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Adipem Nothi
Nos Nothi
13
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Posted - 2015.08.31 16:46:00 -
[1] - Quote
WyrmHero1945 wrote:Juno Tristan wrote:Breakin Stuff wrote:I'm not talking about using the laser rifle on a minmatar suit.
I'm talking about the amarr scout, commando and logi.
The fact that none of THEM can use the laser rifle particularly well is a problem in mine eyes. The LR is a stand and deliver type of weapon though, you need enough tank to take the shots whilst the LR damage builds up, so I don't think it's suitable for Scout/Logi. Commando is fair point though. Actually I think that on a AmScout it would work great. 2 damage mods, plates and a nanohive, with a scanner to always get a look on the prey. I tried LR scout back in beta and while squishy it felt great because you could go to above ground quickly and without being noticed. Plus the strafe while shooting was much quicker and you felt that you had more control. Long-time Scout. Very new to the Laser Rifle.
Maxed out LR skilltree last week or the week prior; I've since been running ELM + CRD-9 on a 2x damage amp'd Commando ak.0. I like the weapon alot, and I'm getting good results so far. That said, I wouldn't dare run this thing on a Scout suit. Especially the AM Scout.
I find the AM Commando to be quite good at delivering suppressing fire with the LR. At over 1000HP, I can take a few licks while waiting for the weapon to heat up and deal decent damage. I can't imagine this going very well for a Scout, as "stand and deliver" simply isn't an option at 300-400HP. You'd have to heavily tank your AM Scout to wield the weapon with any effect, but at that point, wouldn't you be better off in an AM Assault?
The AM Scout needs two damps to beat competitive active scans. That leaves only two lows for tank. Perhaps I'm missing something, but I believe the LR would have to kill much more quickly to be of any real use to a hit-and-run Scout. And if it were quick-to-kill in the tiny hands of a Scout, it'd likely be OP when wielded by AM Assault or Commando. |
Adipem Nothi
Nos Nothi
13
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Posted - 2015.09.01 02:58:00 -
[2] - Quote
Out of curiosity, has AV Option been considered/discussed?
I ask this out of pure self interest. I'm very much enjoying my new AM Commando, but I often find myself missing my GA Commando's PLC and my MN Commando's Swarms. Not to say the LR should be as effective at AV as these, but I imagine it could be made somewhat effective at AV without creating any real problems. Suppression is right up the LR's alley, and the AV twist is possible, as was demonstrated with Nova Knives (another specialist/niche weapon).
Food for thought. |
Adipem Nothi
Nos Nothi
13
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Posted - 2015.09.01 12:18:00 -
[3] - Quote
Vell0cet wrote:Adipem Nothi wrote:Out of curiosity, has AV Option been considered/discussed? I ask this out of pure self interest. I'm very much enjoying my new AM Commando, but I often find myself missing my GA Commando's PLC and my MN Commando's Swarms. Not to say the LR should be as effective at AV as these, but I imagine it could be made somewhat effective at AV without creating any real problems. Suppression is right up the LR's alley, and the AV twist was proven tenable (and fun) with Nova Knives, another specialist weapon. Food for thought. IMO this is the perfect role for a heavy laser rifle. Since we're probably not getting any more art assets, they could just take the forge gun, paint it gold, Use the existing LR mechanics, change the range, change the beam color (and make it thicker) and you've got a great AV weapon. So a good idea if and only if Rattati says "no" to Heavy Laser, right? Seems reasonable.
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