One Eyed King
Nos Nothi
12
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Posted - 2015.09.15 21:51:00 -
[1] - Quote
To suggest that there is nothing wrong with the Active Scanner system is to try and sweep the dirt under the rug.
1) The amount of sacrifice needed to dampen is significantly greater than the sacrifice needed to scan.
2) When EWAR changes went through, the Active Scanner remained untouched, creating further imbalance.
3) You can use multiple Active Scanners to negate the cooldown period and produce "always on" active scans.
4) With increase squad sizes in FW and PC, the number of Gal Logi w/ Duvolle Active Scan users per Teammate Receiving the Info has decreased significantly. In PC, just one is all that is needed to share with a whole team. If that is what they had intended that particular scanner to do, they would never have made it Squad Share vs. Team Share like the others.
By your logic, if two teams in PC each have one Gal Logi with a bunch of Duvolle scanners, then each team should have to field scouts to counter it. That is a very flawed argument.
There have been several sensible suggestions to changing the Active Scanner so that it can still be useful without providing such a significant benefit for so very little sacrifice.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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One Eyed King
Nos Nothi
12
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Posted - 2015.09.16 01:49:00 -
[2] - Quote
el OPERATOR wrote:One Eyed King wrote:To suggest that there is nothing wrong with the Active Scanner system is to try and sweep the dirt under the rug.
1) The amount of sacrifice needed to dampen is significantly greater than the sacrifice needed to scan.
2) When EWAR changes went through, the Active Scanner remained untouched, creating further imbalance.
3) You can use multiple Active Scanners to negate the cooldown period and produce "always on" active scans.
4) With increase squad sizes in FW and PC, the number of Gal Logi w/ Duvolle Active Scan users per Teammate Receiving the Info has decreased significantly. In PC, just one is all that is needed to share with a whole team. If that is what they had intended that particular scanner to do, they would never have made it Squad Share vs. Team Share like the others.
By your logic, if two teams in PC each have one Gal Logi with a bunch of Duvolle scanners, then each team should have to field scouts to counter it. That is a very flawed argument.
There have been several sensible suggestions to changing the Active Scanner so that it can still be useful without providing such a significant benefit for so very little sacrifice. If two teams field tanks they'd need to field AV as well...see where this is going? If you want to counter something, yes, you must field the counters. Any frame, btw, can visually spot a GalLogi and call him out to the team. TW is OP. The problem becomes when the risk/rewards become imbalanced.
With Active Scanners, the risks are little, the benefits great, and the necessary counters are extreme with little reward and significantly greater risk and cost.
Scouts had counters when they were spammed, it was other scouts. That was a crap meta. Forcing everyone into one play style because of a single piece of EQ is likewise a crap meta.
There are plenty of ways to make Active Scans balanced and useful, so maybe instead of dragging your feet about changes, you could promote and suggest some that may alleviate some of the reasonable abuses and balance issues regarding the Active Scanners.
Former CEO of the Land of the BIind.
Any double entendre is unintended I assure you.
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