Louis Domi
Louis Domi's Super Happy Fun Time
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Posted - 2015.08.16 18:39:00 -
[1] - Quote
Talos Vagheitan wrote:I propose a time warp module, which allows you to see future events in the battle.
After activating the module, your moment in time will be saved, and you will continue playing as normal.
After a period of time, you will flash back to the time you activated the module, but only you will remember what happened, giving you a tactical advantage over over enemy.
Tiers allow you to shoot farther into the past.
MLT: 2 min BSC 5 MIN ADV: 10 min PRO: Entire battle.
Massive PG CPU to be balanced
What? First of all how would this be feasible to do in an online game? This ain't like Tivo. If the game had single player I would understand this... Second, Why would I want to look into the future? I'm gonna be stomped in the past present and future either way.
"If you got a hankering for a piece of sexy Domi pie come on down to Louis Domi's Super Happy Fun Time!
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Louis Domi
Louis Domi's Super Happy Fun Time
1
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Posted - 2015.08.17 00:50:00 -
[2] - Quote
hails8n wrote:Talos Vagheitan wrote:Union118 wrote:Talos Vagheitan wrote:I propose a time warp module, which allows you to see future events in the battle.
After activating the module, your moment in time will be saved, and you will continue playing as normal.
After a period of time, you will flash back to the time you activated the module, but only you will remember what happened, giving you a tactical advantage over over enemy.
Tiers allow you to shoot farther into the past.
MLT: 2 min BSC 5 MIN ADV: 10 min PRO: Entire battle.
Massive PG CPU to be balanced The battles would never end. If everyone had one no one would die. It would be too confusing. Easy fix. If different players use this in the same battle, we could create several time lines. It sounds complicated, but could actually work. If two players use this module, they will each create their own time line, meaning team A could win in one players battle, an lose in a different players battle. The timeliness would merge afterwards Wow, talk about breaking up matches. We don't have a big enough playerbase as is, now you want to spit players into different timelines. And what about the ramifications it could have on the real world events, huh? You could wake up wo arms and legs cause of a fireworks accident. Didn't think about that, huh.
I think we can actually make this using quantum physics... First you would need to deliberately quantify the omega quartz . Then you would accelerate the particle penitentiary, you would do this by promptiying the polyunsaturate to menstruation. After that you would exacerbate the paradoxical anomalies into the quixotic portion of the strand of black holes. Then you would Break the matrimonial BBW by severing the suns oxymoron. And then... You know what never mind I can't do this... Some one needs to tell him why this can't be done in an online video game... For ******* obvious reasons
"If you got a hankering for a piece of sexy Domi pie come on down to Louis Domi's Super Happy Fun Time!
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