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Mina Longstrike
Kirjuun Heiian
3
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Posted - 2015.08.22 13:17:00 -
[1] - Quote
Alena Asakura wrote:Thor Odinson42 wrote:Do people that snipe really think that buffing the sniper rifle would be good for Dust?
Do people that snipe REALLY think they are contributing to the match? Yes, it would. Yes, they are. What fanciful lies people tell themselves.
Alena Asakura wrote:What do you think snipers are for? They've existed forever, and there will always be the search for a better sniper rifle. A real sniper rifle will have a usable range of 1-2km, so 500m is a joke. Snipers should be allowed to shoot from anywhere on the map - the further away they are the harder to target.
If you're going to nerf anything, nerf the accuracy of the rifle. That's what really drops off with range, but I don't see that here. So they can shoot from anywhere but won't hit anything? Well this doesn't change anything from the current iteration - snipers are functionally subtractions of teammates. They are not useful, they do not accomplish anything and it is because of positions like yours "I should be able to shoot from anywhere at anything so I can crowbar my awful 'role' into every match! I still want to be able to do it, even if it's at best not useful or at worst an active hinderance to my teammates - I don't give a **** i'm a super leet lone wolf SNIPAH69696969 420blazeit!".
Alena Asakura wrote:Snipers have to run the risk of being taken out by scouts and other snipers. It's not anything you could call being a coward. It's just another role in the game. Not everyone can be a sniper - there have to be enough on each team to make it interesting. But you have to have enough of everyone else to be able to take and hold objectives, too. And tanks run the risk of being taken out by av or other tanks but they couldn't possibly be 'cowardly' by being functionally immune to some of the most common roles in the game either. It's also not like tankers ever get accused of being bad teammates because they accomplish *nothing* on grand majority of maps.
Stop deluding yourself, sniping is a risk-averse playstyle as much as tanking is.
Alena Asakura wrote:It is not easy being a sniper. AHAHAHAHAHAHAHA HAHAHAHA. Yeah "It's not easy sitting back in the redline and accomplishing nothing by functionally being AFK. It's hard because the payouts are AWFUL when you don't actually do anything".
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Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.08.22 13:26:00 -
[2] - Quote
Alena Asakura wrote:But the shorter range that they are forced to use actually makes hitting easier, not harder. You've created this problem yourselves, all you moaners. If you just learnt to grin and bear it, you would still have snipers at extreme range and then a nerf of their accuracy wouldn't be as ridiculous as you probably think it is. Snipers range was nerfed for a reason, just like rail turret range was nerfed for a reason. People would sit in their redline 300m back and still be able to cover quite a few things... they were nerfed to REMOVE one of the most disgustingly risk averse playstyles present in the game. Deal with it.
Alena Asakura wrote:You probably all wish that snipers don't exist. CCP could do that for you, you know? But they probably won't. I play in EvE as well, and we have the same sort of problem children who hate Titans. They had them nerfed too, and it turned them into the most useless and expensive ships in the game. They nerfed all sorts of other ships that were good too, just because people didn't like them.
Eventually taken to the logical extreme, there would be no Titans, or Tengus or Drakes. Or snipers. Then because you don't like tanks, they can nerf them too, and what about scouts? No, things are not nerfed because "people don't like them", but because they are imbalanced or they negatively impact the rest of the game. If I felt it would make a positive change to dust I'd be HAPPY to see sniper rifles go, in fact there are people who've heard me say that sniper rifles should be removed on voice comms simply because of how people use them.
Alena Asakura wrote:Yes, you can nerf all the suits and fits people don't like but then who's going to decide which ones remain? The idea is to have all these different roles so that there is richness in the game for people who don't like 1v1 battle. There are those who don't you know? When I play EvE, I use Caldari missile ships that snipe from extreme range, "kiting" to avoid being hit. It's not easy. It takes lots of skill and very well-honed tactics, and all they need to do to kill you is be faster than you are. This has nothing to do with anything pertaining to the topic at hand. Dust also isn't eve and should not be expected to play EXACTLY the same as it is, our engagements are much faster, more brutal and shorter because we are not a goddamn naval sim.
Alena Asakura wrote:Sniping is the same no matter where it is or what you use. Every time you try to nerf it, it makes it worse somehow. The only way to properly nerf snipers is to remove them from the game. Then you can neither moan about them, nor use them. Are you done your pity party? Snipers have been made worse DELIBERATELY so people wouldn't try to crowbar them into every match. Things have been set up so that they cannot be as ubiquitous in their use and so that one person 'covering' and objective from 500m back on a hill in the redline cannot utterly prevent opponents from hacking it.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Mina Longstrike
Kirjuun Heiian
3
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Posted - 2015.08.22 14:25:00 -
[3] - Quote
Yep, I'm biased. What do I need to 'understand' here beyond snipers are whiny babies who complain because their hyper-niche tool isn't an actual "role" and they can't use it to do anything and everything? Why should I need to post on alt to counter anothers 'points'?
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.08.22 18:26:00 -
[4] - Quote
sir RAVEN WING wrote: MINA, you must understand that the SR is horribly UP.
Why? Because, if it is not in the redline, it shall be near useless. The LR basically takes it place doing most things, except the LR can also fight ~40m
I am not saying they should do everything, I am saying that they have one of the worst hit detection of all weapons, is looked upon with a stigma, and is basically inferior to the LR if it isn't in the redline.
Now, I shall counter your argument.
1) Yes, they actually can cover an objective, it is not easy and they are almost always shamed for it, but honestly that guy you consider to be a useless piece of KDR padding shite could be the reason why the enemy team is suddenly off the roof, or corralled into a small space which could be perfect for a Locus.
Do not forget taking out links, hives, and other EQ that the enemy team might be using to farm WP for an OB and using to reinforce the area of interest.
2) This isn't even an argument, it's a steaming pile of bias.
3) Attacking HAVs too? They are both useful, but since I have already explained why the sniper can be useful, let's go to HAVs.
They can not only help push a point on the *grand majority* of maps, but they can also repel any red push on that point provided the entire push is not AV, which would mean it would be wiped out by the blues on the point.
To be entirely honest, that's it. Snipers are more team orientated than HAVs to be honest.
4) Redline snipers are gutless creatures that deserve to be burnt in Heath. Although not everyone of them are redline snipers. It is a problem that 90% of the playerbase thinks they are and that the LR can get the snipers 75% of the time. (Commandos with both LR and SR are a good counteract though)
5) I highly agree that the weapon's range nerf was justified.
6) Have you seen how this game's devs work? They listen to what we say, then do it. If they relied on data, the already UP Caldari suits would be nerf into oblivion. We are truly at an in-pass to fix this.
Finally, bias again.
7) Yeah, no point in Alena's part there.
8) This is true, the nerfs were meant to happen. Although I have never seen in all my time playing this game a single match that started with plenty of redline snipers. I've seen a few in the redline at the start, but never have I seen it start out with more snipers than anything else. I also agree that redline snipers are almost completely useless. Redline snipers.
9) Correct! Sniper is a playstyle.
Finally, the sniper playstyle can be useful, but is not because it is challenging to find the spot to make it useful, and the are people like you, proactively showing bias against it.
I rarely use them anymore, and only have it at lvl 3 (Because it's useless to go any higher if you are not a redliner.) When I do? You are going to notice that there is an objective, that whenever it is being hacked, the hacker seems to stop hacking just as a SR pops up in the killfeed. (If you don't get it, I kill the guys hacking it.)
Yes, I am aware that the sniper rifle is crap... because when it was at all decent people were all about the passive play of sitting 400m in the redline, or on top the mcc 'sniping' in every match. It is the same gameplay that people attempt to repeat now.
1) Yes it is possible on some maps to cover an objective when the sun the planets and all the ****ing stars align and you might cover the crap out of that one objective. But you're still less useful than almost any other teammate who can better adapt to changes in the battle. Don't make me laugh with "I'll get them off the roof" etc, because you don't do enough damage unless you land multiple consecutive shots or get only headshots and that's unlikely. No your damage will never be buffed up to the point where you can safely kill people with singular bodyshots only from 400m away, that is blatantly unbalanced (and part of why the roden was nerfed!). Almost anyone can take out equipment that's in the open too - you're not doing something special there.
2) No, it isn't. People who sit in the redline, killing almost no-one (because they exist only to take shots of opportunity at usually non-critical sockets), not hacking things and not deploying equipment are not worth having as teammates.
3) Pointing out a parallel which is also true. Having a huge swarm of tanks on a map where they can only access one point is not useful. Also a vast majority of sockets are 'indoors' with no line of fire onto them, tanks are only threatening because of their speed, 'invincibility' and ability to inhibit enemy movement. If the large blaster turret weren't good at killing infantry tanks would be almost as big of a non-factor as snipers.
4) Have you actually seen any snipers at "work"? High ridges and rooftops as far away from objectives as possible. People assert the claim "redline sniper" because thats where they're found the vast majority of the time.
6) Yes, I have seen how the devs work. I like to keep myself informed and offer my opinion on things where I'm capable of providing meaningful feedback, which is why I took part in the dropsuit data insights thread back when the KD/R's of various dropsuits were posted. KD/R is not the sole point of data one needs to be concerned with, but it can be indicative of things.
9) No, sniper is not a playstyle, it is far too narrow in scope to be a playstyle, it is only a niche, specialized tool (and it's not even particularly amazing in its niche). When people attempt to use it beyond that niche it fails utterly.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Mina Longstrike
Kirjuun Heiian
3
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Posted - 2015.08.22 19:45:00 -
[5] - Quote
sir RAVEN WING wrote:1) You do not need to kill each and every one of them, just take out their links, and kill those which replace them. Just killing links would work, seeing as links are limited. You can do this, while saving your own ass the trouble of running at a roof full of reds twenty times and losing a clone each and every time. So, you are saving a good bit of clones. Tell me, what would be better, clearing a roof without losing a single clone or clearing a roof with the sacrifice of about 20 clones and a 4k WP OB. Yeah, it would be wonderful to clear a roof without losing a clone, killing or forcing people off the roof and destroying their uplinks without a single spent warpoint... Unfortunately this is pure fantasy and outright does not happen.
sir RAVEN WING wrote:On to adaptability, the Sniper can move from one spot to another to adjust when needed, sometimes only needs in turn a bit. Thus they may cover more letters than an assault. Take for example the large mushroom map (The Caldari one, not Gallente) Sit on one of the towers, you now have control of at least 2 objectives. Defending those objectives may help win the game. Now, let's take that same map and try to get a scout to hack A while the assault is at B, the hack will likely be done before the assault can get there and the scout may even wait for a counter hack attempt before killing the assault. This is only one situation though, and I understand that, but it does show how the sniper could be helpful, instead of useless like you claim. . Yes they can but they often don't. It's also easier to be on those towers with a dropship, a forge gun, a plasma cannon or a mass driver and you'd still end up being more useufl than the forge gun. I am not outright saying that sniper rifles cannot ever be used - I am saying that they are pointless TO use.
sir RAVEN WING wrote:2) No, it is, you are simply forgetting to say anything even slightly constructive and saying 'SR is evil' and 'Snipers r useless' So in hindsight, you are just throwing insults at anyone using a sniper rifle, and making yourself look like a butthurt shite in the process. Take a moment to cool down and read your second bit of words. (Though Alena's post there didn't do much good either) There is nothing constructive to be said about them, they are a bad weapon incapable of supporting their teammates, their niche use practically demands that one goes out of their way to be NOT useful.
sir RAVEN WING wrote:3) Your problem here is you forget that almost all sockets, indoors or not, have objects placed in points that are able to be shot at with an SR from a safe distance. Your argument only really works with about 2 sockets, and 2/3 points that could be on those sockets. Yeah, you can shoot at people when they wander into your incredibly limited ability to engage them with a sniper rifle... and occasionally you might even get a kill! Or you can grab any other weapon and actually apply pressure to a point due to presence alone - you're able to follow an enemy around cover should they decide they want to hide, you're able to hack the objective... because you're not 300 meters away from it!
sir RAVEN WING wrote:4) Yes, I know, and I hate that with a passion, although I do not let it blind me from seeing that there are extremely useful snipers out there, and you seem to allow it to blind you from such. This is why I would have all SR kills in the redline be considered 'void' and have no effect on stats or WP. Now, I would also give a bonus for killing enemies hacking an objective, not just to snipers, but to all players, because this discourages KDR chasers like Xavier Zor, and promotes play centered around trying to win. I can count on one hand the number of useful snipers I've met in all my time playing dust. That said your 'balance idea' will not matter - people will stick to whatever 'safe' gameplay they can find.
5) Yes, it is good that you can offer sound feedback, but you seemingly can not when it comes to the SR, as seen in any post you have made in this thread regarding the SR. - The sniper rifle is in a position where it can never actually BE good because people think it's a role, not a weapon. If it 'stays the same' but gets range or damage buffs people will return to previous redline stupidity no matter what lash you use to punish them with. For a sniper rifle to be functional it requires a redesign of the weapon and a lot of changes to maps. Hell destiny has great sniper rifles but even with all the design considerations that they've used to point out "no these aren't a role, they're simply a "tool" in your arsenal" people still go full HURR DURR I AM SNIPAHR MUST UHSE ALL TEH TEIM,
9) It's not as narrow as you seem to think, and I think you should understand now how it can be a playstyle. - It is entirely as narrow as I think, the weapon is unsupported. If it were actually a role (or even useful) PC teams would recruit 'snipers'. But they don't, and I wonder why that is?
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.08.22 19:47:00 -
[6] - Quote
VAHZZ wrote:Mina, you are wrong. End of story. Roll credits.
Ah, internet argumentation theory 101. Declare yourself right and the other party wrong and ignore all arguments and evidence that point to the contrary.
If only declaring the other party wrong without any actual evaluation of evidence worked!
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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