Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.08.29 01:28:00 -
[1] - Quote
Amarr are all about endurance. They sit there and fire all the laz0rs they can while soaking up damage with their armor. In recent years they've added speedy ships to counter the fast Minmatar fleets, but these are by far the exception instead of the rule.
The problem with giving them a bonus to biotics is A) if they improve kincats, you will likely be able to run as fast if not faster than a MinScout, if they improve myros, my GOD I would love to see the crazy jumping they could do. And if they improve cardiac regs, their bonus will go mostly unused. It's an interesting idea, but Amarr are not about quick movement. They are about stand-and-deliver.
Therefore, I vote for making them a hunter-killer role. Let them be the anti-scout, with passives to detect them, and a more tankier less stealthy design. As it is, they have passive precision, which is good for their hunter role. So I would give them a bonus to range as well, but not as strong as the Caldari Scout. Say 5% per level.
Whatever the bonus, they should be what you call in when you have a scout problem.
Over thinking, over analyzing separates the body from the mind.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.09.01 16:12:00 -
[2] - Quote
I don't see how biotics man gives it a role. What will that bring to the table? What role needs lots of biotics? I mean it could be a nice lolfit suit, but what place would it have in competitive gameplay?
I support the scout hunter role because that is a role that needs filling, is clearly defined, and is useful in competitive play.
Over thinking, over analyzing separates the body from the mind.
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Alena Ventrallis
Commando Perkone Caldari State
3
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Posted - 2015.09.02 08:38:00 -
[3] - Quote
I still think biotics man is pointless. 1. It doesn't fit lore since the Amarr only have cardiac regs for biotics. 2. Giving it biotics either a. doesn't give it anything another suit can't do just as well or B. Steps on another scout suits role.
We could have the base precision on Amarr scouts be lower than they're counterparts. Or buff the bonus to precision to 7.5% per level. Scout hunter is a viable role. Although honestly I think the Caldari Scout should be the scout hunter, but as it is Amarr Scout can sufficiently fill the role.
Over thinking, over analyzing separates the body from the mind.
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