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        |  Juno Tristan
 Obscure Reference
 
 797
 
 
      | Posted - 2015.08.31 09:52:00 -
          [1] - Quote 
 Can I ask what prompted the question? are we trying to boost LR usage in non ambush game modes?
 
 The Laser Rifle is easily my favourite weapon and when given the right conditions can wreck face, the problems is those ideal conditions don't fit into most game modes
 
 Why the Laser Rifle is not used 'competitively'
 
 
  Covered Objectives mean it's difficult to lock one down with a LR - either because you can't shot the hacker, or they can drive up in an LAV and mow you down (because you're running an Amarr Assault and can't be dampened)
 Abundance of cover on most maps - Most Vets know how the laser rifle works, so if they are being targeted they will jump into cover and stay there until you've stopped shooting (which is why you prefire)
 Indoor Maps - No one's threatened by your LR at 20m
 FW/PC Friendly Fire - When near the overheat a simple brush of the beam will **** up your teammates 
 Abundance of uplinks means no one is running between objectives 
 Because you can't queue up an ambush these days!
 
 What might help is an new Amarr Sidearm, something that can **** up shotgun scouts at short range
 
 
 I don't think we should change the laser rifle to shoehorn it into a new role, if we get PC raiding in the form of an Ambush game mode i would expect their use to skyrocket. Plus if we do get to fight drones I would expect the LR to perform well.
 
 That said, here are some ideas from a previous post
 
 
 
  Hold the beam on an area to 'heat' it (no damage) and when you release the beam, it explodes giving AOE damage. Damage is based on length of time 'heated'
 Laser rifle beam reflects against none dropsuit/vehicle surfaces, which you can use to create a lattice through that corridor
as above, but reflects against anything under 15m before reverting to normal function
Reverse flow, use to boost allies shields (% of current damage)
Dual Usage, hold down the melee button to activate short range mode, cone shaped short range blasts (10-15m)
 
 ADS Ramming Revenge! Plasma Cannon Rampage | 
      
      
        |  Juno Tristan
 Obscure Reference
 
 797
 
 
      | Posted - 2015.08.31 10:03:00 -
          [2] - Quote 
 
 Breakin Stuff wrote:Is it "ain't broke" if it can't be used particularly effectively on any suit except one at max level?
 That sounds to me like it is the sum total of the problem with the laser rifle
 
 Is it possible to change the overheat bonus without affecting the SCR?
 
 ADS Ramming Revenge! Plasma Cannon Rampage | 
      
      
        |  Juno Tristan
 Obscure Reference
 
 797
 
 
      | Posted - 2015.08.31 11:14:00 -
          [3] - Quote 
 
 Breakin Stuff wrote:I'm not talking about using the laser rifle on a minmatar suit.
 I'm talking about the amarr scout, commando and logi.
 
 The fact that none of THEM can use the laser rifle particularly well is a problem in mine eyes.
 
 The LR is a stand and deliver type of weapon though, you need enough tank to take the shots whilst the LR damage builds up, so I don't think it's suitable for Scout/Logi. Commando is fair point though.
 
 ADS Ramming Revenge! Plasma Cannon Rampage | 
      
      
        |  Juno Tristan
 Obscure Reference
 
 800
 
 
      | Posted - 2015.08.31 23:13:00 -
          [4] - Quote 
 Since a lot of current LR users are happy with its performance I would suggest keeping it as is and introduce a new variant with higher base damage, lower damage gain over time and see how it goes
 
 ADS Ramming Revenge! Plasma Cannon Rampage | 
      
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