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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Alena Ventrallis
 Commando Perkone
 Caldari State
 
 3
 
 
      | Posted - 2015.09.16 04:57:00 -
          [1] - Quote 
 I have some things I want to know if they are technically feasible. All involve rep tools.
 
 1. Is it possible to have one beam tied to R1, and the other beam tied to L1? This would make acquiring new targets way easier.
 
 2. Is it possible to have fluxes, including strikes, disrupt rep tools for X seconds? This would create a direct counter to logi chains beyond killing the logi, which isn't always as easy as it seems.
 
 3. Is it possible to get the old rep tool yellow glow back so our targets know when they have reps?
 
 Over thinking, over analyzing separates the body from the mind. | 
      
      
        |  Darth-Carbonite GIO
 Random Gunz
 Rise Of Legion.
 
 2
 
 
      | Posted - 2015.09.16 15:39:00 -
          [2] - Quote 
 
 Alena Ventrallis wrote:3. Is it possible to get the old rep tool yellow glow back so our targets know when they have reps? 
 Would make a whole lot of peoples lives easier.
 
 I challenge you to a Gwent duel! YouTube | 
      
      
        |  Regis Blackbird
 DUST University
 Ivy League
 
 1
 
 
      | Posted - 2015.09.16 18:43:00 -
          [3] - Quote 
 I would honestly don't mind if the rep tool had a duration and a cool down period, similar to the cloak.
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        |  Luther Mandrix
 WASTELAND JUNK REMOVAL
 RUST415
 
 642
 
 
      | Posted - 2015.09.16 20:12:00 -
          [4] - Quote 
 CSM Summit is going on i believe now ,Is CCP letting CPM sit in like they did in the past?
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        |  Terry Webber
 Molon Labe.
 RUST415
 
 853
 
 
      | Posted - 2015.09.16 20:36:00 -
          [5] - Quote 
 I would love number three to added back to the game.
 
 Inertial Booster Module Vehicle Installation | 
      
      
        |  Sir Irich SevenoFour
 Ivy League
 
 25
 
 
      | Posted - 2015.09.20 20:09:00 -
          [6] - Quote 
 
 Alena Ventrallis wrote:I have some things I want to know if they are technically feasible. All involve rep tools.
 1. Is it possible to have one beam tied to R1, and the other beam tied to L1? This would make acquiring new targets way easier.
 
 2. Is it possible to have fluxes, including strikes, disrupt rep tools for X seconds? This would create a direct counter to logi chains beyond killing the logi, which isn't always as easy as it seems.
 
 3. Is it possible to get the old rep tool yellow glow back so our targets know when they have reps?
 
 In reverse order.
 
 #3, Please!
 
 #2. I like this idea a lot (coming from a logi)! But what would the paradigm be? To suggest a few things... 1) Hand thrown Flux grenades could each have a property added, for example, "Disrupt Time". 2) Minor Warbarge Flux Strike, disconnects rep-chains and causes Repair Tool disruption for length of strike only to successfully hit target/s. 3) Major Warbage Flux Strike, disconnects rep-chains in strike zone and causes a N second/s Repair Tool disruption relative to each individual tool. That's all I have for now.
 
 #1 interesting idea too! Could L1 turn on Beam 2 just by clicking it (I personally wouldn't want to hold it down) but have R1 as the parent button, thereby, releasing R1 disconnects all beams?
 
 
 "Be well, do good work, and keep in touch." -Garrison Keillor | 
      
      
        |  Alena Ventrallis
 Commando Perkone
 Caldari State
 
 3
 
 
      | Posted - 2015.09.20 21:12:00 -
          [7] - Quote 
 
 Sir Irich SevenoFour wrote:
 #1 interesting idea too! Could L1 turn on Beam 2 just by clicking it (I personally wouldn't want to hold it down) but have R1 as the parent button, thereby, releasing R1 disconnects all beams?
 
 Releasing R1 disconnects the R1 beam. Releasing L1 releases the L1 beam.
 
 Over thinking, over analyzing separates the body from the mind. | 
      
      
        |  Alena Ventrallis
 Commando Perkone
 Caldari State
 
 3
 
 
      | Posted - 2015.12.17 01:38:00 -
          [8] - Quote 
 Any updates?
 
 Over thinking, over analyzing separates the body from the mind. | 
      
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