |
Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.24 21:58:00 -
[1] - Quote
Soraya Xel wrote:
Breakin, I am disappoint.
i find I can endure this with an enormous level of fortitude.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.25 03:13:00 -
[2] - Quote
Tebu Gan wrote:Arkena Wyrnspire wrote:
Forge gun:
+ Longest ranged AV option + Has multiple useful variants + Highest alpha damage of all AV + Strong against infantry - there's a reason it's been used as a sniper replacement in the past (and been nerfed for it) + Most accurate AV option - can reliably hit weakpoints + Fastest projectile of all AV - Charge time - Lowered mobility whilst charging - Has to be on a heavy suit (? Does this count as a real combat drawback?)
Swarm launcher:
+ Tracking + Doesn't need to be used on a heavy suit - Short range - Travel time - Completely unable to defend against infantry, rendering a sidearm mandatory - Unreliable on ground targets (e.g. frequently running into walls) - Lock-on time (less than forge gun's charge up time though) - Cannot be pre-charged (unlike the forge gun)
There're probably a couple of points you can scrounge elsewhere, but I don't really think that lineup favours the swarms.
The one thing that has always bugged me about the FG is that range. It's a railgun on a heavy suit that has full up and down directional aiming and able to position itself in far more advantageous positions over a tank it's intended to fight. I would personally like to see the FG get knocked down a peg or two on range. Maybe trade out for more damage but less range. Breakin, where you at fool.
When hell freezes over unless the rate of fire goes up on the forge.
Then we'll talk.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.25 03:43:00 -
[3] - Quote
Soraya Xel wrote:CCP Rattati wrote:Forge Gun is supposed to be the absolute best AV weapon. Shouldn't swarms, which have no ability to damage infantry at all, be the absolute best AV weapon?
Allow me to be abundantly clear as the token AV guy on the CPM on my position.
It will be a cold day in hell before I support making a self-guiding, lock-on, fire-and-forget weapon superior to every other weapon in it's class regardless of any real or perceived limitation.
It is simply not going to happen.
I will gleefully support making the plasma cannon or even a flaylock pistol being so before i will support making a fire and forget lock on weapon "best in class."
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.25 06:34:00 -
[4] - Quote
james jared wrote:Will all mass drivers get 100% damage to vehicles or just the breach???
I believe all.
Flaylocks too.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.28 21:03:00 -
[5] - Quote
Oh wow. I just realized how much potential tegen can happen between forge shots on a gunnlogi.
This could get ugly quickly.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.30 04:25:00 -
[6] - Quote
Jadek Menaheim wrote:Breakin Stuff wrote:Oh wow. I just realized how much potential tegen can happen between forge shots on a gunnlogi. This could get ugly quickly. Wiyrikomi Breach with damage modsDirect Hit vs Shields [2154] Hp Direct Hit vs Armor [3027] Hp HAV Weapoints Forge Gun 1.1% Body = 3330hp 0.9% Shield = 1938.6hp 2.75% Unshielded Fuel Cell = 8324.25hp 2.25% Protected Fuel Cell = 4846.5hp Coordinated ambushes with a player fluxing shields and a forger following up with a shot to the fuel cell are going to be very potent. Numbers are wrong.
It's 250% weakspot not 275 on the forge. Did the math already. It's a bit over 7000 damage.
Max damage from a breach forge on unhardened armor before warbarge is 2993 and some decimel places.
3,172.5 after warbarge.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.09.30 07:19:00 -
[7] - Quote
Jadek Menaheim wrote:Breakin Stuff wrote: Numbers are wrong.
It's 250% weakspot not 275 on the forge. Did the math already. It's a bit over 7000 damage.
Max damage from a breach forge on unhardened armor before warbarge is 2993 and some decimel places.
3,172.5 after warbarge.
Not according to the photos rattati posted.By what you're saying a Plasma cannon pointed at the weakspot of an HAV should be showing 150% not 165% (as the photo shows). I'm calculating damage in both shielded and unshielded states according to the damage vs shields and damage vs armor data from protofits (I also fit an adv CalSent with 3 Complex Dmg and 1 Adv Damage mod).
the percentages shown on the tactical readout in game go up and down based on skill modifiers (such as weapon proficiency) otherwise a forge gun would read 90% when pointed at the glacis plate of a shielded gunnlogi.
the raw numbers often don't add up to what we see in the game. the armor of a madrugar weakspot shows me something ridiculous like 247% efficiency pre-hotfix, so my assessment of the percentage values shown is iffy.
but you take base damage, add skills, add damage mods, modify by profile and then do the multiplier (in the spreadsheet, not on the example images) to get the correct damage.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.08 07:48:00 -
[8] - Quote
g li2 wrote:Where will the 3.000.000 SP that I have saved? Any advice?
Amarr Scout?
No seriously don't do that.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.09 00:05:00 -
[9] - Quote
Cloak Dog wrote:This hotfix...is so bad.
I've had to result to sniping. EVERY SINGLE GAME.
Yeah I suck but this is just ridiculous... What are you using?
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.09 00:06:00 -
[10] - Quote
XxBlazikenxX wrote:NextDark Knight wrote:Congrates on the patch.. Might run triple boosters tonight and give it a trial by fire.
Doesn't look like my sentinel got much love but them medium frames.. time to get back into it again. Caldari Sentinel?
Calsent wasn't buffed at all. Nor was it nerfed.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.09 00:24:00 -
[11] - Quote
Cloak Dog wrote:Breakin Stuff wrote:Cloak Dog wrote:This hotfix...is so bad.
I've had to result to sniping. EVERY SINGLE GAME.
Yeah I suck but this is just ridiculous... What are you using? I've been using Gal assault before it was cool. :P
... HOW???????
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.10 00:36:00 -
[12] - Quote
Immortal 3mpire wrote:
Dropships need damage buff due to HMG doing full damage. they already do crazy damage to drop-ships. (up to 8000 per clip!!!)
I'm guessing you aren't aware that the AHMG is only good to 40 meters and can't break shield regen.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.17 00:26:00 -
[13] - Quote
Adipem Nothi wrote:XxBlazikenxX wrote:justinsane16 wrote:Why did Minmatar and Caldari Scouts not get the shield recharge time buff? Because CCP CPM2 hates scouts. FTFY
If I recall the caldari scout depleted got cut in half. I thought it was 6 seconds before? Don't remember base recharge delay.
The sentinel was the one that got zero change to shield regen stats at all
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.17 00:48:00 -
[14] - Quote
The spreadsheet i linked in the cpm show 'n tell thing had the shield changes. If I recall that was copied directly.
Depleted delays were tied to escape speeds (sentinels can't really flee so their depleted is lowest).
But light suits (yes, scouts) should have been cal 3, min 4, gal 5, and am 6 for depleted. Check in game to verify.
Medium suits should have been cal 2, min 3, gal 4, am 5
Sentinels and LoLmandos should be cal 1, min 2, gal 3, am 4
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.17 01:09:00 -
[15] - Quote
Rattati's sheet has the depleted delay changes in the shields tab, the small section at the bottom with light medium and heavy notations.
That's the depleted delay section. It was done by suit size, not by class.
That was denoting ALL light, medium and heavy suits. Those are NOT frame only changes.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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Breakin Stuff
Goonfeet Special Planetary Emergency Response Group
11
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Posted - 2015.10.17 04:37:00 -
[16] - Quote
Adipem Nothi wrote:Thanks, Breakin. I stand corrected. Looks like CalScout Depleted Recharge Delay was improved by 1 second. Protofits still has the old values:
Pre-Foxfour CalScout 50 HP/s - Recharge Rate (no change w/foxfour) 3 seconds - Recharge Delay (no change w/foxfour) 4 seconds - Deplete Recharge Delay (1 second buff w/foxfour)
No problem.
WoW has taught me that Purple means Legendary. This means Quafe suits are the optimal loadout for killing all of you.
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