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Thread Statistics | Show CCP posts - 3 post(s) |
TheD1CK
Dead Man's Game
2
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Posted - 2015.09.22 12:06:00 -
[1] - Quote
The flaw is trying to straighten out the Shield stats on all frames CA >> MN >> GA >> AM
I replied to the CPM thread saying Armour suit Shield stars could "jump off a cliff" and while being a sh!tposter I was making a point, there should not be a curve between the 4 races Shield base stats, as 2 of them are not meant for Shield tanking.
Shield base regen/delay is Shield tanking... normalizing this between all races.. just makes 4 ways to do the same thing, sounds good for balance and a Dust514 additon of COD, like many players I feel that current Shield tanking is OK, it just requires a different mentality and fitting setup. Normalizing this sounds pretty boring for gameplay imo..
The Speed:HP curve that Ratmaster put in place worked, as speed:hp total is a constant on all 4 suits - Tanking styles are not a constant, as they should be set apart for Shield > Armour
- want short regen delays with good regen amounts, you Shield tank - want constant regen underfire, you Armour tank ..
The proposal aims to set current Shield suit regen stats on Armour suits.. just NO!
SOONtm
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TheD1CK
Dead Man's Game
2
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Posted - 2015.09.22 12:14:00 -
[2] - Quote
Shields are my own, and many mercs primary playstyle.. they work !!!
Tidying up the difference between Scout > Assault > Logistics > Commando > Sentinel +1
As for Recharge/Delays, the proposal made so far does not look good, it equalizes the Shields too much between all 4 races so while a Shield suit is waiting to regen, an Armour suit has 20hp/s reps constant and 20-30 Shields in 4-5sec.. NO.
If AM/GA want Shield stats, cough up some low slots to fit Shield mods, the base stats should not hand them to you.
Reasonable Shield regen stats, CA 35 > MN 30 >> GA 20 > AM 15 The have the delays in favour of MN > CA > AM > GA (for the life on me, do NOT have Armour suit delays less than 6 sec)
For me, Gal having higher amounts of Shield regen and longer delay than Amarr would work, I am less sure on placing MN ahead of CA on delays but it would leave CA higher amount of regen with longer delay than MN.. setting those apart there
SOONtm
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TheD1CK
Dead Man's Game
2
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Posted - 2015.09.22 12:24:00 -
[3] - Quote
Devadander wrote:Careful, this kind of talk gets topics locked.
The last one got messy, and I found myself with the same issue as Ydubbs no one gives a damn on your opinion, they just want to mass-debate..
You comment and consider what's there.. boom, the flames get ya
SOONtm
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